RimWorld

RimWorld

Hunting Restriction (Continued)
102 kommentarer
Mlie  [ophavsmand] 19. aug. kl. 22:04 
@PizzaBoy I dont think so
PizzaBoy 19. aug. kl. 18:43 
Hi, my pawn can't hunt because he is slow, but I want him to hunt anyway. Any way I can force him to hunt?
Darius Wolfe 17. juli kl. 23:23 
Darkness should affect whether or not they'll go hunting, yeah? I've got pawns going hunting at 10pm, when their assigned activity is sleep, and I've got to manually cancel it and make them return to base. I would think that darkness (0%) would make them less likely to go hunting.
Catch Lightning 2. juli kl. 23:03 
How can I disable don't hunt if blind since all my colonists are blind?
Crow 9. mar. kl. 21:50 
A small issue I ran into with this mod: a Megasloth, which is not a predator but has 50% revenge chance, combined with the "shoot at point blank when sleeping" lead to, well, the obvious outcome of a downed pawn. It would be perfect for the sleeping option to be disallowed on anything with a revenge chance. Is that even feasible? idk, I'm not a modder.
jaymanvea 24. jan. kl. 18:18 
I also have this issue - in the logs, the only entries for this mod are when it's doing its patching for the workgivers. If I remove the mod, the pawns can hunt a raccoon. If I add it back, the raccoon is suddenly given "explodes on death" status.

Not sure what could be causing the conflict; I can try to tinker with mod combos. In the interim, I did want to add my voice to the group, even if I can't make an "official" report since I'm not seeing anything weird in the logs (not that I'd know the best, since I'm not the modmaker, but still).
SutiituS 23. jan. kl. 15:10 
@Mile. Seems I'm late to the party, but I'm having the same issue. All potential melee hunting targets are flagged as exploding. I'm not sure where this is happening, I'm not great at reading the debug but I don't think there was anything about it; trying to select them as a target also doesn't generate a log.

My one idea is possibly dlc/vanilla conflict of some sort? Wish I could help more : /
Mlie  [ophavsmand] 28. okt. 2024 kl. 6:22 
@Brumm Bär Well, it does not happen with only this mod and Harmony loaded so not sure what you mean by it being incompatible with harmony.
I have yet to see any actual report of this, either here or on the Discord server.
Brumm Bär 28. okt. 2024 kl. 6:18 
@mile it seems that the mod is incompatible with harmony
......
no matter what you try to hunt you just get a "can´t hunt becouse explodes on death"
so you can´t hunt at all
.....
that is the issue that DraconisG describes and that i talked about in september and about 2 years ago
Brumm Bär 28. okt. 2024 kl. 6:16 
@DraconisG
just use Tweaks Galore
Mile is very busy with the countless mods he keeps alive
......
Mlie  [ophavsmand] 9. okt. 2024 kl. 10:16 
@DraconisG Not sure I understand the issue here. What are you trying to hunt and with what weapon?
DraconisG 8. okt. 2024 kl. 20:09 
I am also running into the same problem. I have taken my mod list down to Core, Harmony, and this mod only, and checked all the settings, and I still get the "Cant hunt because animal explodes on death" error, so there is absolutely something broken in this mod.
Brumm Bär 7. sep. 2024 kl. 23:44 
well thank you anyway love your work
to keep the old mods alive
i try to find out what mod it is incompatible with
Mlie  [ophavsmand] 7. sep. 2024 kl. 5:45 
@Brumm Bär As stated, works with only this mod loaded
Brumm Bär 7. sep. 2024 kl. 5:41 
yeah sad that mod ain´t working no more ...... melee exploison crap
Corvus 12. juni 2024 kl. 0:18 
Seconding Lurmey's request for adding a toggle for vanilla finishing
mountainofcheezo 13. maj 2024 kl. 15:26 
only for trying to hunt with a melee pawn
mountainofcheezo 13. maj 2024 kl. 15:25 
I have the same issue with explodes on death
Nirahiel 27. apr. 2024 kl. 14:26 
No idea what could be the issue. Or which mod causes this. Ah well, it's fine I guess, i'll just have to wait for my ranged hunter to come back from mission
Mlie  [ophavsmand] 27. apr. 2024 kl. 13:39 
@Nirahiel Tested this and it does not happen with only this mod loaded
Nirahiel 27. apr. 2024 kl. 13:31 
Erm .. https://i.imgur.com/oCkbq3E.png
Squirrel explodes on death ? What ? (I checked, it doesn't)
Mlie  [ophavsmand] 27. apr. 2024 kl. 9:10 
@Saxon All changes are described in the changelog
Saxon 27. apr. 2024 kl. 9:00 
Did you add in the option to disable the size check like was asked a few messages ago? Trigger happy pawns can't hunt smaller animals with this mod. I have a trigger happy shooting specialist with 17 in shooting and a legendary SMG but he will never hunt any smaller animals I mark for hunting, Only seems to happen with trigger happy, someone without that trait and level 0 shooting can hunt smaller animals no problem.
tarantio 26. apr. 2024 kl. 0:51 
I was always using Hunting spot mod, but it was super baggy, now I will try this as it sounds good. I only wish you will add group hunting as it is in hunting spot, it will be amazing for medieval/tribal playtrough.
Lurmey 28. dec. 2023 kl. 12:25 
Ah, thanks for the quick response. I never noticed it before. The description doesn't seem to mention anything about that behaviour so I wasn't sure it was intended.

Is it possible to add a toggle for this? Thanks :)
Mlie  [ophavsmand] 28. dec. 2023 kl. 11:59 
@Lurmey Yes, this is how the mod has been working since before I updated it as far I as I know. I assume the original author had a thought about it.
Lurmey 28. dec. 2023 kl. 11:51 
Hey Mlie, I've noticed recently all of a sudden my pawns go to finish off downed animals by standing nearby and shooting them instead of executing-by-cutting like in vanilla. I did a binary search on my mod list and found that it's this mod causing it. I tested with only Core, DLCs, Harmony, Hugslib and this mod loaded to confirm nothing else contributes.

Nothing comes up in the log, so it doesn't appear to be an error, and tweaking the mod settings didn't seem to help. To reproduce: load the game with above mods only, do a quick-start with Hugslib, spawn an animal if needed, use dev mode to damage until downed, mark animal to be hunted, equip a pawn with a gun and set to hunting.

They will approach the downed animal and stand 1-2 tiles away shooting at it until it dies instead of executing-by-cutting. This is less than ideal as the additional damage to the animal reduces meat and leather when butchered.
mountainofcheezo 27. dec. 2023 kl. 5:55 
Yes, but not the big size check, the little size check.
Mlie  [ophavsmand] 15. dec. 2023 kl. 23:13 
@mountainofcheezo So you want to be able to disable the size check?
mountainofcheezo 15. dec. 2023 kl. 18:16 
says cannot hunt rabbit: target size
Mlie  [ophavsmand] 14. dec. 2023 kl. 21:54 
@mountainofcheezo The reason why they cannot hunt should be listed when rightclicking the prey.
mountainofcheezo 14. dec. 2023 kl. 20:25 
I have a trigger happy pawn who seems unable to hunt small targets - I assume because it is so unlikely they will ever hit the animal? I want to disable that, allowing them to still hunt even though it is small and unlikely to be efficient.
Mlie  [ophavsmand] 13. dec. 2023 kl. 22:38 
@mountainofcheezo Sorry, what option would you like to disable?
mountainofcheezo 13. dec. 2023 kl. 19:33 
I think it's because the pawn was so bad at shooting that hunting small targets was inefficient? regardless, I'd like the ability to disable that option.
mountainofcheezo 11. dec. 2023 kl. 20:12 
I'm getting an issue where my pawn won't hunt rabbits - it says "cannot hunt, target size" when i right click
Neosuduno 6. aug. 2023 kl. 9:25 
That fixed it.
Mlie  [ophavsmand] 6. aug. 2023 kl. 1:30 
@Neosuduno Should be fixed now
Neosuduno 5. aug. 2023 kl. 17:42 
Great, new bug. The hunting restriction involving hunger and fatigue applies to normal pawns, but what about pawns that do not have those mechanics, like those from androids. They throw up errors that prevent them from working.
Neosuduno 3. aug. 2023 kl. 0:32 
It did! Thank you!
Mlie  [ophavsmand] 2. aug. 2023 kl. 10:58 
@Neosuduno Added settings for the food and sleep percent as well as the dangerous temperature check. Hope it helps!
Neosuduno 29. juli 2023 kl. 5:41 
BTW, the hunger restrictions is on their food need.
Neosuduno 29. juli 2023 kl. 5:41 
Disable hunger restriction is the biggest one, as that is plain annoying. Disabling temperatrue restrictions would be nice too.

Also, thanks for getting back so quickly.
Mlie  [ophavsmand] 29. juli 2023 kl. 5:36 
@Neosuduno If you specify what options you would like to be implemented I can take a look at that
Neosuduno 29. juli 2023 kl. 5:34 
When I say food is to low, I mean they have less than 40% hunger. That last one is really annoying, I want to stock up on pemmican.
Neosuduno 29. juli 2023 kl. 5:33 
The issue I have is that some of the restrictions cannot be turned off. Starting in a tropical biome for a medieval playthrough means it will often be too hot, and I would rather they not refuse to hunt when food is too low.
Mlie  [ophavsmand] 28. juli 2023 kl. 23:52 
@Neosuduno The values are not static, if you read the description you can see all the factors involved.
Neosuduno 28. juli 2023 kl. 23:47 
Honestly, this mod is far too restrictive. They do not hunt when they are desperate, or they have less than 40% hunger, which is far too limiting. That is why I get rid of it.
TiraboTurbos 29. mar. 2023 kl. 16:12 
lol?
M1sHaV 29. mar. 2023 kl. 1:44 
holy shit
Mlie  [ophavsmand] 28. mar. 2023 kl. 10:49 
@M1sHaV Finishing off downed pawns is not a vanilla action.