全軍破敵:戰鎚2

全軍破敵:戰鎚2

End Game Crises - Beyond the Chaos Invasion
350 則留言
Delicate Steve 2024 年 9 月 14 日 下午 2:10 
@hardsquirrel happened to me to but I thought it was the cabal causing the problem, guess I will need to disable all 3
Boshty 2024 年 8 月 7 日 下午 6:26 
alpharius, considering it is the undead invasion and the armies need to be in corrupted land to not take attrition themselves, i think its is very much part of the crisis. this is bat country now
Alpharius 2024 年 4 月 13 日 下午 9:38 
is vampire corruption supposed to be skyrocketing after getting the Shifting Sands event?
farsani 2024 年 3 月 15 日 下午 8:06 
it is possible to change when it happens? turn 120 is a very long way to go and most players finish or abandon a campaign before 100. I wish we had a slider to make it happen sooner, maybe turn 50
Nova Online 2022 年 11 月 26 日 下午 3:09 
funny
KhaoticSpring 2022 年 9 月 3 日 下午 2:31 
Will this be getting ported to WH3?
hardsquirrel 2022 年 8 月 21 日 下午 12:40 
Every time the Nehekhara or greenskin invasion starts I can't move any of my armies, save, or end my turn. Happened twice now, had to quit both because I couldn't do anything. Happen to anyone else?
Working Joe  [作者] 2022 年 8 月 3 日 下午 10:55 
It should work just fine :)
Cristòfol 2022 年 4 月 14 日 上午 9:47 
Its updated or repaired? thx!
Andrew Whiteingale 2022 年 1 月 18 日 上午 1:15 
please update it, don't throw away the mod:(
Krehlmar twitch/gm4ng 2021 年 12 月 13 日 上午 10:42 
Still mostly works with SFO, but you *really* need to make it so none of the factions can be confederated.
Grim 2021 年 12 月 8 日 上午 7:35 
Any plans on updating this now that Warhammer 2 is no longer getting any more updates ?
Mecha Magos 2021 年 10 月 11 日 下午 1:54 
Gutted that I never got to try this mod, chaos invasion just isn't enough. Hope the update arrives eventually!
Rips 2021 年 10 月 5 日 上午 1:17 
Is this mod save game compatible? I.e. if I add it to an existing game that is way above turn 160 will the crises happen? And can I set what difficulty each should be or does it automatically scale up?
bruktrukruk 2021 年 9 月 25 日 下午 12:18 
been using it fine alongside all other event and invasion mods, with no issues. :steamthumbsup:
Rio 2021 年 9 月 25 日 上午 3:52 
It works with latest update + new mct + sfo. unbalanced ofc
Hammond 2021 年 9 月 13 日 下午 6:49 
update news?
tongmaster 2021 年 9 月 1 日 上午 8:35 
anyone using this?
Joe C 2021 年 8 月 25 日 上午 10:16 
Anyone know if this still works?
Velykos 2021 年 8 月 16 日 上午 10:48 
This is an incredible mod
Post some news please soon thanks :D
Rookwood 2021 年 8 月 8 日 下午 4:15 
Please update this mod.
Baligdur 2021 年 8 月 1 日 下午 12:41 
Will this be ever updated ?
Whitemage 2021 年 7 月 25 日 下午 4:38 
Thanks shaky_rivers!
shaky_rivers 2021 年 7 月 24 日 上午 11:26 
@Whitemage - "cst" will be vampire coast
Whitemage 2021 年 7 月 17 日 上午 5:53 
I'd like to turn off the vampire coast invasion (and maybe the others that some are having problems with) but I can't tell which is which. Can anyone give me the name of the vampire coast invasion in MCT?
Mr.Necrophile 2021 年 7 月 4 日 下午 12:19 
Tested all but VC invasion with 114 mods enabled and all have worked by turn 160.
Thanks for the awesome mod, I've got an absolutely absurd end times.
Mirzor 2021 年 6 月 10 日 上午 10:28 
Along with Vampire Coast, Norscan invasion in Lustria is also causing problem for me, opening a dilemma window that disappears after a moment, leaving the game unresponsive. No selecting units, armies etc, and end turn button disabled. Great mod, but it does need updating. :steamfacepalm:
bruktrukruk 2021 年 6 月 2 日 上午 2:47 
Working fine on a modded campaign, comments say the VC is causing issues so i disabled it on MCT.
Planewalker 2021 年 6 月 1 日 下午 7:14 
when will you update this
Pendraig 2021 年 5 月 20 日 上午 3:40 
Has anyone been able to confirm which crises still definitely work?
(and thanks to the authors for a fantastic mod)
kkc495 2021 年 5 月 18 日 上午 7:18 
Which area do dark-elve crisis army come out from?
Jalmæri 2021 年 5 月 15 日 下午 12:33 
Thank you for this amazing mod
nab 2021 年 5 月 14 日 上午 9:37 
Best mod after sfo, please update.
Dragon32 2021 年 5 月 11 日 上午 1:18 
SamsTheMan 2021 年 5 月 11 日 上午 12:28 
what does MCT mean?

from the comments here it seems like everything works but the vampire coast spawn. is there a way to turn that one off?
FentanylWallaby 2021 年 5 月 7 日 上午 11:02 
UPDATE!!!!
perl 2021 年 5 月 5 日 上午 9:55 
please update :)
Rookwood 2021 年 5 月 3 日 下午 6:55 
This still works?
Prototyp_002 2021 年 5 月 3 日 下午 4:01 
@NewKid: Same issue for me.
I also had the Vampire-Coast-Armada bug while playing Araby by the OVN-Mod.
On the same turn the savage-orcs in south-east at teotiqua or spaned, some wharg in the wolf-lands and the armada. Im pretty sure the armada broke it. When they spawned, the UI was blendet in multiple times asked me to join war agains the armada or break the alliance.

My suggestion:
Maybe the conflict came while the armada declared multiple wars on my allies. I had about 4 Vassels and 1 defensive alliance. And i think the UI turned up and overwrote itself about 5 times. So my guess is, that i could decide 1 time to join the war or to break off and never could really start my turn, because the UI overwrote itself and the other 4 times, where I had to decide to break up or to join war, never fully apppeared on my screen and i was stunlocked in the menu befor the turn was really given to me.

Is that possible? Not sure, just an idea to watch out for fixing the issue.
Krakenous 2021 年 4 月 29 日 上午 5:36 
Hmmm. Seems to become unstable once they spawn, not sure why but wasn't doing it before, forces also seem to have and issue where they "military alliance" all the bad guy races so then they all weirdly start working together...rather than being at total war with EVERYTHING like chaos should be. *Shrugs* not sure. Not causing crashes but becomes an absolute cluster bang later on lol beyond turn 100.
Spicy Meat 2021 年 4 月 22 日 下午 10:45 
Norscan invasion causes a greyed out end turn bug as well.
JonSnowFlake 2021 年 4 月 21 日 下午 8:16 
Heads up I got to turn 145 in a Co-op campaign with all of the Baddies invading with no issues but when the Vampire coast invaded it caused us to get the grayed out end turn bug making it impossible to continue.
Krakenous 2021 年 4 月 21 日 下午 3:20 
Mod still works, can confirm @grubby keep it on as always, use the MCT to change which crisis you get and explanations on difficulties.
Blackhard 2021 年 4 月 21 日 下午 1:48 
Using this mod with Radious, and it work.
Grubby 2021 年 4 月 21 日 上午 8:03 
do you need to have chaos invasion on in the difficulty settings when starting a campagin for it to work or off?
-=JkJkLoL=- tk421storm 2021 年 4 月 20 日 上午 8:53 
this is easily the coolest idea for the game in a while. perhaps you could open the source on github and make it a community mod?
Agemouk 2021 年 4 月 20 日 上午 7:54 
Really looking forward to more Crises. Great mod, really amazing for the endgame when you put everything on and dial it up to Legendary.
PUKEI-PUKEI ACTIVIST 2021 年 4 月 19 日 上午 7:34 
This mod is great! What are the conditions for the chaos reinforcements to spawn, other than being alive/past turn 170 (unless thats it)?
2021 年 4 月 18 日 下午 9:57 
Updated?
Working Joe  [作者] 2021 年 4 月 18 日 下午 12:01 
I'm sorry guys. Thank you for all of your support. I've been busy with school and with my YouTube channel. I haven't been able to test the mod to see if its still working. It SHOULD still work, it's just a script mod after all.