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tell me about it.
we test our maps to death & when we publish, someone always spots some exploit.
it is because our knowledge of the intended solution works against us, while testing.
that is why we depend on constructive feedback.
their is probably not 1 good map that has not been updated.
a bit like software, in that reguard.
I'll look into this.
good map.
I definitly had an advantage here :)
however, when I watched your video, I realized I did an unintended solution in the 1st chamber.
I just fired a portal into the centre portable area, between the lights.
half a portable tile is enough to place a portal.
although a few tries is sometimes needed.
so an update to prevent this & force the intended solution is required.
apart from that, no problems.
another thumbs up :)
please try another map from my workshop:
http://gtm.steamproxy.vip/profiles/76561197979332810/myworkshopfiles/