Stellaris

Stellaris

Forgotten Queens+NSC2 compat patch(Updated for 3.3.4!)
40 kommenttia
That Cute Dragon 13.6.2023 klo 14.48 
Is the ANZ patch still required for this? It's been discontinued for quite a while I'd assume it would just mess things up more
♡ Emanilla ♡ 13.6.2023 klo 1.04 
Joining everyone else begging for an update... Forgotten queens adds so much for Gestalt... Would love to see this back...
Astral 13.3.2023 klo 23.39 
Any chance for an update..?
Rewasder 29.1.2023 klo 14.55 
Will an update be possible? Maybe it works, without the ANZ mod and with the normal update?
Rewasder 2.12.2022 klo 8.24 
will you be updating this for 3.6 once forgotten queens or anz updates?
SMmania123 6.9.2022 klo 1.03 
@Normon could you please update to 3.4 asap. ANZ Patch is no longer needed.
That Cute Dragon 22.8.2022 klo 15.15 
FQ has updated recently and broken NSC's starbases file, overwriting the number of module and building slots for vanilla starbase levels.
knon_20 1.6.2022 klo 5.52 
up to 3.4?
Normon  [tekijä] 13.4.2022 klo 7.48 
To those following the comments section, the mod has been updated, costs fixed, and required items updated to reflect the dead state of the main FQ mod.
The Lord Of Lmao 22.2.2022 klo 8.58 
The fixed worked perfectly. Tyvm.
The Lord Of Lmao 22.2.2022 klo 8.54 
Battlecruisers cost 576 larvae lol. At least I'm not the only one having the problem. I'll try the fix. Tyvm.
Dad 16.12.2021 klo 8.38 
@Dryvus

This may be a little late, but it's an easy fix;

navigate to your steamapps folder where the stellaris mod folders are located.

something along the lines of workshop>content>281990> where this mod folder 2275507740 is located. Then, navigate to "common", then "static_modifiers", then open the txt file inside. The line to fix is "ship_Battlecruiser_larva_cost_add 46". add a = between add and 46.

"...cost_add = 46" and done
[ZSU] Tali Zora Vas Tyria 7.12.2021 klo 0.18 
@normon oh ok nice, thank you, i'm just curious, the original gestalt mode hasnt been updated by the author complex since may this year, does it still work on your end?
Normon  [tekijä] 6.12.2021 klo 9.07 
@[ZSU] Tali Zora Vas Tyria It will be updated once I have some time, just super busy with work at the moment, grocery store during the holidays and all that.
[ZSU] Tali Zora Vas Tyria 5.12.2021 klo 23.59 
hey just curious will this patch be updated for 3.2 as well? cause im using NCS2 atm at 3.2 and its working fine, but i havent added your gestalt hive queen mod yet cause I keep hearing my friends having issue with it
SabSparrow 2.10.2021 klo 19.43 
Found a typo in one of the files, it says "ship_Battlecruiser_larva_cost_add 46" instead of "ship_Battlecruiser_larva_cost_add = 46" in common\static_modifiers\cx_hive_organic_structures_modifiers.txt
General Riazska 2.10.2021 klo 17.03 
just a suggestion but couldnt the dreadnaught use the drake model in place of the one being used by the jug?
Dominic4630 27.9.2021 klo 20.43 
for some reason the carrier for the organic ship set has a giant asteroid inside it. ive followed the load order. if that helps
knon_20 27.9.2021 klo 6.21 
update?
NoctisTheBogWitch 18.9.2021 klo 6.44 
Does this still work besides the asteroid? If not I will test
TwistedKitty 23.6.2021 klo 16.06 
Something seems broken as there is a giant asteroid inside the cruiser ship model
Dryvus 21.6.2021 klo 7.51 
Looks like the battlecruiser larva cost is out of whack again, showing equal to food cost.
Avenger12 18.5.2021 klo 18.25 
just to make sure: is this updated to nsc2 season 6's 3.0.x update?
Natsu_Zirok 3.5.2021 klo 8.12 
events:
FQ - cx_hive_organic_species_events.txt
patch - organic_species_events.txt
LIOS!!! FQ load, not a patch
Warlord 2.5.2021 klo 13.21 
noticed that the organic mining research stations have vanilla stations inside em
Normon  [tekijä] 28.4.2021 klo 15.09 
Updated! Let me know if you run into any problems. Patch goes below Fallen Queens. NSC2 can go above or below the patch, seems to work fine either way.
TTV/COFFENATION 22.4.2021 klo 6.09 
Will this get an update btw? :)
TTV/COFFENATION 19.4.2021 klo 3.44 
Does your list mean FQ loads first and patch second? or the other way around?
Normon  [tekijä] 6.4.2021 klo 7.17 
@midius in what way is it not working for you? crash, ships not costing the larva/food? other?
Midius 2.4.2021 klo 8.28 
I think the patch broke with an update. Any possibility of getting it working again?
Normon  [tekijä] 29.12.2020 klo 9.33 
@Coolbeano I haven't played Stellaris for the last month, but I just tested the mod and it works on my end. You using the correct load order?
Coolbeano 26.12.2020 klo 5.36 
does this mod make it so the organic shipset works? it doesn't for me
Xelan 12.11.2020 klo 22.34 
@Era: Since NSC2 is not listed in the "merger of rules'" description I would say yes ;)
Era 12.11.2020 klo 22.05 
Do I need this if I have "The Merger of Rules" mod?
Normon  [tekijä] 10.11.2020 klo 18.53 
@Knuti The way it works, it doesn't actually override anything from NSC2. You can run it after NSC2 if you so choose, it works that way as well, at least in my tests. I structured the load order the way I did simply because it does override some things from Forgotten Queens, and with the latest launcher and game update making load orders finnicky, I figured better to be safe.
Knuti 10.11.2020 klo 14.07 
@Normon Shouldn´t the patch placed after NSC2 in the load order to make sure to override NSC2?
Normon  [tekijä] 4.11.2020 klo 19.09 
@Stindo I forgot an = in there, it should now cost 46 larva.
Stindo 4.11.2020 klo 13.24 
Thanks so much for this! I did notice one thing if you wouldn't mind checking, the battle cruiser is showing a larva equal to the food requirement (960 in my case) is this by design?
Magirock 3.11.2020 klo 19.10 
Thank you!!
Xelan 2.11.2020 klo 12.43 
Nice. Much appreciated :claptrap: