Total War: WARHAMMER II

Total War: WARHAMMER II

The Last Alliance: Haven City
20 Comments
Keith 'Blood' Hanson 11 Jun, 2022 @ 8:12pm 
@Lord Felix

If you have any Dark Elves inside of your army when you aren't playing as Dark Elves, it tries to boot up their...Uhh. Racial ability. Rampage? Anywho, causes that ugly box to show up during battles.

Wouldn't know how to fix it, I'd probably just try not to recruit them.
Lord Felix 27 Dec, 2021 @ 8:11pm 
There is an icon glitch with the death hag if you have her on the battlefield. a large white box is seen on the top screen. maybe missing the texture or idk.
I don't have SFO
Woldy 30 Aug, 2021 @ 11:14am 
@BAGHolder Neat, thanks for the fast reply :)
BAGHolder  [author] 30 Aug, 2021 @ 10:59am 
@Woldy

Based on past comments, it probably works; but some units may not be recruit-able, since SFO changes many units recruiting requirement.
Woldy 30 Aug, 2021 @ 10:23am 
Is this compatible with SFO? :)
Mazewar5291 15 Aug, 2021 @ 3:12pm 
Thanks for the update!
Edallans 15 Aug, 2021 @ 12:48pm 
awesome thanks for the fast reply and fixing and a bigger thanks to an awesome mod
BAGHolder  [author] 15 Aug, 2021 @ 7:08am 
@bradarasia @Mazewar5291
Thanks! Fixed now.

I was adding some additional locations for Mixu's unlocker (which introduced many unique settlements), and accidentally did a repeated entry. Should work now.
Edallans 15 Aug, 2021 @ 6:36am 
Hi Same as Mazewar two days ago it was working fin but for some reason yesterday it started causing CTD I love all of you mods they are my favorite because it kind of goes into the story and be like im cheating lol please fix
Mazewar5291 15 Aug, 2021 @ 4:59am 
Great mod! But since the last update I am getting a crash to desktop. Any thoughts?

I just did a clean install of all my mods too. Also tried just loading this and its required mods. Still CTD.
BAGHolder  [author] 28 Jun, 2021 @ 4:28am 
@hardlinerain

Occupy any wef forest near empire, then you can build a special haven (which requires level 4 main building) to recruit WE units from there.
hardlinerain 27 Jun, 2021 @ 11:53pm 
ok this is just amazing in concept,though I have only just tried the other two mods using K Franz with a Ancient Treeman.though I wondered where the WE units might be.but you are saying there has to be a certain building first..? just wanting to clearify how this works..BTW so far this works with Radious ..xoxox
BAGHolder  [author] 26 Jun, 2021 @ 12:38pm 
@John Smith

Yes all special city lore-wise are included. Karak Ungor from Red Eye mountain is one of them :-)
John Smith 26 Jun, 2021 @ 10:08am 
Love the concept and can't wait to try it! If it isn't, any way of making Red Eye Mountain a Haven city. Sort of a, "if the Dawi and Empire work together to take back the city from the Night Goblins, great rewards can be had."
BAGHolder  [author] 23 Mar, 2021 @ 9:15am 
Hahaha, all Tolkien and LOTR's fault.
Dah Big Bird! 23 Mar, 2021 @ 7:01am 
mfw when they call wood elves a good faction but lizardmen a non-chaos faction.
BAGHolder  [author] 22 Mar, 2021 @ 5:58am 
^Triumph
I didn't check, but they should work.

Though you won't get those new unit & hero from SFO.
^Triumph 22 Mar, 2021 @ 2:33am 
:D rly cool man! Btw are your mods compatible with SFO??
BAGHolder  [author] 21 Mar, 2021 @ 4:05pm 
@iAreSmart我聪名

You are welcome!
iAreSmart我聪名 21 Mar, 2021 @ 3:40pm 
oh my god i was begging CA so hard for a feature like this one