Total War: ATTILA

Total War: ATTILA

40 percent less movement on campaign map
9 kommentarer
Giovanille 25. okt. 2022 kl. 13:52 
Above all, it causes more turns to catch up with the enemy. And it can last dozens of turns. No thanks.
TEKAA  [ophavsmand] 26. juni 2021 kl. 6:06 
A new version of the mod can be found here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2528180284

It should now work with any mods as the movement is changed based on difficulty effects and I've created new tables separate from the original ones.
TEKAA  [ophavsmand] 26. juni 2021 kl. 5:32 
I see, thanks for the explanation and tip. I've created a new mod which uses difficulty modifiers instead. The reason I uploaded a new one is to not break the setup the users of this mod has today.

The link to the new mod version will be added to the description.
Lazy Invincible General 25. juni 2021 kl. 10:34 
you said it only works with vanilla units, so didn't you edit unit tables instead of just making a difficulty modifier that reduces the movement by 40% for both player and AI?
I do have to say I like the idea and I use this mod, I just think it would've been implemented better by a difficulty modifier instead since that way it won't be over-ridden
TEKAA  [ophavsmand] 23. juni 2021 kl. 12:46 
Not sure I quite understood you there Lazy. This mod reduces the movement speed of all armies on land by 40%, AI and Player both on all difficulties.

Were you thinking about a version that scales the movement reduction based on difficulty?
Lazy Invincible General 22. maj 2021 kl. 16:13 
Hmmm, Couldn't you have just made a difficulty modifier for all difficulties that affected both the AI and Player?
Ragnar 24. apr. 2021 kl. 1:53 
MK1212?
REalgg 9. feb. 2021 kl. 8:43 
Great work
Henrik Insane 31. jan. 2021 kl. 10:29 
What a mod, fantastic!