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hey there, just letting you know theres an issue/conflict with WalkingProblems AdvancedAnimalFramework
if you add
x.GetName().Name != "AnimalJobs" &&
x.GetName().Name != "AnimalVehicles" &&
x.GetName().Name != "AnimalWeaponFramework")
to each of the filters in HarmonyPatches_Givers it resolves the issue, theres already filters for WalkingProblems other mods (Bugs and Smurfes) so looks to be a common thing with his stuff
Thx
Any ideas or fixes?
thx
Am loving the mod and hope it gets sorted asap.
I made a sub-mod translated into Japanese for Japanese users.
I hope Japanese users can enjoy your nice mod more.
Thank you.
Rim of Madness - Vampires Japanese translation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2527497789
@Razza: Reposting the link to your github so others can find it too :)
https://github.com/razza0/rof-vampires/releases/tag/1.2.2
Hey, just wanted to say thanks for your Vampire mod fixes
https://github.com/razza0/rof-vampires/releases/tag/1.2.2
https://github.com/razza0/rof-vampires/releases/tag/1.2.1
@kamikoto00 feel free to merge it into your steam release if you like (just 2 harmony prefixes, one for PawnCapacitiesHandler.CapableOf and one for Death Rattle's version of it, so that they return true if checking a vampire's breathing capability).
when vampires get a debuff on breathing, they start dying of oxygen deprivation which they shouldn't because they do not breathe.
could it be the sunlight AI? i dunno
he was a mod god around here and now hes gone :(
just make them a thinblood.
No, that would not be correct to assume.