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Rapporter et oversættelsesproblem
whats happening boss?
On a final note when i booted up the editor the mod has 9 Errors (7 in Info 2 in Dialogue).I tested the mod again and everything seems to work fine but there have been reports of squad members shooting their recruited prisoners. I don't know when i will get around to fixing these issues as the mod works for the most part.
This is advice from the Recruit Anyone v1 mod but I believe it applies to all mods that have this prisoner cage function. You need to use FCS to add recruitall packages to the modded characters from UWE. I am not sure if you can add it to a faction itself. You should be able to.
(i think there's a spreadsheet file for steps too)
quicksave and reload and it should fix it.
Recruitable Prisoners - with dialogue
https://gtm.steamproxy.vip/workshop/filedetails/?id=726254871
Trying to use this on skele playthrough as it is the only reasonable way to get any number of skellies.
Do you have to wait a certain amount of time, can you right click and recruit then? Or do I have to be there as a chat bubble pops up
Currently have a slavemonger and a hungry bandit boss
Quote, "Click, recruit, that's it, no dialogue, kinda sucks."
Then, perhaps you'd be interested in a mod very similar to this, but with dialog?
Recruitable Prisoners - with dialogue
https://gtm.steamproxy.vip/workshop/filedetails/?id=726254871
As for friendly harpoons targeting new recruits, I found taking off their faction clothing helped, as I'm guessing friendlies saw them as an enemy.