Slay the Spire

Slay the Spire

追擊者 (The Chaser)
65 則留言
glennvtx 6 月 14 日 下午 5:49 
this could be good! sprites are good (not the ones that are just edited base artwork like the character)
绝命吐司 2024 年 11 月 1 日 上午 8:36 
爽啊 Very coooooooool
AirSwipe 2024 年 9 月 1 日 下午 6:43 
not bad, i like it:rwspear:
洛秋叶之枫 2024 年 8 月 8 日 上午 8:13 
java.lang.NullPointerException
at Goldenglow.patches.ChooseTargetPatch$DamageAllEnemiesActionPatch.Insert(ChooseTargetPatch.java:194)
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.update(DamageAllEnemiesAction.java:98)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Lizixue 2024 年 5 月 7 日 上午 8:45 
”瘫痪“这张卡的翻译存在错误,它似乎是降低敌人的力量,而并非是提高角色自身的力量。
Sir Hasserfüllt 2023 年 9 月 21 日 上午 7:13 
First impressions.
The feel of the character is nailed very well in terms of how the theme interacts with the ability set.
It doesn't feel outright broken; still, though, Target is very powerful for how easily you can access it right from the start of the run.
One genuine feelsbad moment I had was when realizing that the special card ability that counts as an extra card play only does so for cards themselves and not for things like Ink Bottle.
I understand that in its current form it would be broken and idk how easy it is to code but it really intuitively feels like it should work.

Not quite certain you need _all_ the new negative effects, but I suppose if the modding interface allows it, go to town. Bleeding and Target are interesting enough, and the former is definitely not replaceable by Poison without a big thematic shift. Blindsided, however, really feels like a knockoff Vulnerable 1, the main application of which is to overstack with said Vulnerable to break the game.
BEAST_J03 2023 年 8 月 24 日 下午 1:17 
playing this with replay the spire is hella fun
Dog780 2022 年 11 月 16 日 上午 12:46 
Might be a bit too powerful but man is it fun, good mod.
wxz11228 2022 年 3 月 26 日 下午 11:34 
這個有中文嗎
ttt333 2022 年 1 月 10 日 下午 6:03 
really good
Sagil 2021 年 9 月 3 日 下午 6:43 
Great mod, balanced and plenty of interesting mechanics. One thing I haven't quite figured out yet is the point of proxy - it's a debuff but mostly treated as if it was a buff? I realize that you can get some benefits out of getting debuffed, but even basic cards like flawed stealth have a benefit *and* a debuff.
2hodang  [作者] 2021 年 9 月 2 日 下午 7:34 
@默弦 @Shirons @Thiago Limão
Thank you!
Thiago Limão 2021 年 9 月 1 日 下午 7:36 
Great mod. Feels unique enough and fairly balanced
2hodang  [作者] 2021 年 8 月 29 日 上午 8:28 
@Zari Grimface
Sounds great! Plz contact here if you want: bafguit9929@gmail.com
Shirons 2021 年 8 月 17 日 下午 7:35 
nice mod
M默弦M 2021 年 8 月 15 日 下午 9:42 
Awesome!
2hodang  [作者] 2021 年 8 月 15 日 上午 6:26 
@Matute @KERO.jp
Thanks!
Matute 2021 年 8 月 13 日 上午 3:29 
good mod
KERO.jp 2021 年 8 月 12 日 上午 4:25 
it's wanderful!!
great mod
2hodang  [作者] 2021 年 8 月 8 日 上午 5:22 
@Zeratul_A10 @C.X.
Thank you!
Zeratul_A10 2021 年 8 月 8 日 上午 5:21 
Good
Xie Fenghua 2021 年 8 月 7 日 下午 6:47 
An interesting mod. Kind of like Silent but more powerful. Thank you.
2hodang  [作者] 2021 年 8 月 6 日 下午 12:37 
@SASOSI
Will try it :steamhappy:
SASOSI 2021 年 8 月 6 日 上午 10:33 
Will there be a Russian language,
at least google translate?)
kvnoob(Pepper) 2021 年 8 月 4 日 上午 4:28 
awesome original animation!
2hodang  [作者] 2021 年 7 月 31 日 上午 12:01 
@Find me
확인해보겠습니다.
Gilchi 2021 年 7 月 30 日 下午 6:59 
해금이 다 안되는데 버그인가요? 카드 6개 정도랑 유물 몇 가지가 잠금 상태라고 뜨네요
2hodang  [作者] 2021 年 7 月 30 日 下午 1:34 
@101PERCENT
앗... 결국 은신 관련 버그가 나타나버렸군요
제가 짠 코드는 아니지만 한번 고쳐보겠습니다
그리고 알약은 의도된 것이 맞습니다 :)
101PERCENT 2021 年 7 月 30 日 上午 9:50 
강점이자약점이 알약 있을시에 버프다 없애버리는게 의도한겄인지 궁금합니다
101PERCENT 2021 年 7 月 30 日 上午 9:43 
은신 상태에서 깨어난자 죽이면 깨어난자가 부활을 안함
게임이 진행이안됨
2hodang  [作者] 2021 年 7 月 25 日 上午 12:57 
@dontkillmeplz
노력해보겠습니닷...
dontkillmeplz 2021 年 7 月 25 日 上午 12:27 
카드 새로 그려주시요!!
Ether_Chicken 2021 年 7 月 16 日 上午 11:37 
I am confused on swiftstep, it doesn't seem to be working, otherwise I fucking love this mod
2hodang  [作者] 2021 年 7 月 12 日 上午 8:55 
@Zu
lol next time will write the list
Zu 2021 年 7 月 12 日 上午 7:56 
Tfw balance patch and I'm like "Where the patch notes?"
2hodang  [作者] 2021 年 7 月 2 日 上午 2:04 
@Miclash013
It'll be so nice! If you want, pls contact here: bafguit9929@gmail.com
Rav3nArt 2021 年 7 月 2 日 上午 1:56 
I'm an art student, and wanted to stretch my skills a little. If you'd be OK with it, could I help with the mod a little? A few artworks here and there with no charge?
2hodang  [作者] 2021 年 6 月 27 日 下午 3:15 
@nugget
It works fine. I will make a power that shows the amount of Quickstep later.
nugget 2021 年 6 月 27 日 上午 11:34 
The card High-Speed Advance is bugged. It just exhausts itself and does absolutely nothing. I don't get quickstep.
Aqua Akai 2021 年 6 月 27 日 上午 8:12 
i loved this mod my fave so far its so cool jumping into hide plkanning out with power cards then doing a huge play good work all around
jon.bonneville 2021 年 6 月 22 日 上午 7:34 
Interesting mecanics but the card seemed overtuned.
Zu 2021 年 6 月 11 日 下午 8:20 
The more I play this, the more I appreciate the subtle importance of the order in which you play cards, but it's starting to feel like some cards that apply targeting or bleeding could use a nerf, or perhaps the enablers that tickle more out of these mechanics, particularly blade genesis. Time eater hard counters it but until then it's like "Why can't I hold all this value?"
DDD_Hello 2021 年 6 月 7 日 上午 6:33 
마지막 해금 카드들 성능 장난아니네요 ㅋㅋㅋ 디버프 가할때마다 7딜 흰색 카드랑 함께 쓰면 시너지 장난 아니네요
2hodang  [作者] 2021 年 6 月 5 日 下午 8:02 
@Zu
When designing the character, I wanted to create a character somewhere between Ironclad and Silent, so I added a card like Strong Bulwark. But now, it's almost like Silent, especially Shiv Silent, so I guess that's why.
Zu 2021 年 6 月 5 日 下午 7:25 
Quite alright but I find myself wondering why some cards are numerically worse while others are better when neither needs to be the case. Like, why is there a mostly worse after image but a mostly better upgraded inflame/footwork? I guess cuz scaling with "thousand cuts" is easier?
DDD_Hello 2021 年 6 月 4 日 上午 8:23 
한글이면 일단 하고 봐야죠!
Sins&Sine♥ 2021 年 5 月 26 日 上午 9:48 
how to unlock chaser relic ?
2hodang  [作者] 2021 年 5 月 18 日 上午 2:43 
@Viny143
Thanks for the report. Will check the description and fix soon.
Viny143 2021 年 5 月 18 日 上午 2:20 
Hey @FastCat ,
Love the mod but theres a bug with hide and the upgraded chaser relic (forgot the name but the one which applies a stack of targeting and procks it every turn).
For some reason the relic procking the targeting counts as an attack card and makes u get out of hide. I dont know if thats intentional or not but if it is you should change the wording on hide because currently it says u wont break hide unless you PLAY an attack card not deal damage.
2hodang  [作者] 2021 年 5 月 17 日 上午 12:56 
@zrgrush
Thanks for the report. Will check and fix soon.