RimWorld

RimWorld

RimCore [1.2]
48 kommentarer
T. Dussolier 8. apr. kl. 1:59 
Waiting for 1.5 update...
Fenn Psyian 18. sep. 2021 kl. 6:10 
Rip RimCore library, but I'm glad to see the new mods will still be worked on for 1.3. Keep up the great work, I love your mods!
Svartarokkdreki 11. aug. 2021 kl. 11:23 
Yeah, Tynan doesnt update the game with the intent on keeping all mods compatible. Do not blame the dev for this mod not working with the new version
Thetaprime 2. aug. 2021 kl. 11:14 
Thanks to Tynan? Are you dumb?
??? 31. juli 2021 kl. 4:16 
This mod breaked on 1.3, thanks to Tynon. Wait pls, author work on 1.3 versions
🍈ₘₑₗₒₙ 29. juli 2021 kl. 0:44 
Great mod
drsavagethe1 25. juli 2021 kl. 7:29 
Love this mod series so much, can't wait to see it updated
Puro's Number 1 Fan 22. juli 2021 kl. 6:00 
thanks
Yukiko 22. juli 2021 kl. 5:47 
author, thanks for answering
Cybranian  [ophavsmand] 22. juli 2021 kl. 4:25 
@Heavy weapons guy Gaming
@カワイイサムライ

Yes, but it will take some time. I am also busy with another project.
Yukiko 22. juli 2021 kl. 3:38 
Will be updated to 1.3 version ?
Puro's Number 1 Fan 22. juli 2021 kl. 2:56 
Will it be updated to 1.3?
Cybranian  [ophavsmand] 14. juni 2021 kl. 16:34 
@Arcanant

No idea. May be.
Arcanant 14. juni 2021 kl. 15:55 
Is this compatible with Rimthreaded?
ululu 6. maj 2021 kl. 12:57 
Nevermind, I did some more troubleshooting and found out the issue was my load order. If you load RimCore before Core/Royalty, that bug happens. My bad!
Cybranian  [ophavsmand] 5. maj 2021 kl. 23:58 
@ululu

The fact is that this mod and a series of mods based on it do not touch the names in any way.
ululu 5. maj 2021 kl. 22:28 
Did some troubleshooting and found out that this mod causes a lot of random names to randomly be all lowercase. This mostly happens to faction names and tribal last names. This is most visible on some tribal pawns, whose nicknames become separate from their last names solely because of capitalization, such as "White Fox" becoming "White 'Fox' fox", or "Green Wombat" becoming "Green 'Wombat' wombat". I know it's not a huge deal, but it's a massive immersion breaker for me.
Alu 27. feb. 2021 kl. 7:14 
About the lori below saying how the mod made their game lag, just cause its at the top doesn't mean its actually making the game lag as that would depend on numbers as well as a few other things.
If your going to try to tell someone their mod is making your game run slow you should at least provide the screenshots that show it with the graph included instead of sending the poor modder on a goose chase for something they haven't used before.
And for a last one you should be sure you know fully how to read the stats yourself.
Lord Of The Hunt 18. feb. 2021 kl. 23:57 
yes, no more error. Sorry for the late reply.
Cybranian  [ophavsmand] 15. feb. 2021 kl. 0:57 
@Lord Of The Hunt

I just want to make sure. No more error?
Cybranian  [ophavsmand] 14. feb. 2021 kl. 5:16 
@Lord Of The Hunt

Minor error. Will be fixed in the next update.
Lord Of The Hunt 14. feb. 2021 kl. 0:14 
hello, getting error on starting rimworld after RimCore update
error: "Failed to find Verse.HediffDef named TP_Cybernetic_Eye_MK_OneC. There are 437 defs of this type loaded. ..."
Your mods I have installed: Rimcore & Pysonic+

No error when I remove RImcore.
log link : https://gist.github.com/fd47f8ed17b75c5d8a969ef9be022fb3
Cybranian  [ophavsmand] 2. feb. 2021 kl. 16:48 
@Lori37

I looked over what you talked about. RimCore was not on my list at all. I can assume that I was doing something wrong. I looked through the tabs you mentioned, my mod is simply not there. I also haven't used Harmony in any way in my work with my mod, so I'm not sure if it can appear on this list at all. But I also have no real idea how this mod works.
Lori37 2. feb. 2021 kl. 11:33 
"open it, open harmony patches tab and look at the top entry. It is the laggiest one. It will also tell what mod each entry is from. Then do the same for harmony transpilers. I believe harmony transpilers doesn't tell what mod it is from but it is sometimes obvious by the name of the transpiler" This is what I was said to do with the Performance Analyzer... and when I did that this mod (Rimcore, that is) came up on top of the running list
Cybranian  [ophavsmand] 2. feb. 2021 kl. 0:47 
@Lori37

I installed the mod you mentioned. However, I cannot understand how exactly you established that my mod loads the game the most? I assume that you analyzed each mod separately.

After consulting with knowledgeable people, I came to the conclusion that a mod conflict is likely, which causes problems with performance.

My version of the game has a small number of auxiliary mods and all my mods. In this state, they do not cause performance problems. Considering that you have a lot of mods, their conflict is quite likely.

Also lately I have done almost no real updates for the mod code part. I was doing sorting inside my mod.
Lori37 1. feb. 2021 kl. 23:19 
plenty of mods, not gonna name them all... but I have been suggested to use Dubs Performance Analyzer, so I did, and of the mods causing the most issue, this one was listed on top...
Cybranian  [ophavsmand] 1. feb. 2021 kl. 17:12 
@Lori37

What mods besides mine do you have installed? are there any errors in the console?
Lori37 1. feb. 2021 kl. 11:47 
immediately when I load my save
Cybranian  [ophavsmand] 31. jan. 2021 kl. 23:51 
@Lori37

Do problems start immediately after the start of the game, or after a certain event?
Lori37 31. jan. 2021 kl. 23:18 
this mod was the only mod with an update the past three days with something about lag
Cybranian  [ophavsmand] 31. jan. 2021 kl. 17:41 
@Lori37

Are you sure this might be caused by my mods? I test with them, no other mods. Never noticed this.
Lori37 31. jan. 2021 kl. 17:29 
Game doesn’t run smoothly anymore, character/animal movement is choppy, and it was fine a few days ago
Cybranian  [ophavsmand] 31. jan. 2021 kl. 17:23 
@Lori37

What exactly is the problem?
Lori37 31. jan. 2021 kl. 15:40 
I don't know what you tried to do with the patching, but now my game runs like shit.... scuse the language
Cybranian  [ophavsmand] 5. jan. 2021 kl. 22:19 
@bradson
@mercury

Don't worry, I've already fixed that. Update the mod, I hope it helped.
mercury 5. jan. 2021 kl. 19:54 
same issue as bradson,
bradson 5. jan. 2021 kl. 19:46 
Hey man. This mod is throwing the error "Failed to find Verse.HediffDef named TP_Hypotimia." on load when Diseases+ isn't loaded together with it since one of the last few updates. Could you please look into that? Thanks
Cybranian  [ophavsmand] 4. dec. 2020 kl. 16:01 
@Fox_Follower

Как минимум мне не пришлось делать множество патчей для проверки наличия своих модов. Это вероятно ускорило загрузку. Также если бы я делал патчи, вы бы вероятно обнаруживали ошибки, ведь я мог что-то пропустить. Патчи на совместимость исследований в одну вкладку исследований и патчи на их взаимосвязь. В общем ядро с точки зрения моей работы вполне оптимальный вариант. В будущем я планировал заняться и кодом, а там ядро действительно незаменимо.
??? 4. dec. 2020 kl. 5:42 
Какого дьявола ты здесь ядра добавляешь. Можешь пожалуйста сказать, что оно тебе дало?
Cybranian  [ophavsmand] 3. nov. 2020 kl. 23:55 
@woo wooo wooo wooo


I do not know. Mods from this series do not change the mechanics of the game, so you can give it a try.
woo wooo wooo wooo 3. nov. 2020 kl. 22:30 
is it working with multiplay mod??
titanatora 2. nov. 2020 kl. 19:59 
I have it now, no worries.
Cybranian  [ophavsmand] 2. nov. 2020 kl. 18:47 
@titanatora

In this core, the research tab is located, and in the fashion for prostheses, research depends on it. If your research worked, then I can assume that your Steam did not update the mod for some reason or for the started game this is normal.

In any case, I highly recommend using the kernel to avoid problems.
titanatora 2. nov. 2020 kl. 18:37 
I think i was managing to use prosthetics + for like, a while, without this. Either that or im just a fool who didn't know what mods im using.
Lugaru 28. okt. 2020 kl. 10:09 
Just realized I'm using a few of your mods so added this one too.
Computica 27. okt. 2020 kl. 3:35 
OK Understood thanks for explaining.
Cybranian  [ophavsmand] 27. okt. 2020 kl. 3:24 
@Computica

Why did you decide this was a bad move? This mod serves as a single base for all my mods, which makes it much easier for me to combine research. I don't have to provide many conditions. This is the most optimal step. Your game will not change in any way if you put this mod in your assembly.

The alternative is multiple patches with checks for the presence of my other mods to link them, which will most likely lead to bugs sooner or later due to many such patches.
Computica 27. okt. 2020 kl. 3:16 
No! Bad Mod Dev! Why we need dis???