Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem






As for the Panzer III F, Panzer II F and Panzer I, they are already half the resolution in vanilla AS2, and since I used the vanilla skins as a base for my edits there was nothing I could do about it. This is the case with all Japanese vehicle skins as well which is why I have not redesigned them yet.
also, Panzer III F, Panzer II F and Panzer I all dont really fit with the rest of the german armour in terms of looks, they're so low res
Thank you for the masterpiece
Though there were SS-Panzergrenadiers, my mod makes the distinction between the Waffen-SS and the Wehrmacht through factions, which means it would be ahistorical to use an SS camo pattern for a Wehrmacht unit. For this very reason the Jagers in the Ost/SS faction have the camo pattern you speak of.
They are also very low-priority in my plans for UI as a whole, because this is designed as a multi-player mod where desert and snow skins are not seen as often. They also fall far behind Japanese/USA/British vehicle skins.
Thanks for answer.
Also great work they now look more authentic then old ones
Waiting for the updates...keep it up