Total War: WARHAMMER II

Total War: WARHAMMER II

Sisters of the High Elves
21 Comments
Samarai  [author] 26 Apr, 2024 @ 5:11pm 
@auven. Sorry, but it will not be ported by me. Anyone is welcome to make their own port however.
auven 26 Apr, 2024 @ 12:17pm 
Will this mod be ported to Warhammer III? It was always one of my favourites
pher.teve 11 Nov, 2021 @ 6:39am 
Hi, is this mod supposed to change the skin of the regular sisters to look like capeless versions of the handmaidens?
ilililovvv 9 Sep, 2021 @ 3:02am 
goooood
Samarai  [author] 9 Sep, 2021 @ 12:46am 
Updated for Beastie boys. I'm finally back from a long journey and had time to come back to this mod. For the building bug, I pored through and could not for the life of me find the cause of it. So, I just did the stupidest solution possible and moved all the units to tier 5. As compensation, I got rid of the additional building requirement for them, and verrrryyyy slightly upped their melee stats. Hopefully that'll solve the problems with these units disappearing from the recruitment pool! Let me know if there are other problems that arise, and hopefully it won't take me months to fix this time around!
JJskywalker 16 Jul, 2021 @ 10:12am 
Gotcha! Thanks for the response, I've modded rimworld, but never total war, if I get into it I'll let you know lol
Samarai  [author] 12 Jul, 2021 @ 9:51am 
@JJskywalker
Hey! thanks so much for looking into this bug! In theory it should be a relatively easy fix, but unfortunately, I'm halfway across the world from my PC right now, and only have access to a macbook (which can't run RPFM) so it may be quite a while until I can get an update out on this. If you'd like to try and adjust this mod to fix it, it's really quite easy, but otherwise I'll try to get an update out when I get back. Just don't be surprised if it takes a while!
JJskywalker 9 Jul, 2021 @ 3:32pm 
Found the issue, it seems the units are only allowed to be made in the lower variations of their respective buildings. Shrine of Asuryan for example, you can make the spears at building 4, but they are not allowed to be made at the upgraded building 5.
JJskywalker 9 Jul, 2021 @ 1:55am 
Sorry for the spam, but just to ask, what is the campaign cap for these units? That may be the issue
JJskywalker 8 Jul, 2021 @ 6:32pm 
Nope, seems something in the game breaks recruitment, but I'm not sure what.
JJskywalker 8 Jul, 2021 @ 4:45pm 
Hmm, for now I think It may have been that I added the Warden and the Paunch DLC, I think that changes the shrine of asuran and grove trees, so it caused a bug. Either way a new game works so far, I'll drop more info if another bug arises.
JJskywalker 8 Jul, 2021 @ 4:06pm 
Yeah I can't seem to recruit them, not sure what changed. One second it worked, the next it didn't.
VIIǂXIII 18 Apr, 2021 @ 3:48pm 
Heyo. I found 2 Bugs with your mod. When you recruit 10 Mage Initiates and end the turn, the recuitment card disappear. Even when those 10 units are killed, they dont reapear.

The same happens when you save and re/load a game with them while being already recruited.
Bear Badger 6 Apr, 2021 @ 8:13pm 
Oi Thanks For Responding So Quickly, And It Runs Fine Now Thanks. Great Mod Btw
Samarai  [author] 6 Apr, 2021 @ 5:16pm 
@Spearman I'm sorry, I should have made this clearer. Do NOT run both this mod and the Avelorn mod I made at the same time. This is more of a tweaked/updated version of that other mod. Run this mod only. My bad for not stating this explicitly.
Bear Badger 5 Apr, 2021 @ 2:35pm 
It Causes My Game Crash, Ive Tried A Lot Of Things From Disabling All Other Mods To Messing With Load Orders. Should I Have This On Without The Main Mod? OR Have This Before The Main One If You have Them Both On At the Same Time?
marc.on.pluto514 5 Apr, 2021 @ 6:50am 
sfo?
lwhのsama 4 Apr, 2021 @ 9:53pm 
amazing,great work!
^Triumph 4 Apr, 2021 @ 5:39pm 
@Osamar Bin Laden For sure someone will make it =)
Samarai  [author] 4 Apr, 2021 @ 3:56pm 
@^Triumph I'm sorry but no :(. I have no earthly idea how to balance for SFO. If you or someone else would like to make a submod, you're more than free to do so, all I ask for is credit.
^Triumph 4 Apr, 2021 @ 3:54pm 
Hey! =) Cool mod. Will there be and SFO submod for it?