Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Hittites
34 comentarii
Rosenthorn  [autor] 24 ian. la 18:28 
Yes, you can.
xeloo 24 ian. la 18:21 
Hello, I want to make a separate Chinese version, which will use the art of the leader Suppiluliuma I.I can make other art myself such as unit and building, hope to get your consent
Tiroztam Mabi 7 febr. 2024 la 16:34 
Just gonna say, this is absolutely the best Hittite mod out there, really just amazingly done.
Kudos to you.
I have previously noted this but, the Ankussura does struggle to find much use due to its position as a hard to produce, ancient era unit (by the time you have enough to attack anyone its the classical era and you have swordsmen and horsmen),my recommendation is for it to gain +3 combat strength when swordsmen are unlocked, so you still have equal footing at the very start of the Classical Era.
Another thing I did note, having a reduced original capitals penalty would be a boon for the Hittite, again just a little nitpick. Overall its nigh on perfect, I just have 2 nitpicks.
Rosenthorn  [autor] 4 iul. 2023 la 2:13 
Oh right, i see what you mean now. The influence point icon exists in the game, it just isn't used normally in the way i've used it. I didn't realise actually that they don't normally use a text icon for influence.
plaster gangboss 3 iul. 2023 la 12:51 
Thanks, I have that mod but don't see the Influence Points icon (except in the civ's description). Did you make it custom?
plaster gangboss 30 iun. 2023 la 2:32 
Unrelated to the mod itself, but I was wondering what mod you used to add an icon for Influence Points like in the civ description?
Rosenthorn  [autor] 26 febr. 2023 la 14:34 
Updated to fix an issue with the Mari City State icon remaining as the Hattusa icon if you use Better Civ Icons.
Tiroztam Mabi 24 febr. 2023 la 3:44 
I would say the Ankussura is a small bit under-powered, just because of its awkward position in the tech tree, and its low~ish combat power, probaby should gain some Combat Power in the Classical Era, just to properly keep up
Tiroztam Mabi 24 febr. 2023 la 3:43 
Prob Should Reduce/Remove the Favor Penalty for Capital bc of the Hittites diplomatic bend.
the-twist 13 oct. 2022 la 8:40 
Awesome Civ! Feel like the influence towards City States for the Library built in a Capital is a bit offset by the Favor penalty for occupying a former capital though, no? Not sure how you are supposed to play this. Would be cool if it reduced the Favor penalty by 2 or something!
mattygp90 28 febr. 2021 la 15:11 
Ah shame :( Wanted to see if you could do a Lombardy civ. Thanks though!
Rosenthorn  [autor] 25 febr. 2021 la 11:43 
Nope, sorry
mattygp90 25 febr. 2021 la 10:59 
Hey Merrick! Quick question, do you do commissions?
Wanli 21 febr. 2021 la 10:05 
Ah I noticed that the problem should be fixed already a few days earlier. Thanks for the effort.
Wanli 21 febr. 2021 la 10:03 
Sorry for the previous comment which is made in a casual manner, I have a method that can solve that questions for months which is also presented in other mods like Iran, etc. The only thing needed to be mended is the "m_AppendMergedParameterCollections" option, changing "false" into "true" can help.
CyberGamer15 8 febr. 2021 la 11:09 
Ah ok, I understand. Sorry for any inconvenience, and I hope the process of finding a fix goes well for you.
Rosenthorn  [autor] 8 febr. 2021 la 11:03 
I'm still trying to figure out the solution to the palace bug, please don't take the advice of other random comments. I'm doing my best to find a fix.
CyberGamer15 8 febr. 2021 la 5:57 
I also got the same result too with the red exclamation marks.
Will 6 febr. 2021 la 20:54 
Looks awesome! cant wait to play
superiorsteelheader 6 febr. 2021 la 12:03 
Can I buy a custom mod from you?
Wanli 6 febr. 2021 la 6:50 
the key to solve the palace bug is a line of code in a file called culture.artdef, where something define the "merge" option is "false". Changing it into "true" can solve that question at once
Rosenthorn  [autor] 4 febr. 2021 la 11:43 
Updating with Sui Generis compatibility, courtesy of SeelingCat.
jordanalex2004 4 febr. 2021 la 6:55 
sui generis?
maur1an 4 febr. 2021 la 3:39 
Super nice wp
CyberGamer15 3 febr. 2021 la 5:02 
Nice mod! I think the Hittites look really fun to play as. : )

Also, I am having the same bug as ฿Ø₦ɆĐɄ₴₮ with the palace artwork changing. This only seems to happen on some of your mods, but not all of them.

Just thought it was worth mentioning, and hopefully there's a way it can be fixed.
conorbebe 3 febr. 2021 la 4:36 
Love the Hittites!
Spaceracer 2 febr. 2021 la 12:25 
Hi-thai
Cave Johnson 2 febr. 2021 la 12:20 
Great to see, that you finished it! :D
EmperorOvaltine 2 febr. 2021 la 7:19 
This looks really cool, looking forward to trying it out!
Ea Nasir 2 febr. 2021 la 3:26 
hello, reporting a bug, the Egyptian palace turns into the DEFAULT one
Rosenthorn  [autor] 1 febr. 2021 la 22:29 
Update - For complicated modding reasons and also balance, the Royal Archive has had to have it's delegation/embassy science capped so only the first four Royal Archives provide the bonus.
Sailor Cat 1 febr. 2021 la 18:52 
Hi-tight.