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Rapporter et oversættelsesproblem
nice mod btw
Having a whetstone and a tactical tomahawk, light is there, a table, none of the weapons in my inventory show as available in the ingredient lists...
I assume it's not an issue with this mod, since I have the same issue with 'Rain's Blades' mod.
It seems a weapon model modified in Build 42 is causing the issue. I’m not sure, but maybe the game loaded Build 41 file due to a glitch. I’ve updated the mod based on this hypothesis. Hopefully, this resolves the issue.
I dont know what happened but now it is floating in my character´s head (unequipped) and the attack animation changed to like a golf play or It looks like you're sweeping the floor...and I died.
I guess you've encountered an error that I've already fixed. It's possible that the mod wasn't updated due to a workshop issue. Could you try unsubscribe this mod and then subscribe again?
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1704)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:579)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:629)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:572)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:558)
:(