XCOM 2
[WotC] Turretfall on Retaliations
15 kommenttia
MadMonkee10 13.9.2024 klo 21.34 
I have an issue where Turretfall didn't appear on a Haven Assault (the variation where the civs are all huddled up inside while militia attempt to defend them)
RustyDios 10.5.2023 klo 17.43 
Might need to have someone staffed in it
KharaaHunter 10.5.2023 klo 17.23 
Hey, I upgraded the Defensive Matrix room to quad turrets, but I can still only drop 2 turrets in Retaliation missions. Is this normal?
Dęąth Viper 19.10.2022 klo 13.48 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Orion 18.3.2021 klo 11.07 
I really wanna use this mod but I saw in the comments of the mercury mod that if you get a Protect The Device mission you can't beat it because of some changes made to it, it's a shame you can't make this standalone.
Lago  [tekijä] 28.2.2021 klo 10.18 
A standalone version would require stealing code from Mission Overhaul. So no.
Lago  [tekijä] 30.1.2021 klo 11.55 
There's a bug in Mission Overhaul where no turrets appear if you staff the Defence Matrix. I sent the author a fix for it a while back, but they're pretty busy.
Falkeministeren 30.1.2021 klo 7.54 
I have all required items, yet no Turrets on Protect the Device missions :(
Gibbons 19.10.2020 klo 8.38 
Aw bummer. Oh well, thanks for the info!
Lago  [tekijä] 18.10.2020 klo 21.32 
They're required. The Turretfall Sitrep itself is in Mission Overhaul: Mercury.
Arkhangel 18.10.2020 klo 20.37 
@Gibbons: Negatory.
Gibbons 18.10.2020 klo 20.26 
Will this mod still work without the other required mods? I rather not get the mission overhaul stuff if possible. But I like the sound of this mod working on retaliation missions! :sectoid:
hueghh 18.10.2020 klo 19.21 
my eyebrow and the left side of my face are rising in a delighted smirk please help its breaking through the ceiling aaaaaaaaaaaaaaaaaaaaa
neIVIesis 17.10.2020 klo 17.22 
lol, I was hoping for the same when I saw it on Discord. I would love the idea of this as a stand alone mod.
RustyDios 17.10.2020 klo 17.15 
Aww, got my hopes up that this would pull Turretfall OUT of the Mission Overhaul. Really love the concept of the sitrep and idea, but I don't want to dive into the rest of the MO:C or MO:M changes.

However... amazing that you made it work on more mission types. Maybe one day I'll take the MO plunge and this will be with them :)