Black Mesa

Black Mesa

Zombie Survivalist
49 kommentarer
Snowy 18. mar. kl. 14:10 
it's work when i write map list in console
Kaiser Adradum 29. dec. 2024 kl. 16:33 
CRASH!
lumpus2000 10. nov. 2024 kl. 7:32 
:-)
ExcavatorMan 13. okt. 2024 kl. 19:42 
What's the map name so that we can start it through the console to not crash?
Paskal Sori 17. juni 2024 kl. 17:00 
crashes on start pls fix
Bv 24. mar. 2023 kl. 17:38 
WOW its very funny
LiamBurn1 30. okt. 2022 kl. 14:18 
it's good fun nice job
Dany 117  [ophavsmand] 31. mar. 2022 kl. 10:10 
its just an arena that you need to kill zombies no real goal here (its also my first map i ever did so its not the best)
Tehlikeliler 31. mar. 2022 kl. 7:12 
Good, But Where You Need To Go İs Unclear

And You Can Go Straight Without Killing "Any" Zombies.
Dany 117  [ophavsmand] 6. feb. 2022 kl. 13:54 
okay so i tried it back, and its fine for me no lightning issues its like it was before, i dont know what could cause that on your end though
Dany 117  [ophavsmand] 6. feb. 2022 kl. 12:36 
i know, probably a new compile will fix it, well lets hope
Saint Foosem 6. feb. 2022 kl. 12:16 
I never said that you changed anything. I said IT's been changed, mostly due to new updates.
Dany 117  [ophavsmand] 6. feb. 2022 kl. 12:01 
i did not changed anything, also this mod is so old i stopped carring about, lets say i got more important project, but im gonna check out when i have time whats causing that
Saint Foosem 6. feb. 2022 kl. 6:14 
The lightning of this map has been changed, either a new BM update fudged with it or something else happend. Everything is bright and nothing is dark anymore, so it breaks the atmosphere
Colonel 5. juni 2021 kl. 22:57 
:TuffSurprised:!
DUUUURPH 25. apr. 2021 kl. 21:50 
It's okay. Very detailed and it looks good. It's fairly short as an arena and zombies are kind of notoriously 'not major threats' so the combat gets kind of dull the moment the player gets any kind of high ground.

I dig that there's a lot of work in the visuals though. And the little easter eggs were kind of cool. Weapon placement is a bit of a mess, but I appreciated when I found a gun, so there's that.

The level 'exit' definitely could use some work to telegraph it more clearly. I was about to just quit when I read the description about it. It would also be nice if the button didn't immediately trigger the level end (maybe open the door into a long hallway or something to indicate a clear exit).
user44 21. mar. 2021 kl. 23:36 
The HL2 poison headcrabs were a nice touch xD
Dany 117  [ophavsmand] 23. feb. 2021 kl. 23:24 
Yeah its kinda made to take 1 time but can be a bit chalenging but not to much, i made a survival version of this map, if you want to try it and get even more challenge
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2405829595
Exo-Ray 23. feb. 2021 kl. 23:02 
I killed every single zombie. Took 2 tries but quite a bit of time.
Dany 117  [ophavsmand] 21. feb. 2021 kl. 22:37 
Update febuary 22 2021 - version 1.1!
-Revamped the map a little bit, rebalanced zombie npc ( Now the zombie that went out of map is finally fixed :P
-Made a little change to the environement (added metal crate)
-Added map icon for steam workshop ingame

A survival version with never ending spawn of zombies, of this map will be released tomorrow
Elster 17. feb. 2021 kl. 18:05 
ok it might be my mod then
Dany 117  [ophavsmand] 17. feb. 2021 kl. 10:58 
what do you mean, like it goes trough the map, weird i dont have that issues
Elster 17. feb. 2021 kl. 10:46 
the SMG clips through the map..either that or its the mod im useing
Dany 117  [ophavsmand] 10. feb. 2021 kl. 16:25 
thanks, and yeah i know, actually there is only one, and i cant seem to find it yet even with hammer, when i find it it will be updated, and its not true that its impossibple to end the map btw, you can end it anytime by going to the garage were it says exit in green, its even in the descriptions
cacpitch 10. feb. 2021 kl. 14:55 
AWESOME ! INCREDIBLE ! I love that trip ! ... BUT... unfortunately some zombies was under the map, so impossible to kill them and to end the map :(
TömmyLørd [FR] 19. jan. 2021 kl. 13:51 
Maybe making a small adventure or a challenge regarding that would be cool like the "Too many crates" mod Joly Wangcore played with zombies that need thinking and platforms to kill and you win when every zombie is killed
Dany 117  [ophavsmand] 19. jan. 2021 kl. 12:14 
hahaha thank you, also since this not with waves im working on another map that will be a real zombies survival :) i already released an headcrab crowbar map survival yesterday hehe
TömmyLørd [FR] 19. jan. 2021 kl. 12:09 
zombies*
TömmyLørd [FR] 19. jan. 2021 kl. 12:09 
"How many zombioes do you want ?"

Dany: "Yes !"

A really nice mod if you are into zombiefest like me ^^
Dany 117  [ophavsmand] 18. jan. 2021 kl. 13:53 
Ive fixed a couple things today and added player clip around the map so you wont be trown or be abble to go out of map now, note that i didnt find the zombie that goes out of map yet! When i do, it will be automaticaly updated
All Thriller No Philler 17. jan. 2021 kl. 23:59 
This is weird. Could do with a victory condition of killing them all, and maybe a couple spawn waves (make use of those cargo blast doors opening)
Dany 117  [ophavsmand] 17. jan. 2021 kl. 10:46 
okay, will be fixed when i have time

Taktyczny Glazurnik 17. jan. 2021 kl. 10:42 
yes 1 zombie spawned under the map for me too, i think under the helipad itself
PRC-MXYLR 17. jan. 2021 kl. 7:42 
Good idea, but I suggest you to put those weapons at the same position as multiplay mode, well I think in this place it should be a satchel, but it is a gluon gun ammo without gun, and then (load quicksave)
Dany 117  [ophavsmand] 16. jan. 2021 kl. 10:38 
thats not a huge problem tbh..i can look into it tough
Magolor 16. jan. 2021 kl. 10:21 
One of the zombies spawned under the map lol
Dany 117  [ophavsmand] 16. jan. 2021 kl. 9:43 
thank you, thats prob your computer because i dont get any lag at all, also alot of npc can make some pc lag
pigmich 16. jan. 2021 kl. 7:48 
Lag, but I like it
Dany 117  [ophavsmand] 15. jan. 2021 kl. 18:19 
thank you my friend :)
Zzzonked 15. jan. 2021 kl. 18:16 
Magnifico :heart:
Dany 117  [ophavsmand] 15. jan. 2021 kl. 16:04 
holy fuck i cant imagine how hard this would be.. i guess no one would want to play it if i do that haha.. but if youd like a map with crowbar survival only i could make something for it :)
TheoRex 15. jan. 2021 kl. 16:03 
if you only had a crowbar then it would feel like a battle with a small chance of winning
Dany 117  [ophavsmand] 15. jan. 2021 kl. 14:29 
Yeah maybe on another map, this is one was meant to be like this (no waves only cleanning the area), but i was thinking about a survival map but it wil be bigger than this
humanf 15. jan. 2021 kl. 13:19 
You could make this into a survival map, like how l4d does it. (One wave spawns humans, the next wave spawns xenians, with them being stronger and more difficult as you go through the waves)
Dany 117  [ophavsmand] 15. jan. 2021 kl. 12:04 
arlight then i may do something for that :) not sure how many time it will take, because i have another campaign and an hd project textures for black-mesa on the side
CrackISwack! 15. jan. 2021 kl. 12:01 
i don't mind, more funner the better. Bring in the armies with the new map!
Dany 117  [ophavsmand] 15. jan. 2021 kl. 11:45 
thanks, and yeah thats a good idea, well this map i can buff the zombi if you want, yep i could do a map were you have to defeat an army of grunt and tank etc, but i will make another map, since this is to small of a map for it, thats why i used that one for zombie hehe
CrackISwack! 15. jan. 2021 kl. 10:24 
any chance for a specs ops mode? zombies are too easy, how about a map full of Soldiers, Apcs, Helicopters, and tanks? now that would give players hell.
Louis - (pez) 15. jan. 2021 kl. 9:11 
nice map