Call of Duty: Black Ops III

Call of Duty: Black Ops III

CELLBLOCK
32 comentarios
Rhyythm 11 MAR 2021 a las 16:34 
Hey there, so I've been on the workshop and found a 8 player grief mod that works. Small suggestion, how about you make a copy of this map to place all of the Cellblock grief perks in place? (yk. PhD & Mule Kick in the spawn room. Change the player spawn to the LCAR) This would make it so much fun, not only as the 8 player grief experience but even as a survival map to play without Jug just as cellblock was intended! :)
Vladimir Lemon 16 FEB 2021 a las 14:09 
I absolutely love this map but I have found a glitch, if you go to where Jug is and turn left and jump towards the wall, you can stand on the edge.
dennis 🇬🇸 22 ENE 2021 a las 2:05 
can you please optimize this to run on my sandwich maker?
ahmed5186 19 ENE 2021 a las 11:56 
The brutus that spawned in at round 8 made me shit myself! I had my volume down ad didnt hear him spawn
dalek 6 ENE 2021 a las 22:15 
1 request please add the bottle to the 1st room and when players press the use button f or x with controller it players johnny cash rusty cage and that it can be replayed as much as players want. please add that it would be soo awesome. other than that very well did remaster of that area.
Gaemers 1 ENE 2021 a las 11:12 
can you optimize this to run on windows95?
rabbet 31 DIC 2020 a las 2:16 
Having trouble running this on my gameboy colour any advice?
Keiynu 29 DIC 2020 a las 20:02 
Also for strategies I would recommend either camping by Juggernog or training in the Cafeteria (Acid Trap room).
Keiynu 29 DIC 2020 a las 19:59 
Made my first YouTube video on this map: https://www.youtube.com/watch?v=WBHmA0E9Quc (gave proper credits in description).

Definitely worth playing, ran into no bugs whatsoever & it even has a working Vitrolic Withering Wonder Weapon. It also features the Thundergun, Raygun Mark II, Brutus boss, lots of Perk-a-Colas & working traps.
Ropomopo8 28 DIC 2020 a las 23:03 
Camping jug with AN-94 and PPSH with turned is the infinite round strat
shoshuajort 26 DIC 2020 a las 14:55 
can i get a port for this on heartbeat sensor??
Lil Ram$ay 26 DIC 2020 a las 13:41 
Is it possible to play this on the 3DS?
Darko 26 DIC 2020 a las 12:14 
can this be updated for ps1 support???
Vinecars 24 DIC 2020 a las 16:29 
can this run on my Iphone 3
johnjameskonkus4 24 DIC 2020 a las 11:50 
ya know what for you people runin windows 7 and xp do your self a favor throw that shit out and buy your self somethin nice ok
Mr. Something 23 DIC 2020 a las 20:14 
can it run in Crysis
nitro66 22 DIC 2020 a las 21:29 
can you optimize this to run on a samsung fridge?
guh 20 DIC 2020 a las 16:08 
is it compatilbe with mac
ANIQUILAROJOS777 19 DIC 2020 a las 15:44 
can you make it runable for win 7?
Devil Might Cry V 18 DIC 2020 a las 21:33 
Possibly add the OG models with fixed face variation?
AK1NG09 18 DIC 2020 a las 13:05 
here is my solo run: https://www.youtube.com/watch?v=BbsuWDH7EIc Awesome map mate very good detail had no issues look forward to future creations
Alfe5 17 DIC 2020 a las 15:32 
I found a "glitch" with the map. The door with a pile of skulls next to the warrden's office box spawn is non solid and you can run straight through it to what looks like an unfinished room. Is this a future secret or something?
ItsCS117 17 DIC 2020 a las 10:36 
glad the headshots got fixed. this is actually a solid remake.
Mylzers 16 DIC 2020 a las 23:03 
Personally I really really like this map I think if you added the shield to the map and fixed the glitch in my vid it would be perfect for high rounds here’s my full play through https://youtu.be/6BgzJqDcDfE
。◕‿‿◕。JesseeGftw 16 DIC 2020 a las 10:15 
to me this is just a solo version of grief mode i do like the map the hits are a little messed up but feels like grief more then normal mob
MeikaiX 15 DIC 2020 a las 22:27 
Zombies are immune to headshots, that's the only problem I've experienced; besides that, it's a good map and it's really chill. Good job, man; much love to you.
Main Street Electrical Parade 15 DIC 2020 a las 22:13 
Awesome! Should be played with the grief mod then we got ol cell block from bo2!
SoupestGlobe 15 DIC 2020 a las 20:38 
Great mapping, but please fix the weird hit scan problems
bluesman425 15 DIC 2020 a las 12:22 
Conn6 has a point. The hits are way off. Even with insta-kill, you shoot them point blank and it registers as a miss. I quit after 5 rounds since there was no point in playing if you can't kill them.
ItsCS117 15 DIC 2020 a las 11:38 
Music slider doesn't affect the round 1 music.
ItsCS117 15 DIC 2020 a las 11:33 
found a few bugs in my 1st playthrough:
- There are floating dirt smudges in the barrier windows
- The bridge and outdoor details are low polygon (and even disappear when you look in certain angles) at full graphical settings.
- you can see floating objects in various areas of the map
- the windows on the exterior (in the spawn room) are missing but the light still appears as if its present.
- Looking in the solitary confinement doors causes the map to disappear.
- The objects at the warden's house & lighthouse area are low polygon at full graphical settings

I love the BOTD continuity details outside the warden's office, i think this map does need a few more details to be a faithful remake such as atmospheric sounds and tune ups to the bugs I mentioned
BritishPie 15 DIC 2020 a las 11:10 
What crew does this use? This looks incredible :0