Barotrauma

Barotrauma

Monster spawner
41 kommentarer
Kookoorooza  [skapare] 5 mar @ 7:56 
based
Voids 4 mar @ 23:45 
bro just delete "needed mods" in sub editor
Vauk 18 jul, 2024 @ 12:25 
Could u please rename the mod back to "Monster spawner"? i try to launch a sub but it says that i dont have the mod even tho i do
Kookoorooza  [skapare] 8 jan, 2024 @ 2:06 
Good to know translator works that well
BlackTiger AFU 8 jan, 2024 @ 2:02 
Many thanks! Sorry about that I asked earlier in Chinese. I thought you are a Chinese speaker because the translation is SO native. XD:captainsmooth:
Kookoorooza  [skapare] 7 jan, 2024 @ 13:35 
对不起,不知道
BlackTiger AFU 31 dec, 2023 @ 1:53 
大佬知道怎么生成友方bot吗?我改了一下但是生成的都是敌对的。用命令行直接 spawn 就是友方的
Kookoorooza  [skapare] 14 nov, 2023 @ 9:33 
For some reason i added all monsters that is currently exist in barotrauma
Kookoorooza  [skapare] 27 feb, 2023 @ 0:29 
Sorry, you better find modders in Discord and PM them directly
Mr Monti 26 feb, 2023 @ 13:55 
Doubt you pay much attention to this, but is there a way to add tags to the creatures in the file? I want to be able to spawn bandits or outpost guards rather than generic naked "humans".
Kookoorooza  [skapare] 10 dec, 2022 @ 13:12 
np
Borealis 10 dec, 2022 @ 13:12 
thanks for helping though
Borealis 10 dec, 2022 @ 13:00 
. mmmm... I guess I'm dumb then lol, the whole issue was me trying to figure out how to work it, and I'd hooked it right up to a REACTOR instead of actually having a button signal go to it... I was building an outpost which would have a sealed off room with invincible doors and walls, along with two mudraptors attacking the door
Kookoorooza  [skapare] 10 dec, 2022 @ 12:55 
Button + wire + spawner > press button > monster spawned. You dont need to change ANYTHING. Is this path same as you did?
Borealis 10 dec, 2022 @ 12:49 
On that phone part, it's for privacy reasons
Borealis 10 dec, 2022 @ 12:49 
I have those, it's just I also don't feel like recording with my phone. Though I swear if the reason why it's not working is because of it being hooked up to the power and not a switch/button or anything like that, I'm going to be mad at myself...
Kookoorooza  [skapare] 10 dec, 2022 @ 12:47 
No phone, no internet, no youtube?
Borealis 10 dec, 2022 @ 12:42 
Sadly I don't have any good screen recording software on my computer, so... sadly not.
Kookoorooza  [skapare] 9 dec, 2022 @ 19:42 
Well, it doesnt require anything. Can you upload a video?
Borealis 9 dec, 2022 @ 19:11 
Some things such as lights have a setting called "Always On" in their properties, basically meaning that when powered, they'll automatically turn on
Kookoorooza  [skapare] 9 dec, 2022 @ 17:28 
What? Rephrase please
Borealis 9 dec, 2022 @ 16:50 
Does it require a setting like "Always on?" if that's not a thing, it'd be nice if that was a thing
Kookoorooza  [skapare] 9 dec, 2022 @ 16:05 
Works perfectly fine for me. How do you use it? Try button + spawner, and if it not works, then it conflicts with your mods.
Borealis 9 dec, 2022 @ 15:12 
I haven't tested that yet... but yea, didn't work for the submarine editor test
Kookoorooza  [skapare] 8 dec, 2022 @ 13:23 
Nope, must work without it. Is husk not works too?
Borealis 8 dec, 2022 @ 5:01 
I placed the spawnerMUDR to spawn some mudraptors but the spawner doesn't seem to work. I checked it and it has a one slot storage container. Is there something I need to put in it for the spawner to work?
Mikey 16 jun, 2022 @ 14:36 
Files?
Mikey 16 jun, 2022 @ 14:36 
Where do you change the code
berr (или Iwakura) 21 mar, 2022 @ 10:39 
infinity spawn dont working
chasicles 28 dec, 2021 @ 19:01 
Nvm i just found out theres a command to go into the sub editor XD
chasicles 28 dec, 2021 @ 12:48 
in the screenshots it shows in the editor.
Kookoorooza  [skapare] 28 dec, 2021 @ 9:12 
what?
chasicles 27 dec, 2021 @ 16:14 
but i gotta edit it in.
Kookoorooza  [skapare] 27 dec, 2021 @ 4:24 
You can make a timer connected to spawners, whats a problem?
chasicles 26 dec, 2021 @ 18:45 
Damn i wish this mod just made creatures spawn near the sub and attack u constantly :(
Kookoorooza  [skapare] 9 okt, 2021 @ 10:53 
Guys, you can do it yourselves as you want. I never code before this mode. I made it by another person`s tutorial.
5doc 8 okt, 2021 @ 10:23 
SIlverfox123: That would be nice for mapmaking

This is a little confusing for me who does not use coding (and has poor knowlegde of computers)

So making a spawner for all vannilla species would make not only map making easier but would get some work off of the Host back for enemy spawning.
Secretguy 6 jul, 2021 @ 19:42 
Spawner for mantis?
silverfox123 1 maj, 2021 @ 11:41 
Instead of making a spawner for literally every species. Make a spawner that requires a tag of a creature. I bet somewhere you can copy and paste that code from one of the ingame items.
Kookoorooza  [skapare] 2 apr, 2021 @ 14:28 
You mean just humans? They will be agressive and has no items.
USELESS PILE OF BEES 2 apr, 2021 @ 14:19 
is there a way to use this to spawn bots? i tried but i got a bunch of errors