RimWorld

RimWorld

Call of Cthulhu - Elder Things Tweak (Continued)
Počet komentářů: 16
Mlie  [autor] 16. úno. v 1.21 
@mespm Again, this mod is not needed as the changes are implemented in the main mod. It is no point commenting here
mespm 16. úno. v 1.01 
Really for me the mod makes everyone invisible, even if their not an elder thing.
Mlie  [autor] 11. úno. v 2.33 
@mespm As mentioned, the changes are implemented in the original mod already
mespm 11. úno. v 0.31 
could we get a 1.5 version eventually
chill 16. lis. 2022 v 14.06 
Thank you for your work, you are a saint
Ryoma 3. lis. 2022 v 18.00 
I'm going to implement this going forward with the original mod. These changes make sense to me
Mlie  [autor] 24. dub. 2022 v 13.28 
@Duke of Chutney Should be added now!
Duke of Chutney 24. dub. 2022 v 13.10 
@Mlie Perhaps 30. Their carry capacity is 35, this leaves a small bit left over for medicine and the like.
Mlie  [autor] 22. dub. 2022 v 22.11 
@Duke of Chutney What would be a reasonable value?
Duke of Chutney 22. dub. 2022 v 19.11 
I just discovered the Elder Thing Laser weighs 40kg. This means they can't go on caravans while carrying one. Please change that.
pepe le moko 6. srp. 2021 v 23.42 
Thanks for updating these.
Mlie  [autor] 27. kvě. 2021 v 7.10 
@Tarsis Probably but it would help a lot if you could drop the link to it in the channel on the Discord-server. Makes it easier to keep track :)
Tarsis 27. kvě. 2021 v 7.03 
Any chance you would update Esper Drakes? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2020737334&searchtext=esper+drakes

You are the rescuer of many old mods.
Anubis 7. kvě. 2021 v 22.41 
thank you kind sir!
Cruril 6. kvě. 2021 v 16.10 
Hey, thanks for updating this! I haven't been playing Rimworld lately, but I hope this helps others!
Krazyfan1 6. kvě. 2021 v 13.38 
thanks