Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
the only issue is the way it detects entities makes it so hitting any kind of map trigger will detonate the grenades, so you'll frequently shoot a grenade and have it just blow up on seemingly nothing
I wonder if you could turn Vile's Shoulder Cannon into a weapon based on this with the weapons from Maverick Hunter X?
https://youtu.be/aEEH5XUXIeU
He also has a shoulder laser exclusive to His boss fight as X that could also be made into a weapon.
https://youtu.be/AZnTlR275nM?t=823
eq_giveonspawn 0, try this
Already, type eq_bombswap 1 in console
Also:
- eq_nextbomb -- Next bomb
- eq_previousbomb -- Previous bomb
- eq_firebomb -- Fire selected bomb
Yes I got bombs to use this with.
Do you have any bombs installed (like grenade)?
"[Equipment Launcher] lua/autorun/sv_eqlaun.lua:42: attempt to index local 'bomb' (a nil value)
1. FireBomb - lua/autorun/sv_eqlaun.lua:42
2. func - lua/autorun/sv_eqlaun.lua:84
3. unknown - lua/includes/extensions/net.lua:32"
What guns?
bind key eq_firebomb
the command depends on what bomb you want to use