Don't Starve Together

Don't Starve Together

Skully's Sea Pack THREE
100 kommentarer
ghalooshy 30 nov, 2024 @ 13:18 
Is this still broken
Kadwin 2 dec, 2023 @ 5:21 
he's a youtuber that showcases mods @Spider
Spider 15 okt, 2023 @ 18:19 
what does "sponsored by beard 777" mean?
Rabbisk 10 jun, 2023 @ 23:25 
Wait what happend and it's still broken :(
Nononym 11 maj, 2023 @ 23:34 
what does this mod add
_Loqqu_ 30 apr, 2023 @ 4:47 
Fix it, this crashes
Jrramon 31 mar, 2023 @ 10:41 
please fix
Euphoria 6 jan, 2023 @ 3:30 
game crashes on generating, loading World
Euphoria 6 jan, 2023 @ 3:28 
mod is currently not working
pls implement fix if convenient

https://gyazo.com/a2b1e1d964e7ec3580980336e5d34690
only mod loaded client/server
juanradical  [skapare] 9 okt, 2022 @ 15:59 
Thanks for the response we just fixed the crash
Dread 8 okt, 2022 @ 23:27 
This mod breaks Webber's ability to trade with the Pig King and also crashes the game when varglets spawn.
Dęąth Viper 21 sep, 2022 @ 3:10 
Will this be updated with the 2 fixes? Would like to start my world soon without crashing :)
juanradical  [skapare] 18 sep, 2022 @ 19:17 
Do you want Wendy to be loose or something? She is like eight dudes thats fucking gross
Jitters 18 sep, 2022 @ 18:45 
What is the butthole list and why is Wendy "tight"?
Rabbisk 15 sep, 2022 @ 21:59 
when I tried to find the error in the crash log but it didn't show the error i sent you that's the one when is asks you exit the game or disable mods.
Rabbisk 15 sep, 2022 @ 21:59 
(string '../mods/workshop-2325506470/ctc/custom tech..."):198: attempt to index local 'recipe' (a nil value) LUA ERROR stack traceback:

This error may have occurred due to a mod you have enabled!
You have the following mods enabled:
"Conquer the Constant"
Vyuri 15 sep, 2022 @ 15:05 
thumbs up for butthole chart haha :maglike:
also got a crash when attacking an entity

[00:07:50]: [string "../mods/workshop-2325506470/modmain.lua"]:437: attempt to index field 'target' (a nil value)

I think just add a data.target ~= nil check to all the stuff doing that check for target in the OnAttackOther function
Dęąth Viper 11 sep, 2022 @ 12:49 
Please add compatible with Island Adventures! :(
juanradical  [skapare] 31 aug, 2022 @ 18:50 
Hey guys! We fixed the crashes caused by the new update, so the mod is safe to run again! 😊
UncleRippu 31 aug, 2022 @ 17:33 
shame the mod crashes after the new update, it looked really fun
Nebula 12 aug, 2022 @ 17:22 
Is this mod dead?
Demopls 19 jun, 2022 @ 21:49 
Mod seems to crash the game even when literally no other mods are on, client only as well
Navis 30 maj, 2022 @ 3:26 
It would be great to update this for making it compatible with the new crafting interface.
juanradical  [skapare] 22 apr, 2022 @ 11:42 
the mod is still updated in my heart
Doodle Zombie 12 apr, 2022 @ 20:25 
will this mod ever be updated??
Fleece21 28 dec, 2021 @ 5:55 
@lord skully i got banned lol but das finna
Vyuri 25 dec, 2021 @ 9:51 
dose this mode work with black death ?
Lord Skully  [skapare] 24 dec, 2021 @ 9:33 
@sharpy very based ideas, feel free to join the discord aswell
Fleece21 24 dec, 2021 @ 5:05 
hey here's some suggestion to improve the mod:
1. you should probably recommend this mod to beard 777 to gain easy popularity
2. nerf wolfgang a little bit
3. buff wormwood
4. phase 4 crabby king haha yes
5. new feature: sentient plant: it randomly spawn when plants reached next phase, it follows you like a loyal but forever, it need water and balanced humidity, can hide underground whenever low hp, stay loyal when you leave the game.
6. suspicious compost: item for boosting sentient plant spawnrate on a plant by 40, default spawn rate is 20
Lord Skully  [skapare] 19 dec, 2021 @ 16:20 
@GuyWhoKnow pretty much
GuyWhoKnow 19 dec, 2021 @ 14:43 
Are all character and food nerfs configorable?
Fleece21 27 nov, 2021 @ 1:36 
good now i can make myself suffer 200 more times than the average game
Coola101 11 sep, 2021 @ 8:52 
While the icons do block each other, you can use the scroll wheel to switch between crafting tabs as well, which should help to mitigate the issue.
Lord Skully  [skapare] 2 aug, 2021 @ 6:30 
thats true, this is an uncurable compatibility issue. For this, there is a config to turn off the gemology tab. Sorry for the inconvenience.
SockPuppet 2 aug, 2021 @ 2:19 
I'm not sure if it's been mentioned yet, but:
the Gem tab overrides/blocks the milling tab from Feast and Famine, so we couldn't make bread
Lord Skully  [skapare] 30 jul, 2021 @ 17:23 
Reap What You Soy
FourthLess 30 jul, 2021 @ 14:55 
Rwys Wormwood is the best Wormwood :}
Lord Skully  [skapare] 29 jul, 2021 @ 7:05 
In the future :steamthumbsup:
SockPuppet 29 jul, 2021 @ 2:15 
Will this mod have more extensive configuration options? I'm playing this with Uncompromising Mode so certain things I'd like to be able to switch on/off. Thanks!
Magician 18 jul, 2021 @ 9:24 
oh ok
Lord Skully  [skapare] 18 jul, 2021 @ 9:18 
Can you send a crash log in the pinned discussion or the discord?
Galaxrost 4 jul, 2021 @ 1:01 
Huh, interesting. I'll have to try out Wormwood and see how he exactly works now in the mod. :cannedbeans:
Lord Skully  [skapare] 3 jul, 2021 @ 11:49 
Don't fret, Wormwood is easily one of the most powerful characters in CtC because of a few powerful retroactive buffs.
Galaxrost 3 jul, 2021 @ 2:50 
I really think of this mod being really cool and making the game harder and interesting but why did you nerf Wormwood even more, my boy doesn't deserve it :(
Dvil 29 maj, 2021 @ 15:59 
I find this mod well working with Uncompromising mod; there may be a few compatibility issues and overrides but still makes a pretty good duo. Also with blueprints looting instead of science machines game becomes pretty challenging and interesting as you have to actually spend time collecting, fighting strong monsters with just a spear while keeping in mind that time is short.
Compatibility extension between those would be cool.
Lord Skully  [skapare] 29 maj, 2021 @ 15:35 
By configuration, you can make it so all RoT sea-related crafts require the think-tank to craft. This is to clean up the tabs for those who do not use seafaring each run. With the setting on, it's still in the survival tab but requires the think tank. If you turn the setting off it will be just like it is in vanilla
Kronny 29 maj, 2021 @ 10:13 
With this mod, where is the sea fishing rod on crafting tabs??
Lord Skully  [skapare] 28 maj, 2021 @ 11:51 
I see the issue, give me two minutes :steamthumbsup:
Dvil 28 maj, 2021 @ 11:49 
Edit: Turning Worldgens lets it load but isnt it the major gameplay change?
Dvil 28 maj, 2021 @ 11:36 
Yo, no matter what i cant start any world with that mod enabled.

[00:11:10]: Mod: workshop-2325506470 (Conquer the Constant) Loading modservercreationmain.lua
[00:11:10]: Mod: workshop-2325506470 (Conquer the Constant) Mod had no modservercreationmain.lua. Skipping.
[00:11:23]: loaded mod_config_data/modconfiguration_workshop-2325506470
[00:11:30]: [IPC] Received DST_Master Starting signal !
[00:11:30]: [IPC] Received DST_Secondary Starting signal !
[00:11:32]: [IPC] Received DST_Master WorldGen signal !
[00:11:32]: [IPC] Received DST_Secondary WorldGen signal !
[00:11:34]: [Error] Dedicated server process terminated prematurely.