Reassembly

Reassembly

Necrons
37 Comments
tanghao  [author] 21 Jul, 2024 @ 3:39am 
You can try to make some concentric circle designs first, get familiar with angle wedge blocks
ardensull.oo 21 Jul, 2024 @ 2:17am 
Не понятно как ставить некоторые блоки.
tanghao  [author] 21 Jun, 2022 @ 9:28am 
1, subatomic fire is more act as close rapid and accurate weapon set , but it can still can be used as main weapon set for closer and smaller ship design
2, the original factory block is replaced with teleport spawn effect . you can use F key to spawn fleet when" resurrection orb " is added to ship
starwarsguy354 21 Jun, 2022 @ 9:10am 
the mod is feeling good. i love how strong they feel. the subatomic fire seems underwhelming compared to the other 2 main weapons...but is it just me or do the necrons not have a factory block type... they can collect the resources and can sell them off to stations and other ships but it seems like they don't have a way to replenish their numbers when destroyed.
OverlandObject 28 Apr, 2022 @ 4:35pm 
Sentinels: "Are we a joke to you?"
Sanguine Sovereign 14 Mar, 2022 @ 7:20pm 
These are amazing
tanghao  [author] 4 Jan, 2022 @ 9:06am 
I'm working on the update work recently , may improve the main weapon performance and re-balance the durability and damage , may finish in 2 weeks .
Biospud 30 Dec, 2021 @ 12:36pm 
I like the idea of this mod. In practice, it seems grossly underwhelming. Even against vanilla factions, my forces get stomped into the mud. Against mod factions they get wiped off the map quickly. Necrons should be juggernauts of force. Their defensive and offensive power seems extremely underpowered for what they repressent.
tanghao  [author] 24 Apr, 2021 @ 12:13pm 
also , this mod has noclip-with ally feature , so it will never get stuck with ally ship/station :B1:
tanghao  [author] 24 Apr, 2021 @ 12:09pm 
@Sveinungr i have optimized this mod for several ways ( reduce heal particle , turret bullet fragment ,spawn drones ) .
but the most problem is that it has push close to limit of game itself , especially on block limit , there is not much to do with the risk of break curret save . maybe turn off some shade mod may help .
Icemourn 24 Apr, 2021 @ 8:52am 
@Sveinungr: I recommend joining Reassembly's Discord server, our members can help you.
Caleik7 24 Apr, 2021 @ 6:49am 
hello, i want to play with this mod but i dont understand how its supposed to be playable with so much lag... i have set physics updates per second to 30... other factions i can play fine, but when i get close to an area with this modded ships i get slow motion in game... help? also i dont think this has anything to do with this particular mod but uncaptured stations spawn on top of eachother and may cause lag also? do you know what might cause this? :pewpewpewpew:
tanghao  [author] 26 Mar, 2021 @ 5:24am 
just finish main weapon update , now gauss beam can drag enemy closer
tanghao  [author] 23 Mar, 2021 @ 1:21pm 
Bug fix . You can view progress on

https://www.anisopteragames.com/development-log/

Also I may try to fix mod in few days .
Salty Slothy 23 Mar, 2021 @ 12:49pm 
Is the game still in development? I haven’t seen an update for a LONG time.
tanghao  [author] 23 Mar, 2021 @ 12:14pm 
Maybe I could get another try to fix when game update next time:winter2019sadyul:
tanghao  [author] 23 Mar, 2021 @ 12:06pm 
The original design was pulling enemy ship closer when they gets hit , but the fragments design is almost fail to achieve that effect:steamsad:
Salty Slothy 23 Mar, 2021 @ 11:24am 
I can see that. Their damage doesn’t seem that high, I would honestly recommend lowering the impact at least for the smaller guns since for like the first two hours of playing with this mod I spent more time chasing my targets than actually killing them since the weapons just turn the enemy into a pin ball. While hilarious, bit annoying.
tanghao  [author] 23 Mar, 2021 @ 3:55am 
so thats is more balance against vanilla faction .
so mod would not be overpowered , but still capable against mega mod
Salty Slothy 22 Mar, 2021 @ 5:42pm 
The weapons seem pretty underwhelming so far. They spend more time yeeting people away from the battle than killing them.
tanghao  [author] 7 Feb, 2021 @ 10:05pm 
the needed mod is most for self-rep effect and build editor limit fix .
if you only want use necron mod as enemy faction to battle against , and the other mod is not required
REDREB32 6 Feb, 2021 @ 6:50pm 
Is it usable without the other mods?
test 29 Jan, 2021 @ 2:29am 
what a this
Hope#1243 "Salmonsüppen" 25 Jan, 2021 @ 6:09am 
Excellent creation cryptek, overlord Nemesor is more than pleased.:fearsomeaura:
tanghao  [author] 10 Jan, 2021 @ 4:57pm 
Description is on the way , there are too many works on mod build :yawning_creep:
Icemourn 10 Jan, 2021 @ 1:39pm 
Look at the images.
Richard Mc Nutbuster 10 Jan, 2021 @ 8:36am 
what does this mod contain. as the description is just ***void***
tanghao  [author] 7 Jan, 2021 @ 10:32am 
20210108 finished parts of main weapon bullet trace update .

and thanks for the steam points reward:summerghost:
tanghao  [author] 31 Dec, 2020 @ 7:49am 
XD but reassembly is already quite enough compare to cyberpunker2077
43Dice 31 Dec, 2020 @ 6:22am 
So im lolo 2345 and im downloading it because... Everyone is here (Super smash bros ultimate reference in the e3...)
tanghao  [author] 31 Dec, 2020 @ 3:13am 
description is on the ways:B1:
bcbc2425 30 Dec, 2020 @ 10:21pm 
No description is a sin
Aelois 30 Dec, 2020 @ 10:07pm 
this is a m a z i n g
tanghao  [author] 30 Dec, 2020 @ 6:27pm 
balance , block describe , main weapon fragment , ship rebuild etc
may finish alpha build in few weeks
tanghao  [author] 30 Dec, 2020 @ 6:24pm 
XD , this mod takes amost 10 months to build , and still alot works to be done .
NaCl 30 Dec, 2020 @ 3:23pm 
Great mod, Thanks!

Quite well balanced, with good strengths, and still having weaknesses,
NaCl 30 Dec, 2020 @ 3:15pm 
Question, How does the teleporter work?

Doesnt seem to activate properly