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People Playground

Powerful Personnel Mod
415 comentarii
LiamSpike 24 iun. la 0:46 
great mod! idk why people complaining tho lol like they only killed him with a mod.. with actual ingame methods its difficult
Dancing 3 sept. 2024 la 14:59 
love this mod. great but can you fix the syringe?
󠀦󠀦  [autor] 5 mart. 2024 la 16:15 
mortal personnel mod
NeroNapalm8 5 mart. 2024 la 0:54 
Permanent death syringe did the trick but it seems to only work in slow motion or else he will just bug out of existence
Iron Soil 7 febr. 2024 la 8:55 
managed to kill him with electrocution (took ages tho)
shadowsnake12 26 ian. 2024 la 10:27 
if you have the flood mod then do the decimer water that can kill em
atticus 20 ian. 2024 la 18:37 
the new one punch man mod can kill them
liam1106 29 nov. 2023 la 21:21 
lol
23 nov. 2023 la 18:58 
bro died to scp 002
alex 26 aug. 2023 la 12:48 
does this have any dependencies?
Pumpkin 11 iul. 2023 la 9:35 
Based
󠀦󠀦  [autor] 11 iul. 2023 la 9:32 
Fix the grammar, your mod looks like it was made by a 10 year old, loser.
sirel 11 iul. 2023 la 9:21 
fix the grammar your mod looks like it was made by a 10 year old, loser
Mo Gigmal 27 iun. 2023 la 21:36 
"NANOMACHINES JACK!"
Awakened NPC. 7 mai 2023 la 19:15 
You should make redsculpo, combining the powers of exsculpo and redshift
TUIVOX 29 apr. 2023 la 0:47 
wow is me black white
Scryie 1 apr. 2023 la 17:30 
"Are these nano machines?"
flamez the cat boy! :3 31 dec. 2022 la 4:03 
ihavebigballs
datadauky 22 dec. 2022 la 13:26 
hi jake
the idiot 9 dec. 2022 la 7:50 
red mist could kill saitama from the One Punch Man/Saitama [NO MODS] ibiglaser version mod
Awakened NPC. 15 nov. 2022 la 18:29 
ok, i think one of them is in polar bear's syringe mod, other one is prob in skittles syringe mod most likely, another is in too many syringes mod (im just naming syringe mods that i have because im too lazy to actually go through and see which ones they are), probably wierd syringe mod (it is spelled exactly like that), Different Syringes, and syringes++, i just named all the ones i had, you should look up invulnerability, invincible, or immortal syringe in the search bar to find it
󠀦󠀦  [autor] 14 nov. 2022 la 19:48 
sur
Awakened NPC. 14 nov. 2022 la 18:45 
so it would be better if i found the mods these syringes came from and allow you to test for urself
Awakened NPC. 14 nov. 2022 la 18:44 
this is an extraordinary find, would you like me to save as a contraption? just know saving isn't reliable and can diminish syringe effects and stuff
Awakened NPC. 14 nov. 2022 la 18:41 
OHHH I FOUND A COMBINATION THAT THE EXSCULPO DONT WORK ON I FOUND IT OH MY GOD
Awakened NPC. 14 nov. 2022 la 18:33 
oh cool thanks for clearing that up
󠀦󠀦  [autor] 14 nov. 2022 la 14:16 
exsculpo not only does that but removes any externally added behaviours from other mods; such as a healing component or something else.
ERRAGMA 14 nov. 2022 la 13:11 
exsculpo just makes a human bleed out in seconds
ERRAGMA 14 nov. 2022 la 13:10 
yeah the weapons of terror mod has a gun that just deletes a whole human, basically what dissasembler wants to be but it is
󠀦󠀦  [autor] 13 nov. 2022 la 8:55 
weapon of terror came first but weapons have very different effects from what i remember
Awakened NPC. 13 nov. 2022 la 2:41 
exsculpo is kind of already a thing in the weapon of terror mod, although i dont know which came first so im not gonna start sayin that
Cybros Prime 20 oct. 2022 la 21:58 
I miss when I could just nuke the human in this mod with powered rocket engines, and then watch him for a few minutes until he eventually regenerated all the way, which I said something about, along the lines of "you can temporarily incapacitate them with powered rocket engines," either way, this mod is underrated for how good it is. Also I forgot the old redshift design lol.
Vee huan 8 oct. 2022 la 11:42 
Nanomachines,son.
󠀦󠀦  [autor] 24 sept. 2022 la 16:43 
ye its intentional they can and its also intentional that exsculpo works on them
A V.O.I.D Representative 24 sept. 2022 la 16:32 
didnt know that twisted humans can live the power of redshift. but if you shoot it with exsculpo and then use redshift it works.
󠀦󠀦  [autor] 19 sept. 2022 la 22:10 
you realize that the messages you sent arent relevant to the point you're trying to make right. i mean you're right that the code is clunky but like what ur saying is about how the script executes after limbstatusbehaviour...
Pumpkin 28 aug. 2022 la 21:45 
To me it seems like the more variables you change the less effective an immortality script becomes
󠀦󠀦  [autor] 28 aug. 2022 la 14:58 
and i mean by far less effective when reffering to disabling monobehaviours; like nothing happens at all lol
󠀦󠀦  [autor] 28 aug. 2022 la 14:55 
im pretty sure the reason its appearing as dead in the inspect menu is cuz limbstatusview behaviour checks if limb is dead in update loop; while my script works via a waitforendofframe coroutine which occurs after update.
󠀦󠀦  [autor] 28 aug. 2022 la 14:53 
ill probably try that and yeah it would cause more lag which is why i decided to not do it after i figured out disabling objects is far less effective then destroying which i dont want to do.
Pumpkin 28 aug. 2022 la 14:46 
And wouldn't going over every single monobehaviour on an object several times per frame cause some more lag
Pumpkin 28 aug. 2022 la 14:45 
Couldn't that patch be easily fixed with enabling the script on ondisable
Pumpkin 28 aug. 2022 la 14:43 
The inspect menu showing dead only happens when is considered alive is false on the frame of at which limb status view behaviour checks that.
󠀦󠀦  [autor] 28 aug. 2022 la 13:14 
but the undeath stuff is working as intended except for strength and idk why but shrug. i might just add a modified version of the component destroying script thingy i had; that instead of destroying disables and deactivates monobehaviours to patch it.
󠀦󠀦  [autor] 28 aug. 2022 la 13:09 
anyways, i think the reason it's appearing as "dead" is cuz its strength is being set to negativeinfinity so it cant move lol. idk why it thinks it has infinite force being applied to it tho
󠀦󠀦  [autor] 28 aug. 2022 la 13:08 
it makes limbs unable to be torn off body in a fashion similar to entities in mod
exdyr 28 aug. 2022 la 13:04 
What does the syringe do?
󠀦󠀦  [autor] 28 aug. 2022 la 12:49 
i was able to fix everything being broken and condensing into one point by shooting an android with beam rifle somehow?
󠀦󠀦  [autor] 28 aug. 2022 la 12:48 
im not entirely sure whats going on with permanent death syringe considering waitforframeend yields afterwards (which might be reason for it being able to affect), but i think infinite force is being applied somehow as i waas able to "revive" (quotations cuz entities arent really dead but visually are) the entities by just shooting them with exsculpo but that broke everything and now makes everything confined to one point.
󠀦󠀦  [autor] 28 aug. 2022 la 10:37 
made main coroutine unable to be permanently stopped, now gon test death syringe