Kenshi
Less Foliage and Rocks x2
20 kommentarer
Č | . 17. dec. 2024 kl. 3:16 
Убрало некоторые ресурсные точки. Цепочка производства не повредилась, пешки как добывали так и добывают, но этот гребаный шмат железа теперь невидимый и неосязаемый.
Bookhorse  [ophavsmand] 30. maj 2023 kl. 11:20 
That being said, it should not cause the nodes to move around upon reloading a save.
Bookhorse  [ophavsmand] 30. maj 2023 kl. 11:17 
The game populates the terrain with trees, rocks and resource nodes according to the values that this mod changes using FCS. It may shift around the resources based on old rusted junk meshes a bit, or in rare cases cause some to disappear. Had to be done to increase FPS in the areas with lots of metallic junk.
TheThornyKnight 28. maj 2023 kl. 7:25 
@Machus - This is purely a theory, but I loosely understand the mechanics of these mods to work on fixed percentages to reduce foliage. Just like how every player has the same rocks/foliage in their maps on the vanilla/base map, anyone using this mod will have the same, as will someone using a 4x or 8x respectively.

I believe from looking at the FNC, you can modify the specific biomes/areas to have more or less of a certain something. You could give it a go to try to manually adjust this and experiment with your results, but it could be messy.

I've never used the in game console, but there might be something on there that may let you move it. I'm not 100%.
Machus 25. maj 2023 kl. 19:45 
removing this mod causes the copper node in my base to be invis (and it just straight up disappears if i import after that). keeping this mod makes another copper node in my base keep on moving around everytime I reload, and its right inside a house too so i can see its pieces sticking out of the roof. is there any way i can fix this?
Ragnaman 10. apr. 2023 kl. 8:42 
After testing a bit, it seems like this mod requires an import, then it does not crash around Shark.
Smoker 4. juli 2022 kl. 17:57 
This is awesome but got the same crash in the swamp.
Redwood 5. mar. 2022 kl. 14:40 
Triggers crashes around Shark in The Swamp.
Removing the mod fixes this.
Bookhorse  [ophavsmand] 21. nov. 2021 kl. 23:52 
In any case, don't mind me. Post whatever you want.
Bookhorse  [ophavsmand] 20. aug. 2021 kl. 13:14 
I see.
Logicon 19. aug. 2021 kl. 22:10 
I reduced the density by 50% as well, The slider didn't seem to do a lot.
Bookhorse  [ophavsmand] 19. aug. 2021 kl. 15:17 
What do you do with grass though? There's already a slider for it. I mean, do whatever, don't mind me. :)
Logicon 19. aug. 2021 kl. 14:06 
hehe, its ok, I removed my mod for now since its very similar to yours. I will put the changes in my minimod instead
Bookhorse  [ophavsmand] 19. aug. 2021 kl. 12:31 
I just turn off grass straight away. :D PC is too potato. ._.
Logicon 18. aug. 2021 kl. 13:55 
Looks like we did exactly the same mod haha, but mine does grass too
Bookhorse  [ophavsmand] 30. maj 2021 kl. 22:21 
@MechsonPlays
Should be fine. Try it, you can always roll back without issues.
Player2431 30. maj 2021 kl. 22:10 
yay
MechsonPlays 29. maj 2021 kl. 20:38 
@Bookhorse do you think this mod would be compatible with large world overhauls like genesis?
Exiled Hermit 7. mar. 2021 kl. 15:21 
Thank you.
Caz 21. feb. 2021 kl. 19:44 
Trying to notice bonedogs, and other roaming packs of Murder Hobos, among the massive amounts of cluttering rocks is hard on these old eyes. This is a very welcome mod! Thank you!