RimWorld

RimWorld

Save Our Ship 2 - Traitors Beyond Counting Pack - UP FOR ADOPTION
40 kommentarer
Highwayman 16. okt. 2024 kl. 15:10 
Honestly, would this mod be just fine running as is? It only adds in ships from what I can see. Number change is what all this might need, but hey, I’m not a coder.
OmegaEntertainment 20. aug. 2024 kl. 16:46 
Hey @Mile, any chance of potentially bringing this to 1.4/1.5 or at least checking that it works as is, or possibly contacting the SOS2 team to see if they would be willing to do so?
Silent Service 18. maj 2024 kl. 7:35 
anyone summon the necromancer pls
Thundercraft 13. mar. 2024 kl. 19:55 
1.4... 1.5, maybe?
Nobody is willing to adopt this cute puppy? :lunar2020playfuldog:
TheDustMan03 12. nov. 2022 kl. 22:49 
1.4?
ASMR gaming 25. okt. 2022 kl. 19:53 
1.4 is calling out to you
Nomad 25. aug. 2022 kl. 22:04 
@Bullet Magnet please message me, my team and i may be able to take it
Crusader 22. aug. 2022 kl. 18:21 
@tornadrow777 as far as i can tell, it should work with CE as SOS2 works with CE and this appears to be adding mostly ship designs for use by the enemy. Honestly, i would be shocked if it was incompatible.
toradrow777 16. aug. 2022 kl. 17:46 
Is it compatible with CE?
\\,[†],// 28. juli 2022 kl. 5:27 
hey so great mod but i was just wondering is there some way i can get the blueprint of the ship in the first picture on the bottom left side i really like the look
agznai 28. maj 2022 kl. 18:34 
Ah. Alright then. thanks!
Bullet Magnet  [ophavsmand] 28. maj 2022 kl. 12:08 
@Shyguy yeah, 1.2
agznai 28. maj 2022 kl. 7:15 
Ancient version? As in 1.3 or 1.2 right?
Bullet Magnet  [ophavsmand] 27. maj 2022 kl. 7:35 
@Shyguy It should be a working mod if you have an appropriate, ancient version of Rimworld and SoS.
agznai 26. maj 2022 kl. 15:19 
I understand that. But does it work in it's CURRENT STATE. Like in its dead state can I go run it and have it work before the 1.4 update?
Bullet Magnet  [ophavsmand] 23. maj 2022 kl. 3:33 
@Shyguy hey sorry, I'm not in a position to keep modding so this mod is basically dead until someone else adopts it. Apologies for the issue.
agznai 22. maj 2022 kl. 19:39 
Love this. Does it currently work? DId you fix the thing asmr said?
ASMR gaming 5. nov. 2021 kl. 3:23 
thamks
Bullet Magnet  [ophavsmand] 5. nov. 2021 kl. 3:14 
@ASMR gaming

Dangit! I'll give it a look this weekend :/
ASMR gaming 4. nov. 2021 kl. 3:30 
its creating so many duplication, item is bad red errors with SoS2 2.5. U may want to update the mod
Bullet Magnet  [ophavsmand] 13. aug. 2021 kl. 4:30 
@MattMGK I ain't heard any issues.
MattMGK 13. aug. 2021 kl. 3:50 
So does this work currently? I assume so what with the nature of the mod, but just want to be 100% sure.
ElConvict 6. aug. 2021 kl. 19:28 
So is this playing nice with SoS2 1.3?
Bullet Magnet  [ophavsmand] 29. juli 2021 kl. 4:45 
Hell, even I'd love to know if this works with 1.3 SOS2.
shane_357 29. juli 2021 kl. 3:37 
SOS2 1.3 is out, anyone know if this will work with it?
Logan Anarcho-Capitalist 26. juli 2021 kl. 17:39 
Thanks for the mod, looks good, looking forward to SOS2 1.3 also.
Bullet Magnet  [ophavsmand] 22. juli 2021 kl. 10:20 
@Raith

Well... it wouldn't work without SOS2. I just 'updated' it to 1.3 on the hopes that being a straightforward content mod, it would work like most content mods going into 1.3. Just changed the version number so it doesn't throw up an error.

Like everyone else, I'll find out if it's busted or not once I get SOS2 1.3.
Raith 21. juli 2021 kl. 10:58 
so, this is updated to 1.3, but SOS2 isn't updated. how would this mod work?
MangyMinotaur 27. maj 2021 kl. 18:33 
Amazing! More opportunities to bring the emperors justice! :lunar2019madpig:
Bullet Magnet  [ophavsmand] 28. jan. 2021 kl. 0:54 
@6Mill yes
6Mill 27. jan. 2021 kl. 21:36 
Able to be added to existing saves?
Bullet Magnet  [ophavsmand] 27. jan. 2021 kl. 1:18 
@g0jira

The yellow weapon is from SOS2 and is the projectile cannon weapon type. It comes in small, medium and large (not spinal) turrets and costs uranium to fire, but generates minimal heat.
Xx_Ang3l0fD3@th_xX 26. jan. 2021 kl. 18:40 
@g0jira do you mean the cannon? because if so that is from SoS2 because SoS2 had gotten a massive update.
Xx_Ang3l0fD3@th_xX 26. jan. 2021 kl. 18:39 
geneva convention is going to become the geneva suggestion.
Deuce 26. jan. 2021 kl. 11:13 
wait, is this yellow gun from this mod? or SoS2?
Droo 26. jan. 2021 kl. 3:54 
oh boy, i can finally commit warcrimes in space!
Bullet Magnet  [ophavsmand] 25. jan. 2021 kl. 12:18 
@Отойди

Not from any movie, I just needed to justify why small groups of non-hostile warships would be roaming on the Rim in space and why killing them wouldn't cause any real issues. Deserters make sense for being in loose groups away from populated space and nobody misses them when they die.
Отойди 25. jan. 2021 kl. 1:44 
Is this "deserter" theme from a curtain movie or smth like that? I played with this ships in starsector, but is it something from media or original design?
Lotus Elise 25. jan. 2021 kl. 1:26 
Thank you.
D4C765 24. jan. 2021 kl. 18:15 
Thank you.
More enemies are always good.:steamthumbsup: