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Raportează o problemă de traducere
Maybe there is a proper mod that changes luciferium
I have the mods listed below installed as well, though they are loaded AFTER the Ghoul mod:
Age Matters 1.2+
Babies and Children 1.3
Children, school and learning fertility operations
Faster Aging 1.3
Could these mods be the reason why? Thanks in advance for your help.
The fact that a 2 hr old baby can run around my colony and put on clothes by themselves bothers me
Maybe you could make children and teenagers a lot easier to influence in terms of ideoligion while elders are harder?
I'm not sure how feasible it would be, but what if teens could (rarely) suddenly decide to try out a different ideoligion with some chance to stick with it permanently or go back to their old one after a certain period of time? That would have some really interesting story potential.
I likely will not be implementing the Newborn stage into this version of Age Matters. There were some serious limitations to having a colonist born helpless due to the way Rimworld functions, that I frankly don't have the time/ability to code around. Particularly since not everyone using this mod actually *wanted* that feature ported over. More to the point, there are other mods (such as BaC, CaP, etc) that better implement a similar functionality that can be used alongside this mod, and this mod works well alongside them for additional flavor.
Updated. Added compatibility for Epona Renaissance
Finishing up the patch now, but you should be aware, you should not use the Anthro Race mod right now. It includes BasePawn in the mod files, which breaks a lot of mods. I notified the mod author, but it seems it has been a thing for a while, I saw that N7Huntsman also mentioned the problem to the author some time ago.
I will be working on adding some race compatibility and the CnP compatibility today, but in future please use the correct discussions for bugs and patch requests.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2455173560