Total War: WARHAMMER II

Total War: WARHAMMER II

Norsca Recruit Monster After Hunting
64 kommentarer
Internor 26. maj 2022 kl. 5:55 
nvm, the problem with sfo RoR seems to only happen to Wulfrik if he is in camp stance in an non own territory, other for that it works perfectly ^^
AI(NORMAL)  [ophavsmand] 26. maj 2022 kl. 1:38 
@honpamang
if not,it may because your faction mod change the military group of the faction so something else should be added in other lists..
honpamang 25. maj 2022 kl. 21:36 
Sadly, I add some script at hunted_monster_ror,lua
but cannot work, thank you for the answer.
AI(NORMAL)  [ophavsmand] 25. maj 2022 kl. 8:30 
@honpamang
i ve been a long time not reading code of this mod,perhaps you should add code in hunted_monster_ror,lua ,in this lua file,on the top there's a ror list,2 of the norsca factions are written there,you can copy these code ,and find the id name of the other norsca factions ,use this to replace the"faction = 'abcdefg' ",hope it works
honpamang 25. maj 2022 kl. 7:59 
2. hunted_monster_ror,lua

{faction = "wh_dlc08_nor_goromadny_tribe", unit = "wh_dlc08_nor_mon_frost_wyrm_boss", count = 1, rcp = 100, munits = 1, murpt = 0.1, xplevel = 0, frr = "", srr = "", trr = "", replen = true},
{faction = "wh_dlc08_nor_goromadny_tribe" , unit = "wh_dlc08_bst_mon_cygor_boss", count = 1, rcp = 100, munits = 1, murpt = 0.1, xplevel = 0, frr = "", srr = "", trr = "", replen = true},

cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_norsca", "norsca_monster_hunt_ror_unlock"); cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_wintertooth", "norsca_monster_hunt_ror_unlock"); cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_goromadny_tribe", "norsca_monster_hunt_ror_unlock");

please, HELP ME!
honpamang 25. maj 2022 kl. 7:58 
Really great mod! Thank you!
But I want to apply to the other norsca fation mod.
how can i do this?

do you have any other guide?

I try to open this by RPFM
and open 'script' folder

and write down like this

1. wh_dlc08_monster_hunt.lua

["wh_dlc08_nor_goromadny_tribe"] = "wh_dlc08_nor_goromadny_tribe"

["wh_dlc08_nor_goromadny_tribe"] = {
["monster_hunt_0"] = {
["mission"] = "wh_dlc08_monster_hunt_0_stage_1",
["mpc_mission"] = "wh_dlc08_monster_hunt_0_stage_4_mpc",
["qb"] = "wh_dlc08_qb_nor_monster_hunt_0",
["fin"] = "wh_dlc08_nor_monster_hunt_0_dilemma_reward",
["state"] = "active",
["reward"] = "wh_dlc08_anc_enchanted_item_ancient_frost_wyrm_scale",
["tech"] = "tech_dlc08_nor_creatures_01"
},
add like original script
AI(NORMAL)  [ophavsmand] 25. maj 2022 kl. 1:28 
@INQUISITOR 别打拼音了,别说英文,连中文都没
INQUISITOR 24. maj 2022 kl. 16:23 
xiongdi zhege mod you meiyou yingwen ma?
Internor 24. maj 2022 kl. 14:50 
perhaps, dont know either way, great mod i love having trygard demolishing men and elves alike <3
AI(NORMAL)  [ophavsmand] 24. maj 2022 kl. 13:37 
@Internor this mod made in year 2021 january,maybe SFO did something after that time?
Internor 24. maj 2022 kl. 1:34 
nice, i am really bad at chinese haha, btw, i just began a new game and i cant recruit any RoR, not even the hunted monsters after defeating them, im playing with SFO, any guesses? no more mods
AI(NORMAL)  [ophavsmand] 23. maj 2022 kl. 22:12 
@Internor
Yes,if you dont say that,i'll never realize that english description had been coverd by chinese description...
Internor 23. maj 2022 kl. 5:12 
is it SFO compatible?
Culpa 26. aug. 2021 kl. 22:48 
thanks!
AI(NORMAL)  [ophavsmand] 26. aug. 2021 kl. 18:10 
@Culpa
sure
Culpa 25. aug. 2021 kl. 23:30 
is this mod steel work without update?
AI(NORMAL)  [ophavsmand] 8. juni 2021 kl. 21:55 
@ZhangJao
you can just open my mod and add those new factions‘ id in script and then works
ZhangJao 8. juni 2021 kl. 19:01 
Sad, Skaeling Faction from Mixu's and Beorg for the Aghol overhaul are pretty cool norsca factions, and we have so few lol
AI(NORMAL)  [ophavsmand] 8. juni 2021 kl. 18:16 
@ZhangJao
So,you mean its a faction unlock mod?if does,of course not compatible
ZhangJao 6. juni 2021 kl. 18:38 
For this to work i guess it's need to show up the units for the Aghol faction
ZhangJao 6. juni 2021 kl. 18:36 
I just tested, hunted the hydra with the Beorg faction, the unit didn't appeared on regiment of renown, could you please make it compatible?
AI(NORMAL)  [ophavsmand] 3. juni 2021 kl. 21:47 
@ZhangJao
I dont know, you should ask him if he used monster hunting script or not.
ZhangJao 3. juni 2021 kl. 21:45 
Is it compatible with this mod? "Beorg Bearstruck the Werebear of Urslo"
AI(NORMAL)  [ophavsmand] 22. maj 2021 kl. 8:26 
@Pittbully
yes i mean all
Unluck 22. maj 2021 kl. 6:29 
do you need to make a new game for this mod to work? I see that is says you do but I wasn't sure if it was just for SFO or for all games. I assume it's for all... TY:partygod:
lwhのsama 9. maj 2021 kl. 0:39 
伟大的模组!
AI(NORMAL)  [ophavsmand] 4. maj 2021 kl. 8:03 
@Acyz

没有,我的介绍应该写的很明白
Acyz 4. maj 2021 kl. 7:33 
对的,我就是想知道这个MOD有这个功能吗 要一个地方一个地方的去做前置任务好麻烦
AI(NORMAL)  [ophavsmand] 4. maj 2021 kl. 4:33 
@Acyz
那个mod我没用过,但是从字面意思上,mod介绍说的是跳过怪物狩猎多个步骤,直接快进到对战,不确定你说的有是指有什么
AI(NORMAL)  [ophavsmand] 27. apr. 2021 kl. 22:10 
@迪亚布罗

谢谢夸奖
迪亚布罗 27. apr. 2021 kl. 4:47 
很厉害啊老哥
AI(NORMAL)  [ophavsmand] 26. apr. 2021 kl. 19:56 
@Purge8642
Answer for the first question,this mod is not the same mod to any mod you think in workshop.

Answer for the second question,you‘ll get both of them,for I tried to avoid any possible conflict with other mods ,so I didn't do any unnecessary change on the vanilla data,so the vanilla units(purple frame) award still works.

Glad you like my mod,you can ask any question here,i'll answer asap
Purge8642 26. apr. 2021 kl. 19:28 
Heyyo, nice mod. There was a mod a few months back that was the same thing but I never subscribed to it because it was WAY out of date. Not sure if this is the same mod or not, Doesn't matter... Anyway! I downloaded this mod and fired up custom battles and noticed that there's two the great mawherd of bloodfjord units. One with a blue icon and one with a purple icon. My question is, after that hunt is completed in the great book of monsters or whatever it's called, do you get both units or just the one with the blue icon on the portrait?
AI(NORMAL)  [ophavsmand] 10. apr. 2021 kl. 1:01 
@Yurrski
Glad you like it
Yurrski 9. apr. 2021 kl. 13:33 
sweet mod dude, made norsca way more fun. i appreciate the work
AI(NORMAL)  [ophavsmand] 2. mar. 2021 kl. 6:29 
@Alan

I never change any data with those monsters , perhaps SFO did some works for them...Anyway, glad you like this mod,please make do with this mod(if it still works);I'll check this problem when I have time.

thx for the feedback
Alan 1. mar. 2021 kl. 20:06 
Hi, I just check the mod with SFO , most of the monster looks amaing but the recruit wood dragon seems no breath and the ancient tree only have like 3000 hp which is kind of wired.
BTW thank you for making this mod, I like it a lot
AI(NORMAL)  [ophavsmand] 25. feb. 2021 kl. 9:40 
@It's salt

thx friend
Totor 25. feb. 2021 kl. 9:37 
Didn't try out your mod yet but you have a typo in your mod's description: there is no space " " character between "LINK:" and the actual link " https://...." and make the links unclickable in steam. Thanks!
AI(NORMAL)  [ophavsmand] 23. feb. 2021 kl. 4:44 
Hey guys,sereval days after I upload this mod and read message on workshop,who can tell me what happened in the last days of January causes so many friends subscribe this mod...
AI(NORMAL)  [ophavsmand] 23. feb. 2021 kl. 1:20 
@Krakenous @Knushgar
Im sorry,i can delete the duplicated monster but this will surely cause the serious reduction of the mod's compatibility,I hope this mod does not conflict with most other mods,so I keep those duplications ,I wish you guy understand my difficulty.
Knushgar 17. feb. 2021 kl. 11:26 
Shouldn't there be two of the soul eaters? The Spirit Eater and the Shade Eater.
KnightofFarros 17. feb. 2021 kl. 7:17 
Finally, someone makes a mod that adds them as RoR units. Bless you sir, doing Sigmar's work.
Krakenous 10. feb. 2021 kl. 14:45 
Is it possible to remove the duplicate monsters? For example, you have two versions of the mammoths and a version of the ice wyvern thing which 1 has no "quest abilities" (the "map wide" debuff to stats and the ice blizzards abilities) whilst the other does and has different base stats. Are the two wyverns supposed to be different creatures perhaps?

Secondly note, when playing as another none Nosca race in ME, do the enemy Norsca factions still get these monsters in their armies or just the vanilla game versions?
=[NK]= Col. Jack O'Neil 1. feb. 2021 kl. 17:04 
Thanks!
Shyva 1. feb. 2021 kl. 13:00 
谢了大哥:steamhappy:
AI(NORMAL)  [ophavsmand] 26. jan. 2021 kl. 2:20 
@=[NK]= Col. Jack O'Neil

no text actually,just scripts and table files
=[NK]= Col. Jack O'Neil 25. jan. 2021 kl. 18:35 
Will the text be in English?? :)
Av4r1c3 25. jan. 2021 kl. 16:21 
@Trooper909 in base, hunting monsters gives you uniques items, and allow you to recruit two unique units, wich are less powerfull than the actual monster you hunt