Kenshi
Fort Mirage Expanded (+World States)
27 kommenttia
Nactarune 8.9. klo 21.24 
Does it work with reactive world ?
Mitsurugi 11.7. klo 10.36 
It is a little too full of loot. Found a ton of blueprints, and made over 150k just selling the duplicates. It was really fun to raid, tho. Waiting to see who takes it over. I cleared it out, and left the area, but it still says it's owned by UCH, not SN or RF.
SuP†SaN 10.4. klo 17.47 
This mod is good but very unbalanced on middle staged playthrough because Heroes League's units are not very strong when you have full squad with 40 attack level and such. And after you clear whole fort out you have an absolute madness of loot such as armor, weapons, food, technologies etc.

Also slightly uncompatible with CATO. This mod combined with CATO will result to fort having small clipping issues in the centre. It is easly fixed by deleting stuff with SHIFT+F12
Grubby 5.4. klo 20.58 
does this work with Kaizo?
wimble_king 28.2.2024 klo 22.37 
This is a really nice addition to the great desert, a cool new layout and interesting world states, well done!
quinntonleemiller123 26.4.2023 klo 11.54 
im having a weird issue as well, ive killed lord mirage, the oni, and boss simion, however the city isnt changing to UC control. its remaining under rebel farmer control for some reason.

despite that hiccup im loving this mod, trying to solo the united city heroes was great and i accidentally powerleveled toughness to 93 while doing it.
Trinity 28.10.2022 klo 13.39 
dayam this is tight
MGJ Sakazaki 20.3.2022 klo 14.55 
How could I have missed this mod?

(Don't forget to use Kenshi Mod Tool, guys. have a nice playthrough!)
King Zog 11.8.2021 klo 8.46 
could you do this for the cult village please? i really want a house there
MasterSteve343  [tekijä] 7.5.2021 klo 18.05 
Ohhh, I see, I see. Thanks for discovering that solution, Flesh Stick!
Flesh Stick 7.5.2021 klo 17.26 
I bumped your mod to the top of load order, did a fresh import and everything work just as it says on the tin
MasterSteve343  [tekijä] 7.5.2021 klo 8.22 
Hehehe, perhaps I will, but first I've gotta make more expansions. Thank you very much for your compliments though, its greatly appreciated!
Lucid Dreamer 7.5.2021 klo 8.09 
I Second this!!!!!!!!!
"Btw you should totally contact Atlas about getting your mods added to Genesis!":beeped:
MasterSteve343  [tekijä] 7.5.2021 klo 8.00 
Hmm, it seens to be that living world overrides this mod's world states. I could try making a submod that would be a patch for conflicts between both, but first I need to now if you would like to keep living world's world states, or do you prefer to have the ones that comes with this mod?
Brimsaw 7.5.2021 klo 1.45 
Hey there, im having the same issue with Vagrants taking over. I do have living world installed tho. Do you know if theres a way in the load order to make living world and your beatiful town expansions compatible? Thanks!
Official_KP 6.5.2021 klo 18.41 
Btw you should totally contact Atlas about getting your mods added to Genesis!
Flesh Stick 4.5.2021 klo 2.11 
@ MasterSteve343, possibly populated cities or Living World
Official_KP 3.5.2021 klo 10.58 
Ok thanks for responding!
MasterSteve343  [tekijä] 3.5.2021 klo 10.55 
Hahaha, I know! Its so well made, it sees as part of the game. Hmmm, perhaps I will try to add some shops and more buildings to it, but that wont happen soon, as I'm studying for mid terms.
Official_KP 3.5.2021 klo 10.18 
Yes I was not aware it was from a mod though!
MasterSteve343  [tekijä] 3.5.2021 klo 10.16 
Official_KP, are you refering to the "holy nation outlaws expanded" Sanctuary? The one in Dreg?
Official_KP 3.5.2021 klo 9.35 
Could you do one for Sanctuary maybe add some Flotsam Ninjas there?
MasterSteve343  [tekijä] 3.5.2021 klo 8.04 
Hmmm, seens like it is. After the death of Lord Mirage, this place is suppose to be taken over by the sand ninjas. Do you have any other mods enabled that may alter this mod's world states?
Flesh Stick 3.5.2021 klo 2.40 
City fell to Vagrants after killing Lord Mirage, is this a bug?
Imouto catboywife 1.5.2021 klo 3.35 
i'd like to see you tackle blister hill >w>
MasterSteve343  [tekijä] 29.4.2021 klo 14.39 
Thanks! I made this mod because of the same experience. Its good to know that this makes Fort Mirage a bit more interesting.
Listerx 29.4.2021 klo 13.49 
Great work indeed. I usually turn them hostile in every play though, and the little barracks they inhabit was a bit disappointing to attack. Thanks for the upload.