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Rapporter et oversættelsesproblem
but first toblerone and expensive watches
With this i mean that,if for example you reload for empty you have 5 bullets,then you shoot twice,have 3,reload and the clip shows 3
In the opposite,you load from there,now you have 6,shoot twice,now the clip in theory has 5,but the weapon has 4 bullets,so when you reload it has 4 bullets.
Seen as though Berthier clips have 5 rounds, it should leave you with 1 round chambered and ready to fire and 4 still in the clip because the RSC is a closed-bolt gun. So if you reload again you should see only four rounds in the Berthier clip.
However in the animation the clip has 5. So 1 in the chamber, 4 in the clip + 1 in the clip that appeared by magic. That's what I meant.
It's just a tiny detail that doesn't stop me from kicking some serious arse.
I love the work you've done for this rifle. I really appreciate it. From the beefy sounds and slick animations to the in-game performance. Everything about your rendition of the RSC 1918 is amazing and props to everyone in the dev team!
Could I make a nitpick and then I leave? Thanks. I noticed this gun was a closed bolt and yet the number of rounds in the Berthier en-bloc doesn't really add up. As in if I reload when I have 5 rounds for example, the en-bloc we extract from the gun has 5 rounds despite one being chambered. Essentially there is one too many rounds from the en-bloc extracted from the gun.
It's just a tiny nitpick. Gun is amazing, have a nice day, 10/10! Would be late to the Great War again.
also disgusting horrible mod.
worse collection i've ever seen