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"Object tried to call nil in SFDress_BodyLocations.lua at KahluaUtil.fail line:82."
It doesn't make my game crash, but anything throwing errors is probably not great.
Go to the code in X:/SteamLibrary/steamapps/workshop/content/108600/2296517419/mods/DressingTime/media/lua/shared/NPCs/BodyLocations.lua
Go to line 241 where it says: "Jacket_Down" = and delete de "" so it's like Jacket_Down =.
Do the same at line 306.
Now I have no more black screen
SEVERE: Error found in LUA file: G:/SteamLibrary/steamapps/workshop/content/108600/2296517419/mods/DressingTime/media/lua/shared/NPCs/BodyLocations.lua
ERROR: General , 1668940804814> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: BodyLocations.lua:241: '}' expected (to close '{' at line 81) near `=` at LexState.lexerror line:278.
ERROR: General , 1668940804814> DebugLogStream.printException> Stack trace:
se.krka.kahlua.vm.KahluaException: BodyLocations.lua:241: '}' expected (to close '{' at line 81) near `=`
[20-11-22 03:08:13.168] ERROR: Network , 1668931693168> 0> GameClient.mainLoopDealWithNetData> Exception thrown java.lang.RuntimeException: unknown location "Shoes" at BodyLocationGroup.checkValid line:93. Message: Error with packet of type: PlayerConnect.
[20-11-22 03:08:13.168] ERROR: Network , 1668931693168> 0> DebugLogStream.printException> Stack trace:.
function: SFDress_BodyLocations.lua -- file: SFDress_BodyLocations.lua line # 3$
ERROR: General , 1668897136313> 1,346,641,931> ExceptionLogger.logException$
ERROR: General , 1668897136313> 1,346,641,931> DebugLogStream.printExceptio$
java.lang.RuntimeException: Object tried to call nil in SFDress_BodyLocations.l$
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
I only see like two frames before being disconnected by the server for no reason...
I don't see any errors at all in my logs and I wouldn't think some clothes could break an entire game.
Caused by: java.lang.RuntimeException: unknown location "Jacket_Down"
at zombie.characters.WornItems.BodyLocationGroup.getLocationNotNull(BodyLocationGroup.java:29)
at zombie.characters.WornItems.BodyLocationGroup.isExclusive(BodyLocationGroup.java:61)
... 21 more
LOG : General , 1668832517961> Found 0 game cd
LOG : General , 1668832520845> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@2cee7c01
function: perform -- file: SFDressClothingExtraAction.lua line # 12 | MOD: Soul Filcher's Dressing Time
ERROR: General , 1668832520846> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at NativeMethodAccessorImpl.invoke0 (Native Method).
ERROR: General , 1668832520846> DebugLogStream.printException> Stack trace:
这是我的服装项目mod。它增加了新的僵尸服装,新的香草项目的变化和完全新的和意想不到的东西找到和穿!
invisible belt is needed, since you added untucked tshirts and visible belts, the visible belt is over untucked tshirt which is stupid in my opinion so if u could and an invisble one so i could enjoy both that would be great
thank u
btw
sorry for my english :D
There seems to be something going on with your mod and spongies clothing enabled at the same time. Equipping certain jackets from spongie causes them to be instantly deleted and the log points to this:
function: createItem -- file: ISClothingExtraAction.lua line # 70
function: perform -- file: SFDressClothingExtraAction.lua line # 6
Do you happen to know what might be going on here?
I also changed the BodyLocation to before Skirt, since they don't look good on top of most skirts imo