Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

ГАЗ-51. Часть 1 | GAZ-51. Part 1
71 kommentarer
Kalmoire 28. juni 2024 kl. 9:56 
Thanks a lot dimnd, it should fit in more nicely now
job application 22. juni 2024 kl. 1:20 
Broke and corrupted my save game!
dimndroll  [ophavsmand] 10. maj 2024 kl. 2:33 
@Kalmoire sure, comrade, you're welcome
Kalmoire 27. apr. 2024 kl. 2:18 
Hello! I'm making a mod for a vehicle based on the GAZ-51 chasis (a KAG-3 bus).
Would it be okay for me to use the sounds used in this mod?
aantono 26. mar. 2024 kl. 7:56 
There is not. The game “randomly” decides on the date/month of the year when the particular vehicle family will be available. Because all Gaz 51 vehicles are part of the same family, they all become available at once.
Filpro 26. mar. 2024 kl. 4:45 
Hi again @dimndroll! I've noticed most vehicles on your mod, GAZ-51 for instance, become available during the game in 1946 on the same day of the same month. I think all the other mods have this behaviour too. Do you know if there's any way to manipulate the availability date besides the year? Thanks in advance.
Skjold 19. mar. 2024 kl. 11:55 
Love the mod, would be great if you could update the covered hulls in the collection to be able to carry explosives.
SkylineOdeum 18. mar. 2024 kl. 23:06 
I really the dedicated mechanism carrier, thanks for the great mod!
Filpro 13. mar. 2024 kl. 15:46 
Thank you @dimndroll! That was very helpful!!
dimndroll  [ophavsmand] 11. mar. 2024 kl. 3:04 
@Filpro hi! just made some internet research, thats all.
The greatest amount of information I've gleaned is from here: http://uncle-vova.com
Filpro 10. mar. 2024 kl. 12:14 
Hi @dimndroll. I was wandering where did you find so much detailed info regarding the variation model names for the trucks. I'm trying to make a mod that adds all the variations codes/names to vanilla vehicles, but some brands are just to hard to find the accurate info. Anyway, nice work on this set of mods, and if you think of something to help me on my quest I'll be very thankful. Take care.
dimndroll  [ophavsmand] 12. sep. 2023 kl. 10:59 
@Cepelinas Grietinius definitely bug. the sound normalized to vanila sounds
Cepelinas Grietinius 9. sep. 2023 kl. 12:33 
the sound can be heard from like half a kilometer, is that a feature or a bug ?
dimndroll  [ophavsmand] 13. mar. 2023 kl. 6:01 
@< blank >
размеры сделаны 1:1 с оригинальными, по чертежам.
ГАЗ-51 вообще-то маленькая машинка, размером с "Газель"
kekus 6. mar. 2023 kl. 14:46 
Размеры моделек бы пересмотреть, равняясь на ваниль. Очень уж милип... мелкими выглядят на фоне того же ванильного 53-го
hamsin 29. jan. 2023 kl. 0:33 
Спасибо, прекрасный пак для раннего старта!
dimndroll  [ophavsmand] 25. nov. 2022 kl. 1:55 
@shummaxer
ругается, да.
только это не этот мод, судя по логу.
ругается некий ЗИЛ-131, папка номер 2217573698 (потому что звук у него не моно)
а это ГАЗ-51, папка номер 2423748523 (и в ней такого файла нет)
shummaxer 20. nov. 2022 kl. 1:39 
@dimndroll
pXAudio2->CreateSourceVoice:FAILED workshop_subscribed/2217573698/sounds\ZIL131stop.wav - 3D SOUND MUST BE MONO
ругается
deMayn 1. maj 2022 kl. 5:50 
I tried. No luck. Still get the same error messages about sound and

C3DHelp_ReadFileIntoBuffer FAILED fopen(E:\Program Files\SteamLibrary\steamapps\workshop\content\784150\2507519203\gaz51p_refrigerator\gaz51_furgon_main_1.dds)

Thanks for your help
dimndroll  [ophavsmand] 1. maj 2022 kl. 4:43 
@deMayn
Hi there! Perhaps the mod did not download correctly during the update. Try unsubscribing and re-subscribing for all three parts. Wait for all files to load in Steam. If the problem persists, write here again and I'll try to upload the mod to Steam again.
deMayn 30. apr. 2022 kl. 13:20 
First, your mods are fantastic! They look great and are perfect with Salty's military camp mode.

However, I have a problem with GAZ-51P refrigerated truck. (maybe other 51P, I haven't tried).
When it starts to snow, my game crashes. I do get some errors in log that are from your mod:

C3D_SOUNDMANAGER::Initialize fopen(E:\Program Files\SteamLibrary\steamapps\workshop\content\784150\2733547844\customsounds3d.ini)

C3D_SOUNDMANAGER::Initialize fopen(E:\Program Files\SteamLibrary\steamapps\workshop\content\784150\2507519203\2423748523\customsounds3d.ini)

(...)

C3DHelp_ReadFileIntoBuffer FAILED fopen(E:\Program Files\SteamLibrary\steamapps\workshop\content\784150\2507519203\gaz51p_refrigerator\gaz51_furgon_main_1.dds)

Any suggestions?

Thanks!
dimndroll  [ophavsmand] 11. jan. 2022 kl. 12:08 
@Jeez обновил текстуры, должно теперь быть поярче.
dimndroll  [ophavsmand] 17. dec. 2021 kl. 11:07 
@Jeez попробую, но велик риск, что летом будет пересвет тогда
Jeez 17. dec. 2021 kl. 10:41 
Нельзя ли сделать текстурки посветлее? Зимой на снегу машинки выглядят просто черными.
ua_svs 19. nov. 2021 kl. 15:19 
@dimndoll
Posibly it has been already fixed but I had mistakes with $RESOURCE_CAPACITY for:
gaz51_furgon; gaz51_refrigerator; gaz51_cement and some more.

It is not an issue for me because I've fixed it for myself.
But just in case would like to inform you. And one more time thanks for the mode. +5 to Karma :)
dimndroll  [ophavsmand] 19. nov. 2021 kl. 5:09 
@ua_svs what should be fixed?
ua_svs 19. nov. 2021 kl. 3:11 
Very cool colection. Only need some fixing with waight.
argent 6. okt. 2021 kl. 2:33 
Both now in my early vehicle collection.
argent 6. okt. 2021 kl. 2:32 
these are great - nice work! :steamthumbsup:
dimndroll  [ophavsmand] 11. juli 2021 kl. 11:31 
да, верно, ГАЗ-63 - полноприводная версия.
в игре ожидается внедорожный функционал, я планирую его добавить всем "шестьдесят третьим".
aantono 11. juli 2021 kl. 10:35 
Если я правильно помню, то Газ 63 был полноприводной.
abelyanhayk852 11. juli 2021 kl. 9:09 
Мне всегда интересовало, чем отличаются Газ 51 и 63, кроме колес?
dimndroll  [ophavsmand] 8. juni 2021 kl. 10:54 
@Quilendar
Jsem rád, že se ti líbí, kamaráde.
Quilendar 8. juni 2021 kl. 9:52 
Mnohokrát děkuji.
большое cпасибo.
wseslaw 3. juni 2021 kl. 1:49 
Хорошо, ждем с нетерпением
dimndroll  [ophavsmand] 2. juni 2021 kl. 10:29 
@wseslaw надеюсь, что скоро.
уже почти все готово, времени нет закончить пока.
wseslaw 2. juni 2021 kl. 5:05 
Скажите пожалуйста, когда можно ожидать вторую часть? Очень нравится ваша работа
MaeStro[квартрира1] 20. maj 2021 kl. 20:15 
Задал интересный вопрос @mamanthauz. Возможно кому понадобится https://youtu.be/ypCskIh6miw
mamanthauz 12. maj 2021 kl. 7:27 
Спасибо большое!!!
dimndroll  [ophavsmand] 11. maj 2021 kl. 7:21 
@mamanthauz
нажми вон там наверху кнопку "Подписаться", подожди, пока Стим подгрузит мод и запускай игру.
mamanthauz 11. maj 2021 kl. 5:44 
Всем привет! Подскажите как их установить в игру?
BlowIcH 8. maj 2021 kl. 9:08 
Панелевозы просто зачётные, надеюсь в будущем их хотя бы к ванильным моделям можно будет приделать, смотреть, как эти газоны возят панели - одно удовольствие
dimndroll  [ophavsmand] 28. apr. 2021 kl. 2:29 
@aantono
постараюсь доделать в течение недели-двух, времени очень не хватает
aantono 27. apr. 2021 kl. 19:47 
А когда можно ожидать 2 часть? Уж очень не терпится! 😜
dimndroll  [ophavsmand] 19. apr. 2021 kl. 1:36 
@Procrastinator Extraordinair
sure, I will tune it soon
Procrastinator Extraordinaire 17. apr. 2021 kl. 15:09 
Thanks for the amazing work. Very nice and detailed models of the GAZ-51/-63. Looking forward to the fire engine. It would be cool if you could do both a GAZ-51 based one (PMG-6 or -36 for example) and the PMG-19 based on 63.

One issue though, the custom sounds are cool, but they are way too loud. It can be half a kilometer away but you still hear it like it was right in front of you. Much louder than default vehicles and most other mods. Is there a way to tune the volume down?
dimndroll  [ophavsmand] 17. apr. 2021 kl. 13:28 
Thanks for your support!
I'm sure North Korea has their own churches, think Bohen monastery.

Anyway, the religious demand in the game is a legacy of the pre-communist era and is supposed to be reduced by propaganda. That's why churches are not really needed.
hetsvakeshet 17. apr. 2021 kl. 13:12 
I am a devoted player stuck on playing 'DPRK-Mode' (my version of Cosmonaut mode). There are some really cool mods to help, but it is a real niche. I have ideas what would be nice, but asking for things almost seems ungrateful in a game with some of the best modders I have ever seen. Seriously. But your comment on wood-fired trucks is interesting. The only thing that makes DPRK games weird is having churches. There should be a way to mirror religious needs in an Atheist state such as Albania or the DPRK. With PRC train mods, I think we are not far off from these types of mods for North Korean assets. All that having been said: a DPRK-theme farm would be amazing. Thanks to you and all the others who make this my favorite game ever!
dimndroll  [ophavsmand] 8. apr. 2021 kl. 10:13 
@hetsvakeshet
in North Korea they should work on wood
hetsvakeshet 8. apr. 2021 kl. 10:09 
Thanks for making my North Korean republic more realistic!