Transport Fever 2

Transport Fever 2

Real Capacity
106 kommentarer
Ganliard  [ophavsmand] 7. sep. kl. 11:21 
200% or 500% of the realistic capacity? Why would you want that? realistic is already roughy four times the default numbers.
黛玉秦文子 6. sep. kl. 17:21 
can you add 200% or 500%?
Ganliard  [ophavsmand] 16. aug. kl. 12:15 
Yes, that is definitely the reason
ahardouinter44 16. aug. kl. 2:34 
Hi ! There's a bug with a mod train that has 213 seats without the mod but 15 with it, no matter how the slider is set. Is it because the mod author didn't include all the seats, like you said before ?
Ganliard  [ophavsmand] 11. mar. kl. 8:06 
At the moment no, though I admit adding exceptions probably should be a feature of my mod
Kerbal200 7. mar. kl. 17:57 
Hi! First of all thank you for this awesome mod. I have problems with some of my modded vehicles tho. Is there any way to add exception to the specific vehicle? I looked trough files - The problematic vehicles don't have all the seats defined.. Thanks!
Ganliard  [ophavsmand] 25. jan. kl. 1:01 
It is because the author of that vehicle mod did not include all seats in the config. I am using this train myself in my games, so I will probable make a specific fix for that eventually. But it would be the best if the vehicle mod creators included every seat in the files
CATHAY PACIIC 18. jan. kl. 5:37 
seems like ur mod is not working with SBB RABe 503 (ETR 610)
Defgha 15. jan. kl. 18:10 
I finally saw the sliders. Thank you!
Ganliard  [ophavsmand] 15. jan. kl. 6:44 
When you load a game or start a new one you click "Select Options" to open the list of mods, then when you click on "Realistic capacity" the sliders should appear on the right
Defgha 14. jan. kl. 19:40 
I disabled Passenger Seats Real Capacity 1.2 but I still do not see where I can modify the capacity of each type of vehicle in game. May I know where exactly I should go to modify it?
Defgha 14. jan. kl. 19:35 
Oh, I think this mod is conflicting with Passenger Seats Real Capacity 1.2 that's why I could not see a slider to adjust.
Defgha 14. jan. kl. 19:29 
How do I adjust the slider? I do not see where I can adjust the slider in game.
maarcoos27 31. dec. 2024 kl. 9:36 
bug fixed!
Ganliard  [ophavsmand] 31. dec. 2024 kl. 4:25 
I updated the mod with a small fix. If you still experience crashes or other issues after updating tell me in the comments or in the discussions. But please do include the name of the uncompatible vehicle or the error message you get
Ganliard  [ophavsmand] 31. dec. 2024 kl. 3:49 
Does the error say which vehicle conflicts with my mod?
Vuyfield 30. dec. 2024 kl. 15:29 
Can confirm I have the same issue as the others
maarcoos27 28. dec. 2024 kl. 9:03 
Lua error. Solve it please
CATHAY PACIIC 26. dec. 2024 kl. 5:15 
Hello, seems like your latest update is causing the lua exception problem to my save game.
Don Dirkus 26. dec. 2024 kl. 1:59 
Hello, since you added the sliders, I get an error message when loading a map or save game and it freezes.
Please check your MOD again, because it was actually very good.
Please reply.
Ganliard  [ophavsmand] 22. dec. 2024 kl. 8:51 
I added sliders which allow to adjust cost and capacity of each type of vehicle (bus, tram, train, ship, plane) separately, as many of you asked. If any problems occur with the new version, tell me in the comments
Ganliard  [ophavsmand] 21. dec. 2024 kl. 11:21 
This mod counts the number of seats. It seems that the American Stagecoach only has 4 seats defined
Stonmann 27. sep. 2023 kl. 11:19 
Ok thanks! That helps :))
Ganliard  [ophavsmand] 3. sep. 2023 kl. 7:20 
It does not change the weight of the carriage, but the passengers have their own weight by default, and unless you use the mod I linked in the description, each passenger weights 200 kg
Stonmann 2. sep. 2023 kl. 21:37 
Does the mod edit the weight for carriages as well? So for arguments sake if in the base game a carriage can carry 6 people, and weighs say 2 tons, then if with the mod it can carry 12 people, is the weight then changed to 4 tons? Thanks! :)
MateKsy マテクスー 4. juni 2023 kl. 4:35 
I needed this! Thx!!
Ganliard  [ophavsmand] 1. juni 2023 kl. 0:51 
The game calculates the cost automatically, it's not trivial to override that, as I would probably have to know the exact formula that is used
SinergyX 28. maj 2023 kl. 5:19 
Use mod 2949474942 if you want the same without the cost-aspect, so far i see both are exact same code but doesnt have the price-factor.
gitbiz 7. maj 2023 kl. 16:27 
Is it just me that this mod is not working after the latest update in March?
FunGaming44 11. apr. 2023 kl. 3:00 
I too like to see a modified version so vehicle cost doesnt get changed
Sheppard 16. feb. 2023 kl. 4:04 
how is the price of the vehicles calculated ? is it possible if it has more capa its more expensive ?
Gregory_TheGamer 10. feb. 2023 kl. 5:30 
Does it matter when this mod is loaded in the priority list?
JeffFromTheIRS 9. feb. 2023 kl. 23:52 
Would it be possible to make the mod disable the game's calculation of prices? Or at least modify it to make it less hard hitting?
Ganliard  [ophavsmand] 27. jan. 2023 kl. 14:22 
The only way to add capacity to a vehicle currently would be to add the standing places in the vehicle config. The mod does count standing places, if they are defined, but for most vehicles, they are not
ItzJxnnik 26. jan. 2023 kl. 3:09 
Just to add onto my last comment.
Capacity L has a capacity of around 200 in real life but only 40 in game ;/
ItzJxnnik 26. jan. 2023 kl. 3:06 
Overall the mod is wonderful, though there is one thing that is annoying me, which is busses. With the mod the capacity is decreasing for many busses as it is only counting seats and not standing room. In some busses like the CapaCity L, the standing room is 3 times as high as the seating room in real life, resulting in a catostorphic low amount of capacity. Do you have any idea how to work around this using custom capacity inside the original mods?
Ganliard  [ophavsmand] 11. nov. 2022 kl. 0:38 
This is not a bug, this is the way the game calculates the prices
TheGreatWolf14 10. nov. 2022 kl. 21:53 
There is a pretty big bug that makes this hard to use. by allowing the other seats the price triples on each passenger car. (the 1840 passenger car went from 300k-400k to 800k - 1mil.. any fix?
Yamosu 19. okt. 2022 kl. 16:35 
Thank you! 😁
Ganliard  [ophavsmand] 13. okt. 2022 kl. 13:33 
Thanks for the comment, I'll fix it on a free day
Yamosu 13. okt. 2022 kl. 7:33 
There appears to be a bug/conflict with this mod and the following mods:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2847134313
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2464494853
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2848518444

Error (taken from one of the comments):

Error message: error: H:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2332214931/mod.lua:123: attempt to get length of field 'loadConfigs' (a nil value)
stack traceback:
=[C](-1): __len
@H:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2332214931/mod.lua(123): v
@res/scripts/mod.lua(99): origApplyModifiers
@H:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1962843709/res/scripts/eatglobal/mod.lua(171): ?

**************************************************

Is this something you could look into at some point please? I love this mod but I'd like the APT one running too and have them play nicely together.
flyrobot27 9. okt. 2022 kl. 10:48 
Thanks for your work mate
Ganliard  [ophavsmand] 8. okt. 2022 kl. 12:04 
Not yet, I am still working on it
flyrobot27 8. okt. 2022 kl. 11:59 
@Ganliard did you manage to find the issue? Or do you want to have more information?
Ganliard  [ophavsmand] 7. okt. 2022 kl. 9:52 
It works with almost every vehicle mod
coldo121 7. okt. 2022 kl. 6:48 
What mods does this work with precisley?
Ganliard  [ophavsmand] 17. sep. 2022 kl. 2:03 
Thank you for the comments. I'll try to fix these bugs
flyrobot27 16. sep. 2022 kl. 13:05 
This mod seems to be miscounting seats on several vehicles such as this:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2855857829

or this:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2790688192

The number of passengers are significantly less than what is defined in the models/model lua file.
jdenm8 15. aug. 2022 kl. 2:05 
An FYI, there's an assumption made on line 119 of mod.lua where if a compartmentsList exists, that there must be a full structure within in it. If it's empty, like in apt_s_power_car.mdl in https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2848518444 , then the game CTDs when your mod tries to iterate over it. (Urban's Lua implementation is wrong and halts when you try to do access a nil object. The Lua spec says the access should just return zero.)

Some if statements to double-check that a complete compartmentsList struct exists before trying to iterate over it would fix the issue.

The issue in that other mod is getting fixed as I have contact with the creator, but that's not always going to happen.
Pizzaguy 22. juli 2022 kl. 9:43 
thanks