Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Awesome play through mate, really enjoyed watching that. Methodical and tactical. Will add it to the mission description and video link after work today 👌
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2364613402
Custom built town in Malden's Airport.
CQB Environment with lots of cover, furnished interiors for extra immersion, and interior+exterior patrolling enemies.
Methodically clear every building and room and prevent an execution, or don't.
- Added a "Skip Time" function to a laptop on the briefing table. You can now skip forward by 3hrs at a time by hitting the addAction via the laptop.
- Added a second V/Arsenal Container to the staging area.
I personally dislike not being able to customise my loadout in any game, so I always have that virtual arsenal box somewhere close by.
@Tommy hahaha go hard bruv
How To Launch Mission Solo or LAN :
- Go to Multiplayer
- Server browser
- Host Server
- Type in server name, # of players, password
- Choose map on left (Stratis in this case) and the mission "CQB_Destroyer.Stratis" on right.
- Hit Play
??
Mission will feel much better with staged triggers for each new section you enter.
This will prevent enemy rushing you through the ship as @Express Raider noted below.
Ah no mods for graphics. Just editing the screenshots in photoshop afterwards. Adding depth of field, colour grading etc.
I found AI team mates just fall through the ship floor or get stuck on invisible obstacles.
All the best in boarding and breaching ✌️
Anyway I’ll go back in see if I can adjust some paths maybe remove a few AI.
Thanks for taking the time to try it out. Much appreciated mate ✌️
I guess this is the limitation of Arma, which AI can clip through doors and walls. Anyway, I like this mission, although I like the killerbox more :D
Cool mission, or I'm sure it is once I make it there. I'll keep trying.
Just trying something different here. Arma AI clip through walls and floors at the best of times. It’s a miracle they stay on the ship at all 😅😅
Still, a very fun scenario!