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回報翻譯問題
Thanks for a good mod!
I`m setting up a mission in Africa, and your African City Sounds will round it off perfectly.
However, whereas most of the other sounds work perfectly fine, when I use the Africa sounds and test the sound in the trigger attributes it works, but when I play the mission, no sound... Also tried it in Zeus.
What can I do to solve this problem?
i saw your vid and thought that sounds were already looped but then in game im always hearing them just abruptly end but now that i have this, the problem seems to have vanished.
thanks for making this
In larger cities with garrisoned troops this mod solves the problem of players trying to hunt down the last of the resistance., Now I can set audio cues but I'd prefer the the "hint" was a bit more sporadic. Anyways, great mod and nice to see someone addressing a missing immersion component of most Zeus missions.
https://www.armaholic.com/page.php?id=30413
@Revolver Ocelot - I was using POLPOX Artwork Supporter (which has this feature) for demonstration purposes although I wouldn't recommend for Multiplayer. Please consult that mod for further details
Good one though, I like it.
@Ruwen - Both server and client