Ravenfield

Ravenfield

Magazine System v.2 [ea26]
162 kommentarer
Letzplayosaurus 21. sep. kl. 9:33 
mod completely broke today, it now reloads in an infinite loop taking up all your mags
Letzplayosaurus 19. sep. kl. 13:47 
magazine limit is bugged, resupply boxes give you an infinite amount of magazines
xfadedlover 2. juli kl. 22:59 
@ExphiniT yeah me too i got that problem too maybe someday in the future this mod will make it compatible with Armor plate system,but so far this mod is amazing just need a little bit touch so it can be more better :GDEasy:
Seronomy 30. maj kl. 14:35 
the magazines are covered up by the new HUD, moving them a bit up would improve this mode by a million!
BootlegTheMagician 1. sep. 2024 kl. 22:17 
@SoloLink2352

because you're out of ammo
Echo-2352 5. apr. 2024 kl. 8:11 
I can't stop reloading
Atroia 10. dec. 2023 kl. 0:09 
Can't shoot after reload.
PhantomBravo 21. nov. 2023 kl. 21:06 
Can there be a way to retain the default spare magazine amounts for each weapon instead of having to set them to a single constant number? An LMG would logically carry fewer spare mags than an assault rifle.
ExphiniT 24. sep. 2023 kl. 17:13 
If you use armor plate system, whenever you use plates, your primary weapon loses all of its mags. It gets pretty annoying, so it would be great if you fix it :)
denouementium 28. juli 2023 kl. 21:37 
Will you change the magazine HUD position for EA27? Also the HUD of EHADS2
Cat Daddy 1. juni 2023 kl. 17:37 
It's broken since the new update.
goosboi 13. maj 2023 kl. 21:06 
i cant reload...
Wildman Eli 27. nov. 2022 kl. 12:03 
i think there is already one like that
there is also night vision in the vanilla game
Darki 26. nov. 2022 kl. 17:37 
You are probably not going to make it,but could you make an realistic night vision mutator?
Gopnik406 8. okt. 2022 kl. 20:56 
Does it work with EXTAS?
.::ZeroTwoKawaii::. 11. sep. 2022 kl. 9:21 
Can i give more mags to bots with this?
SoveFæsken 9. sep. 2022 kl. 7:27 
for non mag weapons
SoveFæsken 24. aug. 2022 kl. 6:47 
it removes a mag if u use the tactical kit or the player armor

u should add a blacklist tab that would save my life
rodritico121212 2. aug. 2022 kl. 13:52 
does this mod have it's own hud?
Enaxity 13. juli 2022 kl. 11:02 
how do i select a specific magazine i wanna load? died because my guy loaded the mag with only 1 bullet left instead of the one with 23 left.
Emu 3. juni 2022 kl. 16:25 
belay. clearly didnt read the description about cartridge based weapons
Emu 3. juni 2022 kl. 16:24 
for some reason the mod isnt picking up on anti vehicle weapon ammo counts
T h e A M a n 10. maj 2022 kl. 19:24 
Hey, can you add an option to hide the magazine icons in the corner, so it can work with other hud mods?
liutus 10. maj 2022 kl. 6:00 
This mod is very cool and i'm not too familiar with modding, but maybe it would be possible to calculate the amount of magazines by dividing the ammo count by the amount of ammo in the gun at the start so that you wouldn't have to use the same amount of magazines for every gun if you decide to switch mid round. This is just a suggestion, but I think it would really improve this mod.
shmoke 2. maj 2022 kl. 11:44 
I'm pretty sure this doesn't work with MilSim HUD :missing: rip
denouementium 1. maj 2022 kl. 20:58 
Will you add a way for individual users to disable particular weapons in the future? Just like the class script, we can manually eliminate the problem that shotguns and bolt action rifles are not applicable to the magazine system.
Wildman Eli 19. apr. 2022 kl. 12:05 
yay
Sunny 19. apr. 2022 kl. 4:14 
EA 26 Update let's go!
Eggy 10. apr. 2022 kl. 7:53 
@Letzplayosaurus I think that means you are playing on the wrong version, if you are on EA26, try switching to EA25, and vice versa
Wildman Eli 27. mar. 2022 kl. 5:37 
Letzplayosaurus the same thing happend to me
Letzplayosaurus 26. mar. 2022 kl. 21:35 
didn't change anything but now it says there's a file with same name already,that a bug and or how can i fix it?
yugo.  [ophavsmand] 24. mar. 2022 kl. 23:34 
@Wildman Eli press R to reload
Wildman Eli 24. mar. 2022 kl. 15:33 
i would use this but i just dont know what to press
denouementium 24. mar. 2022 kl. 5:21 
@yugoslav The white list mode can be adopted. Players can copy the weapon name and put it into the white list. These white list weapons use the original ammunition supply mode without being bound by the magazine mode
yugo.  [ophavsmand] 23. mar. 2022 kl. 1:14 
@Andbrew ah, yes, idk how to make script which will determine what class weapon belongs
Andbrew 23. mar. 2022 kl. 1:00 
They still act as magazine fed weapons.

Also I noticed there's a bug withQUick Throw mod and this, using the quick throws of grenades and equipment will decrease mag counts in whatever weapons you had. Sometimes it will remove 2 mags, sometimes 1, sometimes even add removed mags back
yugo.  [ophavsmand] 22. mar. 2022 kl. 21:04 
@Andbrew :m9beretta: always has been
Andbrew 22. mar. 2022 kl. 13:04 
Do shotguns and other bullet-by-bullet loaded weapons work now?
Wildman Eli 19. mar. 2022 kl. 13:38 
I play on keyboard and mouse and i do not know what button to press
yugo.  [ophavsmand] 15. mar. 2022 kl. 10:27 
yes, i know about it, i asked RadioactiveJellyFish to change his mod so player would take a grenade in the 4 or 5 slot, looks like he forgot to do it
denouementium 15. mar. 2022 kl. 6:31 
Thank you for your great work.
denouementium 15. mar. 2022 kl. 6:31 
I see the problem, comrade author. The principle of the Quick Throw module is to replace the currently held weapon with a new weapon (grenade with ammunition of 1). Therefore, when the grenade is thrown, the magazine will also become 1, resulting in only 1 remaining in the originally held weapon magazine. From the principle of the fast Quick Throw module, I don't think this problem can be solved, so I have to abandon one of the advanced magazine system (bullets in each magazine are counted separately) and fast throwing.
yugo.  [ophavsmand] 15. mar. 2022 kl. 5:00 
+ насколько я знаю нет такого параметра в префабе оркжия который четко определяет класс оружия
yugo.  [ophavsmand] 15. mar. 2022 kl. 4:57 
@[V]еlя дробовики и тем более снайперки тоже бывают магазинные
Falkowitz 15. mar. 2022 kl. 3:31 
Я бы сделал так, что на винтовки и дробовики использующие патроны, мод не действовал.
denouementium 22. feb. 2022 kl. 1:07 
There may be a conflict between the two in HUD position
denouementium 22. feb. 2022 kl. 0:57 
Conflict with Quick Throw you recommend
💤 r4zz4r 17. feb. 2022 kl. 14:05 
does it work with ea26? (if u put it in the desc, I didn't c it. lazy reader)
L0G1Cle55 18. jan. 2022 kl. 3:21 
wat mods u use on the first pic? pls
AmErIc@N_sAndwIch# 28. dec. 2021 kl. 1:36 
Оружие не перезаряжается,всегда пустые обоймы:steamsad: