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Comunicar un error de traducción
How can I make separatists factions emerge to see the messages related to them? I want to see if my patch is working correctly.
# Planetary Separatist Faction Gen
SEPARATISM_DEMAND_IND_p_x: "독립"
SEPARATISM_DEMAND_IND_p_x_desc: "Members of this faction desire Independence for"
SEPARATISM_DEMAND_MIL_JOBS_p_x: "군 주둔 금지"
SEPARATISM_DEMAND_MIL_JOBS_p_x_x_desc: "This faction doesn't want any military personnel stationed on"
SEPARATISM_DEMAND_MIL_JOBS_p_x_xx_desc: ", and don't want military postings made available."
SEPARATISM_DEMAND_MIL_BUILD_p_x: "군 시설물 금지"
SEPARATISM_DEMAND_MIL_BUILD_p_x_desc: "This faction doesn't want any military structures to be present on"
SEPARATISM_DEMAND_SHIELD_p_x: "행성 보호막"
SEPARATISM_DEMAND_SHIELD_p_x_desc: "This faction desires a planetary shield generator to protect"
SEPARATISM_DEMAND_FEDERAL_p_x: "연방제"
SEPARATISM_DEMAND_FEDERAL_p_x_desc: "This faction desires a federal goverance structure, such that they may have more control over"
When I translate "civwar_factions_l_korean.yml" I saw the message codes above.
But It seems that "SEPARATISM_DEMAND_*_p_x_desc" and "SEPARATISM_DEMAND_*_p_xx_desc" surround the name of the planets and "SEPARATISM_DEMAND_*_p_xx_desc" that follows planet's name not always exists.
Because Korean word order is different from English's, in many cases I need the words both precedes and follows planet's name.
But I don't know where "SEPARATISM_DEMAND_*_p_x_desc" and "SEPARATISM_DEMAND_*_p_xx_desc" are called and I have no confidences whether I can insert "SEPARATISM_DEMAND_*_p_xx_desc" to all of these sentences or not.
For example, the sentences "This faction doesn't want any military structures to be present on [planet's name]." is translated to Korean as "이 세력은 [planet's name]에 어떤 군사 시설이 주둔하는 것도 원하지 않습니다.".
Can I solve this problem on my own?
##################
### Unused ###
##################
?
slave_war_won_tooltip: "§Y[Root.GetName]§! will regain control of all territory lost to §Y[From.GetName]§! and the slaves will be put back in their place."
Is the message above showed when slaves won the war or slaves lost the war?
The thing is, there are time limits already on these things. But you know, this just makes me want to add an options menu where you can change stuff like this. I'll try to work on that.
If you are a vassal there also was a habit of rebellions being against your liege and not you meaning that the liege would take the territory.
I have to report 2 bugs.
1. When I assist suppressing a rebellion of my vassal and conquer all of the rebellion's territory the whole territory of the rebellion becomes mine , not becomes my vassal's. Because That systems' former owner is the vassal I think this phenomenon is not fair.
2. When I conquer planets by that consequences the district interface of that planet becomes broken. The locations of Generator District and Urban District are swapped. Furthermore as you can see in my screenshot these planets have 0 Urban Districts and when I rebuild that all of the buildings and zones are vanished.
I noticed some of the Districts, Buildings of my worlds which is in the Capital Sector are vanished when I fight the Criminal Heritage Corporates.
Well now I feel dumb for not noticing this earlier. :P
You should probably update the mod's page to accent it's meant for the 3.x version.
At first thought this was a mod compatibility issue, but apparently it's just some 3.x to 4.x transition issue which many mods experienced.
So much for theory, I guess. :P