安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






12 Gauge Explosive Slugs... Can't possibly go wrong.
spreadMult should be 0.5, not minus 0.5. With minus 0.5 spread when I aim AP-IT-loaded gun and look at aiming details tooltip, id doesn't list "spead" at all. But when changed to 0.5, it lists half spread, like 0.03 for 0.06 spread gun loaded with AP-IT.
Some people may still consider it OP, because half spread is the difference, and only one in combat stats between Normal and Legendary gun.
But Tracer and Incendiary Tracer ammo should have low market values, not 0.99 coin.
If roughly 500 coins value load of ammo is made quickly of 14 steel and 2 chemfuel, that's free money. But we need moar pew mod, not free money mod.
Below 0.1 coins for non-advanced ammo and below 0.2 coins for advanced ammo, something like that.