Arma 3
Re-Fortification Mod 40K
51 comentarii
Heartache ♡ 30 oct. 2024 la 9:22 
VCOM AI can cause that
You can disable that in the options.
Xemio  [autor] 15 sept. 2024 la 8:42 
They do not for me or any youtubers ii have seen are you using ai mods
some chinlet who cares 15 sept. 2024 la 3:29 
anyone know why the ai crew members of the baneblade always dismount for no reason as soon as they enter contact?
Yo Gabba Gabba! 23 febr. 2024 la 10:45 
Great work
Devourerking12 7 dec. 2023 la 7:57 
Texture errors about missing textures are appearing. Choas walls corners the crows nest
Perturabo 2 nov. 2023 la 17:44 
Hey beautiful mod but the walls are not showing up on Zeus (only the gates do).
Space 28 iun. 2023 la 2:57 
is there a way to unload a leman russ with the AI?
Body 28 apr. 2023 la 17:51 
Would yall be able to make a optre version of this mod?
Rusty Kuntz 15 mart. 2023 la 19:56 
what all does this add?
Mrassassin12 5 febr. 2023 la 11:46 
Chaos Crows Nest doesn't have a texture or Arma cant find it as it shows to be fully black and shows error everytime its being put down
baron556 11 ian. 2023 la 20:02 
Sling load capability on the Cinereous would be pretty cool, it took me a while to figure out it uses the VIV system and not sling loading. Be neat to have both options.
Mead 9 nov. 2022 la 19:01 
Are there plans to add in support for the vehicle transport under the helicopters to be able to transport vics from the Imperial Conquest Project mod?
PDubs 12 sept. 2022 la 19:35 
Where do you get in the baneblade?
Sckullchrusher 11 aug. 2022 la 15:31 
hey also um can you add some more of the building form the DOW imperial guard and possible a turret on the listing post
Sckullchrusher 7 aug. 2022 la 17:52 
hey so when are all the wall props going to be added to zues
AYYEPIC 22 iun. 2022 la 12:04 
poopies
Brickky 14 febr. 2022 la 18:23 
Any chance of the gate having door functionality (locked, open, etc;) so it can be unlocked with a key?
Hereticus 6 febr. 2022 la 1:07 
most of the Guardian Sentry turrets all have a ridiculous amount of recoil. The turrets almost never stay in position because of this. Can this be fixed? I would like it if the turret stays in its position for a battle.
ConQueefTador 4 febr. 2022 la 12:30 
The baneblade can travel at 60kmh if you turn with it, in a straight line it only goes about 30. cool feature
Will79++ 20 ian. 2022 la 10:20 
@Xemio, where do i find the leman russ turret emplacements, I can't seem to find them. are the 3den only or can you also spawn them in zeus?
Crowdedlight 1 ian. 2022 la 7:33 
Cheers!
Toxic 31 dec. 2021 la 6:52 
@Crowdedlight Looks like they're fixed now
Crowdedlight 7 dec. 2021 la 8:23 
Thanks for the update "sudo rm -rf /"!. Sounds good!
Toxic 5 dec. 2021 la 12:35 
@Crowdedlight He answered in the discord to me. Apparently it's coming in the next update
Crowdedlight 1 dec. 2021 la 11:55 
Hi Xemio

I noticed only one of your PBOs are signed and thus the mod is only partially signed. Would it be possible to get it fully signed so we can use it on servers with whitelist?
Generic 27 nov. 2021 la 21:57 
@Xemio thanks, I found out the problem. I was looking for it in Zeus....
Xemio  [autor] 27 nov. 2021 la 21:27 
@Generic It is found in eden at the top if its not there then repair your mod it has a bug fix coming with a big update that will include a complete rework to the code if you want more info hope onto our discord there is some info there :)
Generic 27 nov. 2021 la 17:10 
Where can I find the Baneblade?
Sometimes I can find it in the factions, then it disappears for a few weeks, then it shows up again
Xemio  [autor] 18 oct. 2021 la 10:23 
@YOBA PEKAREV its a warhammer 40k vic it is meant to be tough that is the whole point of warhammer it is also not balanced to other mods 6 lemans can kill it even 1 leman can if you drive well enough.
YOBA PEKAREV 17 oct. 2021 la 14:14 
@Xemio i kill this monster by Tu-160 Blackjack from Pook Soviet Air Force pack mod. Droped 200Kt nuke.
Xemio  [autor] 16 oct. 2021 la 16:55 
@Soupermonkey I will take a look but this does not sound like something wrong with the baneblade this seems like something wrong with that hud mod as the baneblade does not have interaction with hud at all it uses all the base arma 3 huds will soon use 40k ones
Xemio  [autor] 16 oct. 2021 la 16:53 
@YOBA PEKAREV I have seen people kill it with melta bombs and even space marine hammers they are meant to be hard to destroy they are super heavy tanks.
YOBA PEKAREV 16 oct. 2021 la 8:04 
How to destroy Baneblade? It can even withstand a nuclear explosion.
Soupermonkey 13 oct. 2021 la 2:04 
Don't know why or how, but this addon seems to mess with the first person HUD on the HMCS addon, placing it in the incorrect space and disabling the custom HUD for the HMCS.
Granite Royal Wolf 18 sept. 2021 la 13:16 
If you can please fix the key for the mod. Some of us cant run servers unkeyed.
hvymtal 17 sept. 2021 la 20:33 
BEEEEEEEEEEEEEEHNBLEDE
Xemio  [autor] 15 sept. 2021 la 15:30 
@Rei it seems to have that problem will see if i can fix it if you want to play it try to run it unassigned.
Rei 15 sept. 2021 la 13:25 
Having an issue. baneblade.pbo and refortification.pbo are showing as unsigned even after using the latest xemio.bikey
Eagle Eye 14 sept. 2021 la 6:39 
BANEBLADE!!!
Plandough 14 sept. 2021 la 2:17 
that baneblade is boss
Lone 13 sept. 2021 la 12:09 
BLOOD FOR THE BLOOD GODDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
kullervo 23 mart. 2021 la 14:51 
Is it intended that the end caps don't have collision?
Horsemen Juan 28 febr. 2021 la 16:30 
wot da fok
Gekon1557 27 febr. 2021 la 7:40 
In editor type in search bar "blood" and you should be able to find blood pools.
Its in base arma and you don't need any mod for that.

SpsasFx 27 febr. 2021 la 7:21 
Whats name is blood effect?
Rocky Bukkake 26 febr. 2021 la 19:14 
whats dem blood effects from?
Alexander 25 febr. 2021 la 19:54 
Glorious
Xemio  [autor] 25 febr. 2021 la 1:22 
Nope
Exocet 25 febr. 2021 la 1:14 
fantastic! does this need any dependencies?
Thaddeus 23 febr. 2021 la 20:04 
This is awesome Xemio