RimWorld
Carousel
305 opmerkingen
Mlie 16 nov 2024 om 10:32 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3366932610
Hope it helps anyone!
Stellar ❤️💙💛 21 okt 2024 om 6:32 
1.5 please
AnalyticalFireball 12 okt 2024 om 1:41 
1.5?
Ascythian 10 okt 2024 om 19:11 
If you could update this to 1.5 @zethrith then it would be great, thank you.
秋月辰 15 sep 2024 om 11:33 
1.5PLS!!
RAD EMERALD 18 jun 2024 om 3:18 
pls 1.5!!!!!
submeg 8 jun 2024 om 1:57 
Would love to be able to use this in 1.5
jimmyal 14 mei 2024 om 2:49 
does anyone know if this works for 1.5?

please update when possible.
Sithgrim 5 mei 2024 om 20:29 
No rush or anything but wanted to voice interest in a 1.5 update.
Pyrous Red 15 apr 2024 om 22:46 
Any chance this will be updated to 1.5? Or has it been abandoned/moved to github or something?
Öracle™ 15 aug 2023 om 1:08 
using 1.4, it doesnt work. just gives a compass. nor gives any detail in option menu
Giggles 4 jun 2023 om 5:32 
Just broken, keep away
Bane882266 4 jun 2023 om 3:18 
You know what I'll join you space communists here we come.
RandomEdits 3 jun 2023 om 22:56 
@Bane882266 This is why we have the Dark Mechanicum! Know what? Screw you! I'm defecting to the Tau! See ya never loser!
Bane882266 30 apr 2023 om 8:47 
Impressive...You wait until the emperor hears about this heresy!
Incursion 10 dec 2022 om 10:34 
Thank you very much!
ArmoredStone 8 dec 2022 om 11:03 
@zetrith you are amazing! :D thank you for blessing us with your time and attention
Proxyer 8 dec 2022 om 8:47 
Wow! Thnak you for update works!
zetrith  [auteur] 8 dec 2022 om 6:03 
Updated to 1.4
ArmoredStone 22 nov 2022 om 18:22 
Definitely need this in 1.4 if anyone is willing to update it :s
submeg 22 okt 2022 om 0:33 
Does anyone know if this is working in 1.4?
Art 16 okt 2022 om 18:19 
There is a bug in this mod that spam the logfile in \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
Mine is over 50GB big.

It seems to slow down the whole game a lot.
ReyRiz 22 sep 2022 om 6:00 
haha camera goes spi-i-i-i-i-i-i-i-i-i-i-i-in
Kowhaifan 10 jun 2022 om 23:44 
completely breaks my game, when this mod is active my game WILL NOT START, it will be stuck on "not responding" until i shut down the game and unsub from it on steam
Vanilla Gorilla 7 jun 2022 om 4:42 
you are the GOAT for making this, my adhd ass was gonna have a fit if i had to have a sideways facing throne room.
Mini Waz 8 mei 2022 om 8:55 
I am having a massive bug.

My game suddenly turned all grey, so you can't see anything, but if you rotate the camera back to the original position the game returns back to normal.

But if you rotate again, the entire screen fills up with a massive grey screen.
ArmoredStone 7 mei 2022 om 9:50 
OMG this mods amazing. Literally game changing!!!
TrevThor 10 apr 2022 om 3:46 
map sometimes dissapears when rotating but not for the center of mass dot for pawns, pls fix?
Kingfuzzbut 16 mrt 2022 om 16:04 
No.






Five stars.
PGMP 4 feb 2022 om 12:52 
@zetrith - It seems that the mod messes up with the ropes attached to animals while you use the caravan spot :)
Is not game breaking but could be fixed i guess.
Thank you so much for the mod ! :lunar2020hearteyesrabbit:
Bill Zerkeley 27 dec 2021 om 18:22 
Any chance you can get this to work with Dubs Mint Minimap?
bre1v1k 28 nov 2021 om 10:59 
gold
Cat Kraken 19 sep 2021 om 19:17 
nvm just uninstalled and re installed and it fixed sorry for the trouble
Cat Kraken 19 sep 2021 om 19:15 
so uh idk whats wrong with my thing just uh well idk what i did, i got up and when i sat back down i accidentally tapped something and numpad never worked for me just now its stuck cause like i said before my numpad doesnt move it
VelxraTV 12 sep 2021 om 0:25 
I am getting this infinite running error. It just repeats forever.

NullReferenceException: Object reference not set to an instance of an object
at Carousel.Util.CarouselComp (Verse.Map map) [0x00000] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at Carousel.CurrentViewRectPatch+<>c__DisplayClass2_0.<Postfix>b__0 (Verse.IntVec3 c) [0x00017] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper delegate-invoke) System.Func`2[Verse.IntVec3,UnityEngine.Vector3].invoke_TResult_T(Verse.IntVec3)
at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].MoveNext () [0x00048] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
VelxraTV 12 sep 2021 om 0:24 
at System.Linq.Enumerable.Aggregate[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`3[T1,T2,TResult] func) [0x00023] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Carousel.CurrentViewRectPatch.Postfix (Verse.CellRect& __result) [0x00038] in <5209ca1ac8f9417c9b95d2214b28b08e>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.get_CurrentViewRect_Patch1(Verse.CameraDriver)
at Soyuz.Patches.CameraDriver_Patch.Postfix (Verse.CameraDriver __instance) [0x0000b] in <8e48ed8f26724c519ec94e4e8cabd772>:0
at (wrapper dynamic-method) Verse.CameraDriver.Verse.CameraDriver.Update_Patch1(Verse.CameraDriver)
(Filename: <5209ca1ac8f9417c9b95d2214b28b08e> Line: 0)
VelxraTV 11 sep 2021 om 3:22 
really love this mod. it has its quirks at times. but otherwise fully functional.
Phat 27 aug 2021 om 14:11 
Anyone playing with Combat Extended see the colonists aiming guns the wrong way visually but still shooting correctly? Anyone know of a potential patch / fix? Thanks. :)
iqaruS 15 aug 2021 om 18:15 
This mod together with the tree perspective mod is fantastic
Daemonjax 11 aug 2021 om 14:24 
Pretty amazing. Doesn't affect performance at all and works perfectly.
Vitmax 11 aug 2021 om 13:49 
Thanks!
zetrith  [auteur] 11 aug 2021 om 12:12 
Should be fixed now
Don't Farm Me Thanks 11 aug 2021 om 11:55 
I'm getting the same error as the user below. I don't think it has anything to do with the coding. And has everything to do with you violating the law. NOW PAY WITH YOUR BLOOD!
Vitmax 11 aug 2021 om 3:03 
hello i have this bug using your mod:

Could not execute post-long-event action. Exception: System.MissingFieldException: Field 'Verse.StaticTextureAtlas.group' not found.
at (wrapper dynamic-method) Verse.GlobalTextureAtlasManager.Verse.GlobalTextureAtlasManager.BakeStaticAtlases_Patch1()
at Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_3 () [0x0002d] in <00638943358e4807bd44cd7bc8f572da>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <00638943358e4807bd44cd7bc8f572da>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Entry:Update ()
Violet_Jester 4 aug 2021 om 16:07 
stop you're breaking the law
ChessMcCheese 13 jul 2021 om 13:59 
@MeowingInsanely Please check the mod settings
mkultra victim 6 jul 2021 om 3:52 
delete this please
MeowingInsanely 8 jun 2021 om 10:24 
Can we move the compass? It's too large for my fully-packed hud
Ghoti 5 jun 2021 om 16:28 
this remind me of dst
Reaper137 4 jun 2021 om 21:30 
I agree with Excel.exe LOL