RimWorld

RimWorld

Vulpine Race Pack (Continued)
68 kommentarer
Kingdark 25. feb. kl. 1:52 
oops good point
Mlie  [ophavsmand] 24. feb. kl. 22:04 
@Kingdark The preview image 1.4. The supported game-version tags includes 1.0-1.4. The mod-version is 1.4.6. One of the first comments links to the 1.5 version. The description links to that version in bold.
Kingdark 24. feb. kl. 16:02 
Because it doesn't mention a version number in the title? I would modify it so it does. Or since you said that you won't be updating this anymore, just edit the title so it says 'unsupported' or something of the like.

Just a suggestion though.
Mlie  [ophavsmand] 24. feb. kl. 12:45 
@Fig Enabler Not sure why you are commenting here and not on the 1.5-update?
Fig Enabler 24. feb. kl. 12:38 
1.5 update doesn't work :(
GrandPa 28. apr. 2024 kl. 8:31 
shame.. one of the few mod that not some genetic Boring cat,fox-girl with human face and a tail..... still got Osassans....
Breegan 28. apr. 2024 kl. 7:21 
I'll be sticking around as well if anything comes up if anybody else updates it or it becomes available plz post here in the comments. might be tempted to take a crack at it myself or commission someone to update it. I need this freaken mod too much lol
Breegan 25. apr. 2024 kl. 16:44 
dang I was really looking forward to it :(
Kingdark 25. apr. 2024 kl. 13:47 
I'll stay subscribed on the comments though, should you change your mind, would you mind commenting? Thank you!
Kingdark 25. apr. 2024 kl. 13:46 
Ah, really? That's really disappointing. In that case, i'll be unsubscribing. Was really hoping you'd update this, but hey, sometimes it just won't happen.

Thanks for making it in the first place though!
Mlie  [ophavsmand] 25. apr. 2024 kl. 13:38 
Will not be updating this mod after all, sorry
ALx3P4 17. apr. 2024 kl. 15:13 
Ok thanks for answering my questions, I'm waiting for your update
Mlie  [ophavsmand] 15. apr. 2024 kl. 11:17 
@ALx3P4 Hard to say, I have about 140 mods left to update. Many of them are HAR races, and since there has been a lot of changes to pawn rendering there are a loot of changes. I hope to finish within one or two months.
ALx3P4 15. apr. 2024 kl. 11:13 
sorry if I'm being too demanding
ALx3P4 15. apr. 2024 kl. 11:03 
Touching on this subject, I saw that in your list of mods you always update several old mods, thank you for doing this, I guarantee that you help a lot of people like me, who like these mods
ALx3P4 15. apr. 2024 kl. 11:01 
Do you have any predictions on when you will update this mod? I really like this mod and I use it on one of my maps and I'm waiting for your update to be able to play
Kingdark 13. apr. 2024 kl. 13:43 
In that case, my dream of playing as a Kitsune (fox) is still a possibility :D
Mlie  [ophavsmand] 13. apr. 2024 kl. 7:24 
@ALx3P4 Yes
ALx3P4 13. apr. 2024 kl. 3:43 
Will you update this mod to 1.5?
Mlie  [ophavsmand] 21. aug. 2023 kl. 11:12 
@spaceagefox Never used CE, perhaps you should report that to the CE-team instead.
spaceagefox 21. aug. 2023 kl. 11:09 
i dont seem to be able to switch ammo types on drafted vulpes pawn, the button to change type doesnt appear ( using combat extended and a 12 gauge shot gun that human pawns can swap through ammo types )
MadArtillery 9. juli 2023 kl. 11:36 
Ahh so that's why. Thank you thank you!
Mlie  [ophavsmand] 9. juli 2023 kl. 11:34 
@MadArtillery Updated the Royalty patch to a conditional instead, hopefully it will solve your issue. The empire is always hostile to all other factions unless they get added to the "permanentEnemyToEveryoneExcept" list
MadArtillery 8. juli 2023 kl. 14:50 
Why is it every time I start as one of the factions in this mod to start as the race the Empire is permanently hostile -100 relations. Been digging for awhile to figure out what the hell was going on and it was this mod of all things.
Sebastiain the fennec 20. maj 2023 kl. 13:41 
yea it seems to be just this race, but thats true it might be a dubs thing
Mlie  [ophavsmand] 10. maj 2023 kl. 21:58 
@max mckeen Spicifically with this race? Because that sounds like an issue in dubs.
Sebastiain the fennec 10. maj 2023 kl. 16:27 
compatabilty issue*
Sebastiain the fennec 10. maj 2023 kl. 16:27 
i noticed there is a compatablity with dubs bad hygiene, babys get hungery and thisty and need to clean but are unable to order a pawn to do anything to them but give milk which does nothing to the needs, so they die of dehydration lol
TheValidPerson 25. nov. 2022 kl. 5:17 
As a heads up for those who have (adult)kids, verify your files integrity to allow your little pawns to correctly update their life stage.
Mlie  [ophavsmand] 23. nov. 2022 kl. 14:08 
Added support for children from Biotech
TheValidPerson 21. nov. 2022 kl. 11:19 
I know you're working on it, but it is very amusing to have a fresh pawn be born with the capabilities of an adult with the stat bloc of baby.
Ruffles 13. nov. 2022 kl. 13:07 
fox
Vatheron 31. okt. 2022 kl. 7:03 
Fair enough
Mlie  [ophavsmand] 31. okt. 2022 kl. 4:49 
@Vatheron There is no specific baby-versions of my published race-mods yet. I need to get some help with the graphics, hopefully I can add it after the 1.4 updates are done
Vatheron 31. okt. 2022 kl. 3:56 
Somehow a transport crash baby seems to spawn a baby version of this species... as a "walking colonist". is this intended?
Breegan 22. okt. 2022 kl. 9:39 
yay! i'm looking forward to it! thank you for all you do for the rimworld community!
Mlie  [ophavsmand] 21. okt. 2022 kl. 22:41 
@Breegan the dumb nerd Updating all mods, progress on the Discord server
Breegan 21. okt. 2022 kl. 20:27 
I will pay to have this mod updated AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Mlie  [ophavsmand] 14. feb. 2022 kl. 10:47 
@Slye_Fox I see, that mod have the ears as body-addons. That is all ears are separately designed, not really something I can do as I have no graphical skill.
Slye_Fox 10. feb. 2022 kl. 10:28 
Off the top of my head; I think the Orassans does it.
Mlie  [ophavsmand] 10. feb. 2022 kl. 9:25 
@Slye_Fox Not sure, you know of any other race-mods that have that implemented that I could take a look at?
Slye_Fox 10. feb. 2022 kl. 9:05 
Is there any chance that the heads can be updated to use the new parts system?
By which I mean having the eyes/ears hide themselves if that part is lost.
Mlie  [ophavsmand] 23. dec. 2021 kl. 12:38 
@denil380 Sorry but the CE-patches for this mod are maintained by the CE-team so I think you are better off asking in their Discord about CE-issues.
denil380 23. dec. 2021 kl. 12:06 
Thank you for your work, but I have a report: Frijid race don't have CE UI while other race have. Try put CE, Kijin, Bun, Android Tiers, nyaron, and this mod together, then put random ranged weapon and their ammo in front of each race, then order each race to pick the gun and ammo. Afterwards, test fire on something like crafting spot or any target.

If you can figure out this case, this mod will be rock solid compatible with CE, especially if you work together with teams. Hopefully when you read this, you have gentle and nice day.
Steve 4. dec. 2021 kl. 19:27 
If anyone is interested in using these they're pretty cool but just know that they're horrendously overpowered since they're technologically advanced, I just had a colony get wrecked because for some reason they moved next to me and got pissed off that we live near them, became hostile and then attacked me with Charge Rocket Launchers and all the other powerful weapons I have installed.

If you make an enemy of them they're almost impossible to beat because they'll outright have the best weapons in your game.
Wolfwere 23. juli 2021 kl. 10:40 
I just wanted to say "Thank you!" for keeping this mod up-to-date. It's an essential mod for my game, and I really appreciate the time you spend to keep up with it as rimworld continues to go on.

Thanks :)
wjelk 18. juli 2021 kl. 22:26 
Thank you !!!
DeerlyQueery 31. maj 2021 kl. 13:31 
Strangely enough after resetting the game 2 times it hasn't happened again. Not sure why it took 2 times but my best guess is something wonky with my game. Oh well!
Mlie  [ophavsmand] 30. maj 2021 kl. 22:08 
@DeerlyQueerly Can you test the steps under ”Reporting issues” described above? I can not reproduce the error