Kenshi
Sage Steeds - Rideable Bull Race BETA
340 Comments
Guerrero Drogon 22 Sep @ 8:03pm 
Someone knows how to fix the legs disappearing when using samurai clothpants? kinda a dealbreaker when using this wonderful mod
skylars8311 16 Sep @ 8:07pm 
HEY CATTRINA I THINK I HAVE AN IDEA..... MAYBE TURN THE SADDLES INTO CHAIRS? SO INSTEAD OF CARRYING(wich enables ragdoll) make it a sit animation. just an idea i dont know much about modding but i think this might fix your flailing arms problems
Nemús 9 Aug @ 9:16pm 
what I must do if my Bull did lost a Leg? the common replacement of vanilla doesnt fit into the skin of the Bull
Lasershadow 1 Aug @ 5:36pm 
Might need to beef up security for the Shek One because they get devastated by heavy patrols. Maybe better walls or more guards inside the fence.
Cortal 20 Jul @ 6:46am 
Hello I love this mod, however the game crashed when trying to buy a slave from slave shop. Strange.
NRG-UNX 11 May @ 12:58pm 
@Cattrina HI hope u are doing well .. i need help with the mod .. my game keeps crashing whem i talk to the ppl riding on bulls .. any help ?
Thanks in Advance
Rachel L 1 Apr @ 4:56pm 
I have singled out this mod as being the one causing my skeleton characters to have broken animations when using martial arts. I have no idea why, i even looked in the FCS but i have no idea.
bryan22ec 29 Mar @ 10:55pm 
Veo que el mod hace que las mochilas de los toros aparezca atras de ellos flotando, alguien sabe si es una incompatibilidad o es el mod asi?
SmellyFishNuggets 20 Mar @ 3:30am 
too lazy :(
tell me how feed i need know pls:spiffo:
LARising^ pebric 11 Mar @ 4:06am 
Anyone who add this mod BEWARE. Once you add this and save it into your game you can't remove it since it will cause the game to crash which means you're stick with it.
FatFnck 24 Jan @ 2:54pm 
how come i never knew mod existed
Nemús 17 Dec, 2024 @ 7:46am 
somethig weird whit the mod of Bull Armour: I modified in fcs for abble the sage steeds bulls to weild the armour, the problem is: The armour texture doesnt get the correct position, too far ahead
Cattrina  [author] 6 Dec, 2024 @ 10:57am 
Massive animations patch now also available in Nexus /kenshi/mods/1527
Cattrina  [author] 3 Dec, 2024 @ 1:29pm 
V16 with some minor fixes out.
Cattrina  [author] 3 Dec, 2024 @ 12:40pm 
@Leifson technically nothing prevents from using tame beasties, someone just has to add the dialogue to the bulls.
Cattrina  [author] 3 Dec, 2024 @ 12:38pm 
@PotterElVarita: This mod won't get any more upgdades. But you may like the horse mod, I am relasing before Christmas. Este mod no recibirá más actualizaciones, pero puede que te guste el mod del caballo, que lanzaré antes de Navidad.
Cattrina  [author] 3 Dec, 2024 @ 12:36pm 
@Cabibara: You mean the BULL lifts the person? Cause if a person lifts the bull, it is the wrong order. Also, if you are using a modded character, you need a patch mod to add the riding animation to the modded race. The animation mod you mentioned does not interfere. ¿Quieres decir que el TORO levanta a la persona? Porque si una persona levanta al toro, es el orden incorrecto. Además, si estás usando un personaje modificado, necesitas un mod de parche para agregar la animación de montar a la raza modificada. El mod de animación que mencionaste no interfiere.
Cattrina  [author] 3 Dec, 2024 @ 12:33pm 
Hello everyone, sorry about the lack of response, I was studying to become a programmer and had no time to mod. @Space_Case_Johnson: maybe a mod load order error? @Piss I know, but farming in Kenshi contains all sorts of automation like working wells and running indoors to haul stuff. Yeah the part map is a mess XD @Wololo: You have another mod that alters the vanilla bulls or adds new modded bulls. Modded bulls cannot use the bull pack bags from this mod.
Space_Case_Johnson 7 Nov, 2024 @ 5:34pm 
My bull is invisible
PotterElVarita 6 Nov, 2024 @ 2:36pm 
buena pinta pero le daré mi descarga cuando este mas actualizado , animo compañero , tengo ganas de implementarlo en mi mundo
John Cruelty 7 Sep, 2024 @ 5:22am 
I don't think bulls should have huge penalty in farming, because they could be used to like, plow ground or something like this?
Wololo 6 Sep, 2024 @ 12:45pm 
I have a problem. This mod makes vanilla bull backpacks appear on the tail of normal charging bulls, wild bulls, etc.
John Cruelty 5 Sep, 2024 @ 4:31am 
Part maps are fucked up
Nemús 21 Aug, 2024 @ 3:20pm 
Why they cant resist the acid?
Capibara 19 Aug, 2024 @ 8:08pm 
¿Es compatible con el mod de más animaciones de combate? (tengo dos instalados) y mis personajes son vanilla y aún así el personaje a la hora de levantar al toro de la nueva especie (con montura ya puesta y comprado en la nueva tienda) simplemente lo levanta y no importa con que personaje lo intente, no se montan
Dvatrij 24 Jul, 2024 @ 10:16am 
Well as they can loose their limbs, we can replace is to scout legs and they become horned Flash incarnates xD
Azzkal 10 Jul, 2024 @ 11:58am 
NPC's use it?
SR 12 Jun, 2024 @ 12:28pm 
This Mod adds a Town Called "Home" next to "The Hub" Can you Remove the Town Or can Someone Make a Patch to Remove the Town Called "Home"?
MisterISNIPE 24 Apr, 2024 @ 4:29pm 
Hey is there a way to fix the riding position its just a shoulder pick up for me?
SR 8 Apr, 2024 @ 11:25pm 
if someone else adds-on to Animal Riding, I suggest using Radiant New Animal Subspecies & More Animal Colors :D patch them and put more different animals & riders in varies factions, we got skeleton riders and bull riders. Nonetheless this is perfect.
Leifson 3 Apr, 2024 @ 9:25pm 
is this mod compatible with the mod "tame beasties"?
Cattrina  [author] 30 Mar, 2024 @ 9:53pm 
@Joe Winko oh yes :)
Joe Winko 23 Mar, 2024 @ 11:33am 
do they go faster than humans?
Comm_Guru 19 Feb, 2024 @ 12:00pm 
This mod is so cool, takes some time to get it figured out, but seeing my characters riding mounts and pulling wagons makes this one of my favorite Kenshi mods!
LuckyStrike 27 Sep, 2023 @ 6:32pm 
Nevermind. I found their squad file. Going to play around with it. This is such an impressive mod.
LuckyStrike 27 Sep, 2023 @ 6:22pm 
This is such a cool mod! I'd like to remove the guys riding the bulls in Rebirth. They cause too many problems, and there's too many of them that spawn in, so guards ai ends up glitching out. Where in the Construction Kit can I edit them by chance? Id like to remove them from Rebirth.
Cattrina  [author] 27 Aug, 2023 @ 9:17am 
Tayto: do you have a stage steed bull or a regular bull? The normal bulls cannot pickup
Tayto 12 Aug, 2023 @ 12:40pm 
i cant see or use the ''pick up'' choice, i have tried a lot and i cant do this :c
Dragoler 7 Aug, 2023 @ 6:17pm 
I still haven't been able to fix the hitching issue, I only noticed it starting to happen once I acquired my first bull. Any insight into what could be causing it would be appreciated, I think it has something to do with the portraits or pose changing.
Cattrina  [author] 6 Aug, 2023 @ 6:30am 
Thank you Dragoler. I am really happy you found a solution XD This is not really in development atm, so if you want to, you have my permission to publish your mod as a patch.
Dragoler 31 Jul, 2023 @ 2:56pm 
So I opened this mod up in the editor to fix the malnourished guards, the guards in Serenity were also struggling with the wildlife so I gave them a small buff and a chance to spawn with heavy polarms (also a makeover to fit the white theme a little better).
While there I looked for bull armour with weather resistances but there were none, so I added 80% acid resist to chainmail/blackened chainmail and 20% to drifters leggings (I don't have the skills to make whole new items).
Dragoler 23 Jul, 2023 @ 12:04pm 
Hey, I love this mod but my game hitches every time a bull picks someone up or puts them down, sometimes freezing for a minute. Also, are there any armours that add weather resistances? I've tried collecting all the recipes but some important ones are still alluding me, and I'd like to be able to take these guys into places with acid rain.
Cattrina  [author] 11 Jul, 2023 @ 12:01pm 
:)
✠ C O L U M B A ✠ 11 Jul, 2023 @ 12:46am 
Thanks for detailed answer, i really like your work.
Cattrina  [author] 9 Jul, 2023 @ 8:54am 
@Columba I have a horse under works, and it has proven to be quite temperamental to get the animations right, because I have to use human skeleton to fix most of the issues bulls had. When I manage to solve all the issues with the horse the skeleton can be then used to make other creatures. This is however a very long process and I have started over three times now. If they were just animations it would not be an issue, but it is the way Kenshi plays animations that has proven an issue for the extra bones I need for quadrupeds. I have no eta to give, cause I currently have no time to focus solving the issue (I am studying). And it is very possible it cannot be solved at all. Technically I could make a garru with the same issues as the bull has, but that would be equal amount of work to do, to do it again after I get a quadruped skeleton that works as a base for any animal and will hopefully have no issues with crashing.
✠ C O L U M B A ✠ 8 Jul, 2023 @ 11:38pm 
Garru mount please:steamthis:
Cattrina  [author] 3 Jul, 2023 @ 10:15pm 
Yes
Morcalvin 5 Jun, 2023 @ 12:28am 
Is there a way to make silage at my outpost?
Cattrina  [author] 27 May, 2023 @ 2:47am 
They are just named 'Bull Market', you can find hints where to find them on the discussions section of this mod.