XCOM 2
Council With A Chance of Resistance Ops
9 kommentarer
Falkeministeren 21. juli 2021 kl. 10:42 
Are you going to fix the issue with the Chosen Spawning? I am unsubbing untill it is fixed. I do love your mod though, i restart alot because i mod my game like crazy, so it is nice to not have to be forced to play the same misisons over and over every time i restart.
mynameactually 18. juni 2021 kl. 4:39 
Safe to take out mid campaign?
Mitzruti  [ophavsmand] 23. mar. 2021 kl. 8:01 
well, uh. oops?
Flashstriker 23. mar. 2021 kl. 4:45 
Heya, so there's a bit of a problem with this mod. Turns out the Chosen are scripted to spawn on the next mission after the first Resistance Operation. I currently have Plated Armour and am working on Mag Weapons and haven't had a Resistance Operation yet, they've all been Council missions. Hence, I haven't had the Chosen spawn. Just thought you should know, I doubt this was intended haha!
Red110 22. jan. 2021 kl. 7:54 
LWOTC compibality?
Mitzruti  [ophavsmand] 29. dec. 2020 kl. 11:02 
@Valvatorez
for missions spawned by the Res Op Source, yes.
Valvatorez(Cox Cable = awful ISP 29. dec. 2020 kl. 6:04 
@Mitzurti
If I change ResOpChance = 33 to 55 the game should favor Resistance Ops over Council Ops, correct?
Mitzruti  [ophavsmand] 21. dec. 2020 kl. 19:48 
@starkiller239
This ignores the limit for the number of Res Ops. So there's no need for More Resistance Ops, but it won't cause any problems if it happens to be in your modlist.
starkiller239 21. dec. 2020 kl. 14:13 
Would there be any conflict with RealityMachina mod More Resistance Ops?