Rivals of Aether

Rivals of Aether

Iron Man
31 則留言
pep 9 月 17 日 上午 6:10 
this legitmently my favorite mod here tysm
Sufficating 2024 年 9 月 12 日 下午 11:27 
What part of invincible iron man didn't you understand
R3Verse 2024 年 3 月 9 日 上午 8:02 
F-tilt basically combos into itself on heavy characters. If you know what you're doing, you can string together some insanely long combos that more than make up for the low damage output on individual moves.
Bourque78 2024 年 2 月 24 日 上午 4:34 
"Just the arm? What...can't afford the rest of the suit?"
Pichu75Playz 2023 年 11 月 18 日 下午 7:46 
bro could use a buff, maybe more damage and less end lag
tuenis 2023 年 10 月 15 日 下午 7:15 
Only thing ima ask for is buffs hes a little weak.
Budgy 2023 年 10 月 6 日 上午 3:30 
only down side of this character is the low damage, could use a buff :steamthumbsup:
Blitz_St0rm 2022 年 5 月 28 日 下午 12:41 
Hey, I been wondering if I help make some codifications to the character along with some re-spriteing
MSU_the_first 2022 年 2 月 20 日 下午 12:24 
you should create a spiderman character
Haunted SquidMann 2021 年 11 月 20 日 下午 8:33 
LIGHT PUNCH
MEDIUM PUNCH
LIGHT KICK
HEAVY PUNCH
OverlordKenta 2021 年 10 月 24 日 上午 9:15 
you wanna learn how to do a mf infinite?
Sgt. Bread 2021 年 9 月 18 日 下午 10:36 
I hope someone makes both Daredevil and Ant man playable
Moving_profile 2021 年 6 月 4 日 下午 4:22 
Neutral special is kinda overpowered
Endskyer 2021 年 5 月 9 日 上午 11:55 
next can you make superman???
FluffyShaped 2021 年 5 月 7 日 下午 7:46 
I need a batman...
Xenon 2021 年 3 月 15 日 下午 8:08 
which skin is the infinite skin?
smashmallow101 2021 年 3 月 4 日 下午 2:29 
you wanna learn how to do a f***in infinite?
Rumi 2021 年 2 月 5 日 下午 5:28 
oof, nvm nair is fine, but up air, down tilt, down special rocket, up smash, and up special do have mixels
Rumi 2021 年 2 月 5 日 下午 1:05 
ok so the animation is a lot better, though it seems I missed more mixelated moves such as fair, bair, nair, and probably some more, Still this version of iron man is pretty sick so congrats on making this :)
Rumi 2021 年 1 月 31 日 下午 7:13 
I love the mod you've done and the sprites you created for this character, one note I have is that dair could use a touch up in animation, it could use more over shoot since the end lag looks pretty stiff, another note is that dair's laser effect should be upscaled to match the base sprite's since it looks off when seen in game, still despite that I love the work you've done on this iron man
Ballistic Boo 2021 年 1 月 26 日 下午 7:21 
A few nitpicks:
1. Some hitboxes look awkward, mostly on laser moves
2. Nair and Uair are borderline useless since they do no knockback
3. Uspecial looks kinda weird, maybe make a rocket trail come out of it like how he flies in the movies
4. More alts would be nice, a metallic silver for War Machine, red white and blue for Iron Patriot, maybe skins based on other avengers
Other than that, great character, I really like the resprite!
Seeetly  [作者] 2021 年 1 月 17 日 下午 9:16 
Thanks again @Bucketman :A:
Bucketman 2021 年 1 月 17 日 下午 8:16 
If I really had to nitpick I think forward air sends a bit far at high percents, and his side special does kill very early. I know it has quite a long startup but there are guaranteed situations in a match he could pull it off and kill quite early, so I would think to half the knockback and change the damage done to 12, maybe? The final thing is his recovery sends him very high up. Considering he can walljump afterwards (and most characters can walljump in the middle of their recovery, for reference) he goes very high up. I don't mean to be bugging you about it but those are the only problems left I can see for him. Thanks for making the first decent Marvel rep!
Bucketman 2021 年 1 月 17 日 下午 8:06 
No problem!
Seeetly  [作者] 2021 年 1 月 17 日 下午 4:43 
I read your feedback and I just released a new version of the character, Thanks @Bucketman :greenslime:
Bucketman 2021 年 1 月 17 日 上午 4:14 
I feel like neutral air should have a bit more ending lag, and forward air should have a little less damage, but more hitstun. His back air comes out really fast and I feel like it should be telegraphed a little easier, add in some inbetween frames. His back air sends really really far and there's not much you can do to avoid death after getting hit with it. And finally, his up air sends very far upwards and despite the multiple hitboxes, only connects one which feels a bit odd to me. Maybe have them all connect with reduced damage and the final hit sending the farthest?(But not as far as it is now.) Also, it comes out very fast and it's not very readable. That's all the feedback I have to give so far, but the sprites look nice and it's a good attempt at balancing this character. I hope you get around to making some changes in the future, he feels really fun!
Bucketman 2021 年 1 月 17 日 上午 4:14 
This is actually a surprisingly good character! However, I would recommend some changes. First of all, his up tilt's hurtbox sprite is misplaced a little bit, should be an easy fix. His ftlit is really weird in the sense that he moves forward jarringly and it looks very odd in gameplay, I suggest maybe moving the sprite backwards a bit, as it has a pretty long reach. It also sends really far for an ftilt. His jab comes out wayy too quick and I recommend adding at least a second hit. His dash attack sends a little far for comfort, too.
CharlieBento2K3 2020 年 12 月 29 日 上午 9:42 
Elec Man will be perfect
Lordchungass 2020 年 12 月 28 日 下午 11:08 
"yo you wanna learn how to do a FUCKEN INFINITE!"
-Iron man
λ boss of this bone zone λ 2020 年 12 月 28 日 上午 9:45 
Despite the fact on how many issues I've found with the earlier version, it was definitely more fun than the current one. Could you maybe release the older version as a separate character please? Holy crap it was fun.
groose 2020 年 12 月 22 日 上午 3:21 
well... someone would say that anyway, so....."LIGHT PUNCH! MEDIUM PUNCH! LICHT KICK! HEAVY PUNCH!"