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Laporkan kesalahan penerjemahan
his dash attack is a charge that just reflects any projectile, he can chain his dair repeatedly and even suicide w/ it with the caught opponent getting priority, meaning he can SURVIVE it. if ANY attack from his three hit neutral attack combo lands you're guaranteed to eat the rest of it. stuff like that
it is ABSURD how just unstoppable he is and he's INSANELY agile for a heavyweight
Okay so I tested this more: It's not Final Smash, it's rune N haha. It happens with moves such as FAir as well.
It should be fixed though, so I'll update him soon!
When reporting bugs, context is important haha. I used the final smash the other day with no problems, so no idea what you did to cause that!
If you play Abyss mode and select the A and N runes you can basically make a NUKE WITH MORSHU'S BOMBS AND IT WAS SO FUNNY
this is a joke comment however i do like setting combos with morshu
Just hold right/left and taunt!
With most of the characters we like to reference the original game over the YTP stuff, but we still like to represent both! Besides, no harm done making Morshu do some funny stuff, haha.
Thank you, that means a lot! I'm glad to hear you like Morshu, and glad to hear you checked out the rest of the roster as well too, haha. They're all similar quality and all of them still receive updates!
More to look forward to in the future as well obviously, haha!
As for your feedback, I can consider some of it (although not much is planned for now). About FTilt and DAir though:
FTilt is pretty strong, but it does send you at angle 40/45, which is pretty standard. It shouldn't kill you too early, but even if it does then you should be sent pretty high up if you DI inward due to its angle. So you might not be DI'ing it correctly?
For DAir, challenging it can be a bit hard as you have to react somewhat quickly, but it is negatively disjointed since you can hit Morshu's legs and the grab hitbox only covers his stomach, so your character won't need any vertically disjointed moves to beat it. Attacks that move the character and can travel with an active hitbox can be a bit hard to challenge in particular though, so that may be why you're having trouble stopping it.