Garry's Mod

Garry's Mod

Proper Clipping
90 kommenttia
Alotta Dλmage 25.3. klo 11.05 
Great tool, just wish that the maximum visual clips can be increased without a hard-coded limit
⁑⃣Ⅾ 12.1. klo 4.00 
ahhh is 4k tool:sleepybs:
Stellaris 26.10.2024 klo 17.16 
Hello- i've found that the most recent version of the mod is relatively unstable compared to the last version. Do you happen to have a copy of the older version you could upload somewhere i could use instead?
Kusy1000 30.6.2024 klo 2.34 
[Proper Clipping] lua/autorun/server/proper_clipping.lua:183: attempt to index field 'norm' (a nil value)
1. unknown - lua/autorun/server/proper_clipping.lua:183

Timer Failed! [Entity [240][prop_physics]_proper_clipping][@lua/autorun/server/proper_clipping.lua (line 173)]

[Visual Clip 2019] Warning! A net message (proper_clipping) is already started! Discarding in favor of the new message! (VisualClip_newclip)
1. SendPropClip - lua/autorun/server/sv_clipping.lua:40
2. unknown - lua/autorun/server/sv_clipping.lua:18
фрістайЛО 29.3.2024 klo 14.20 
lua/autorun/proper_clipping.lua:166: attempt to index local 'con' (a nil value)
Ruski257 15.1.2024 klo 15.35 
really wish its more than 6 clips.
Psyden 12.1.2024 klo 16.29 
hey there, i found a sort of issue, if you have gmod running for long enough, clips start being really lowering your fps (from 200 down to 30-18), and i find myself having to set proper_clipping_max_visual to 0 to keep fps

i can tell it's the clipping because the fps only go that low when looking at my vehicle/creation, and when setting the clips limit to 0 it's all back to normal

no clue if you could have some sort of memory leak, since it does only happen after a long enough time in the map
Nakkitsunami 26.11.2023 klo 15.36 
ok why is sent_prop2mesh_legacy not in the whitelist by default
Younes Tuber 25.11.2023 klo 15.44 
The addon seems to freak out at times with Primitive props
I clipped a custom cylinder, saved it with adv. dupe 2, then after pasting it the clips seem to pop in faster than the Primitive's generation and it ends up more visually clipped than what it should be
dhkatz 31.10.2023 klo 15.46 
Not possible to increase the max clips. It's an engine limit. Only 2 clips on Linux/MacOS and 6 on Windows.
Nakkitsunami 19.10.2023 klo 20.45 
the maxium clips needs to be increased from 6 by a lot...
Renaissantz 18.9.2023 klo 23.06 
@Ozkobon yes, im having the same issue. Have you found a workaround to it?
Hatsune Miku 7.7.2023 klo 10.18 
"lua/autorun/proper_clipping.lua:166: attempt to index local 'con' (a nil value)" Occurs upon pasting my vehicle when it has wire weld/constraint latches from the base to the wheels. Almost everything I've made was fine until up to this point.
Makarylli 10.3.2023 klo 10.57 
Copy and paste not working
GEORGE MELONS 5.3.2023 klo 4.07 
how do i get more than 2 clips per prop in linux?
Peanut 30.1.2023 klo 15.09 
@travis scott apology video this works on ragdolls, i have tested this with them thoroughly and i can conclude it indeed, works with ragdolls, so much so i even have several screenshots of this being used with ragdolls as my proof
threeborg 19.1.2023 klo 15.52 
No it doesn't work with ragdolls.
Thecreation1987 3.12.2022 klo 21.31 
dose it work on ragdolls?
mihecraft steeve 3.12.2022 klo 8.29 
Such bullshit remove my 3 hours of build
Sanders 7.9.2022 klo 15.42 
ya need to make an option so we can do X Y Z manual changing before we clip it. thank you. as this would be helpful as right now as it sites ya cant clip much easy without trial /error
my dearest melpert 12.4.2022 klo 19.17 
i fucking LOVE metal gear rising
Weighted Sensory Kitty 5.1.2022 klo 14.12 
It's source that limits it, and if you're on a linux server its limited to 2
Niterux 16.11.2021 klo 23.21 
Probably source spaghetti code that is out of the addon's author's control
Younes Tuber 16.11.2021 klo 23.17 
Is there a reason clips are limited to just 6?
Niterux 20.9.2021 klo 15.14 
true...
rAg mAlice 20.9.2021 klo 13.58 
IT even works underwater
rAg mAlice 20.9.2021 klo 13.56 
Man this is fun
Darmagon 6.8.2021 klo 2.21 
I wonder if its possible to make a damage addon that takes chunks out of unbreakable props now.
Niterux 2.7.2021 klo 5.44 
your computer might be too old
Sanders 2.7.2021 klo 0.37 
@Kieran Vax'ilian like when using another tool that does this only visually causes half the map to go poof
Niterux 3.4.2021 klo 5.34 
Why don't servers use this this is so useful
Kieran Vax'ilian 10.2.2021 klo 19.46 
@SANDERS
like, in a bad way, like they're unplayable, or like, in ways where you can just, fuck with the map in ways that you really shouldn't be able to? former? latter? something else?
Sanders 10.2.2021 klo 17.03 
this legit breaks fucking maps
Kieran Vax'ilian 1.2.2021 klo 14.38 
woah-waait-whaaa... okay uhm... this confuses the heck out of me XD! let me try to understand this:

this changes the physical and visual "collisions" of a model/object? or? I'm confused XD!
Tumble Trash᠌ ⁧⁧ Official 17.12.2020 klo 22.44 
I get this when I spawn in a dupe
[Proper Clipping] lua/autorun/proper_clipping.lua:161: attempt to index local 'constraint' (a nil value)
1. unknown - lua/autorun/proper_clipping.lua:161

Timer Failed! [Simple][@lua/autorun/proper_clipping.lua (line 156)]


None of my constraints are there when I spawn in my build
Tumble Trash᠌ ⁧⁧ Official 16.12.2020 klo 7.42 
whats the difference between this and vis clip?
[Sk$Bh]Trick or treat KID! 15.12.2020 klo 6.50 
I see no difference from the original visual clip in functionality
interrupt basket 2.12.2020 klo 17.12 
pun?
Shogun 29.11.2020 klo 20.19 
lol clarissa thot
Baul Plart Call Mop 29.11.2020 klo 9.41 
@Ghost can you shut the fuck up about this Clarissa thot NOBODY CARES ABOUT THIS REALLY SHIT COPY PASTA
ุGary 55 29.11.2020 klo 4.37 
Guess I'll die
shadowscion 16.11.2020 klo 5.39 
@BigBoi No, clips decrease performance.
cobalT 29.10.2020 klo 16.12 
this is a chinese scam
JutterBox 25.10.2020 klo 9.07 
@Logal you just dumb thsi is why you can't use.
somefoolouthere 21.10.2020 klo 19.39 
Do the visual clips increase graphics performance? With mat_wireframe 1 I can see that the polygons are cut off just like if you changed the value in r_farz but do the visual clips actually provide any performance boost for a prop's rendering?
orangeKRUSH (volume off) 21.10.2020 klo 11.38 
oh sorry
i didn't see it
Sevii  [tekijä] 20.10.2020 klo 23.00 
@Lil'Leto Updated the description to include default values and their range.
@Logan @spooky KRUSHΞR Instructions are all there in the toolinfo and change depending on the toolmode and stage, don't know how I would make it easier to use.
Lil'Leto 20.10.2020 klo 16.57 
Mind if I ask what the default Convars are? Thanks.
Myth0s 20.10.2020 klo 14.14 
not very user friendly, I can't figure out how to use it
orangeKRUSH (volume off) 20.10.2020 klo 11.12 
this is really confusing to use