ICBM
Parabellum Mod (Naval Super Mod)
223 comentarii
L_Chabb 13 nov. 2024 la 18:26 
I have that info from a very reliable source
L_Chabb 13 nov. 2024 la 18:26 
By the Way TAR5US has gone away He will not be working on this for the foreseeable future
marschnerstefan310 21 sept. 2024 la 2:52 
help how can i acces a mods files?where are they located?
kakot 3 sept. 2024 la 11:17 
why can't i use the spec ops submarines
cjtj 30 iun. 2024 la 18:33 
this mod does not work well 2/3 (maybe more) of the time you arent able to use the black sites
degt 14 mai 2024 la 14:06 
maybe if you spent more time working on the mod instead of changing the loading screen to say "eating shmuck" there be a lot less UI_string_missing
R-Str1ker 14 mai 2024 la 14:06 
Naval Super Mod does not equal naval overpowered. Literally nothing can counter navy, not even missile batteries. What a joke. Dawn at midnight on top
topwew 9 mart. 2024 la 23:30 
This is probably my favorite mod, but 2 of the 3 games ive played ended up freezing before the end game :(
hurricane thunder 4 mart. 2024 la 8:10 
use unclechronic's mod
Aidensman 16 febr. 2024 la 16:54 
SAM_Mk2 and ABM_Mk2 missing? Tried a clean install and game integrity checks with no change.
ScareCrow369 20 sept. 2023 la 1:35 
Only errors are user errors because there is nothing wrong with this mod at all so maybe instead of complain do this thing called think and look up a YT video for help before sounding so entitled.
Kingmoney916 2 sept. 2023 la 23:39 
@TheRealCriky how did you fix the SAM_Mk2 and ABM_Mk2 error?
Widder 26 aug. 2023 la 21:21 
is there ground military units on this one?
fish3464 22 aug. 2023 la 9:38 
does the ai use this mod?
ThePurplbaron 21 aug. 2023 la 16:18 
the mod freezes at the start of mid game for me, plz help
Unclechronic 8 iun. 2023 la 16:42 
also a couple Minor QoL fixes/changes I made that improved gameplay, such as adding proper UCAV loadouts upon researching it as its pretty useless as is, Beefing up the battle cruisers with more armaments, adding Attack Helos to the LHA, as an amphibious assault ship should carry more Helos and Drones than fighter jets, and offering more ways to launch a Skyfall cruise missile, and fixing a number of Round icons, and a couple minor errors that really affected nothing.
Unclechronic 8 iun. 2023 la 16:40 
Alright, over the last month I've worked to fix the longstanding issues of this mod, and I've developed a number of easy fixes you can choose to implement yourself for a much better experience to those still enjoying ICBM, and those new to it. Tar5us if you see this, please implement these easy fixes so we can all enjoy this as intended :steamthumbsup:

-The Special Mission Sub, (N)UUV's and Mini sub, all have a "CanBeBuilt No" value in the Units.txt file, removing these allows use of them once again. Furthermore, you are going to need to either copy, or write explosion data for the NUUV, as without this nothing exciting happens.

-The Blacksite and LHA Carrier do not appear in the construction menu in-game due to a coding error in the ISR's ability to transport ground troops within the units.txt file, Using "CanCarryUnit" over "CanHostAircrafts" makes them appear as they should. Simply swap the values as its already there, just not correct.
TheRealCriky 5 mai 2023 la 7:06 
nvm fixed it, cheers
TheRealCriky 5 mai 2023 la 7:05 
When i try to load it, it says that SAM_Mk2 and ABM_Mk2 couldnt be found. is there a fix for this?
astro2xl 20 apr. 2023 la 8:49 
this mod consistantly crashes for me, and I also dont know how to use the skyfall device, its not launched from a ship like the art suggests. nor from any aircraft I can find.
hurricane thunder 27 febr. 2023 la 7:37 
Special Mission Submarine is broken please fix
Doritos Empirical 26 febr. 2023 la 5:17 
the name
Doritos Empirical 26 febr. 2023 la 5:17 
for me it shows the mod red
oio 20 nov. 2022 la 16:13 
if you use custom gdp controls, this mod will not work anymore
Aradragoon 8 oct. 2022 la 6:15 
mod is great but lots of crashes are a bit of a drag
DerHusti 10 sept. 2022 la 1:22 
The game crashes after I attack an enemy frigate north of Russia. I can replicate it every single time :O
Shotty_gunny 24 aug. 2022 la 13:05 
is there a guide? or doc with information
原来你也玩猿神 6 aug. 2022 la 4:10 
it reports 'error parsing file:carrier_stealth.midx,0, unexpected ident found'
RED 29 iun. 2022 la 21:20 
please make it compadible with gdp multiplier
Joey 21 mai 2022 la 16:31 
Why cant i select hypersonic missiles in their siloes?
Aliensaber 7 mai 2022 la 23:46 
I keep getting an error when i try to run the mod. cant find U_Torp_warhead
Her¤i№&CofΓeE 30 apr. 2022 la 2:53 
the best mod
can you add chinese
Joey 6 apr. 2022 la 17:12 
Hypersonic missiles not in silo select list
Variable_Delta 1 apr. 2022 la 12:26 
the ships with mines and sonar do not replenish
L_Chabb 23 mart. 2022 la 17:57 
@jak9494 the answer is is The Heavy Cruiser in this mod
but Idk if its in any or all other mods that this is true
jak9494 11 febr. 2022 la 10:13 
How do you launch the Skyfall missiles? I have them built but cannot figure out where to launch them from
Ufnv  [dezvoltator] 11 febr. 2022 la 1:17 
To play Parabellum on the new map (Detailed Earth) without new technologies interfering it, here is a small patch:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2749807509
Undertaker 16 ian. 2022 la 11:49 
no
Firehawk596 12 ian. 2022 la 17:03 
Is it compatible with dawn at midnight? That would be awesome.
Joey 8 dec. 2021 la 13:13 
How do i paste pictures, btw?
Joey 8 dec. 2021 la 13:13 
I can't activate the mod.
It says "Technology not found SAM_MK2_and_ABM_MK2
Restoring the previous mod config.
Illy 25 nov. 2021 la 3:18 
so its compatible with dawn at midnight too right?
TAR5US  [autor] 15 nov. 2021 la 14:06 
There's an update to the vanilla game coming. I might revisit some things then but finding the time is hard right now.
JJMan26 15 nov. 2021 la 2:15 
Is there any way to get new content for this mod or am I a spoiled brat that only wants more :D
I think that your mod is 80% of the game for me.
Thank you so much
TAR5US  [autor] 14 nov. 2021 la 19:46 
I haven't updated the mod in a long time SouthArmyGuy. I put the Skyfall on the Heavy Cruisers so you need the Naval Engine boost techs to unlock the ship.. Skyfall are cruisemissiles that act like aircraft but crash into the target. The UCAV is a drone launched from attack helo act the same way but not much damage.
RebelRabid 8 nov. 2021 la 2:24 
Anyone else not understanding how to launch the Skyfall nukes? I unlock them and the UCAV, along with everything else to launch them, but they just sit there on my left panel covered in red.

What am I doing wrong?
rennold 3 oct. 2021 la 6:20 
well dang i cant produce 1,000 mirv nukes before i start shooting everyone
rennold 3 oct. 2021 la 6:19 
hmm ok
TAR5US  [autor] 18 sept. 2021 la 23:19 
( the tech tree has nothing to do with it, I'm just sayin if you wait too long the AI will build way too many units for the engine to handle. I dont have a unit cap)
TAR5US  [autor] 18 sept. 2021 la 23:17 
It is due to vision and having too many units on the map updating the vision cache. It used to be much worse. Try to avoid using too many mines, buoys, and cheap units or play with less players. It is usually not an issue in multiplayer because the rad timer goes up before this happens. It has nothing to do with the mod except for maybe some customer units that have multiple radars. It happens in Vanilla too. You can't have the entire tech tree unlocked you have to choose your path and attack when you can win.