Total War: WARHAMMER II

Total War: WARHAMMER II

Chieftain of the Deep Warrens SFO (version 1.0.7) (Single-player) (Updated for S&F)
64 kommentarer
Cosmic Cat 11. juni 2023 kl. 6:38 
@TempuS)(FatumA

Thanks - it actually works! :) Had no idea the fix was this simple, and thought one had to add entries into the script itself.
TémpuS)(FátumA 9. juni 2023 kl. 10:43 
Look at discussions, I've made an addon for it, although it must be outdated. You may use it to make your own update.
Cosmic Cat 8. juni 2023 kl. 12:00 
Unfortunately the author never added the SFO Rictus stormvermin to the mod, before abandoning it. I took a look at the script, but it's too complicated to add for someone with limited knowledge.
奥威尔·切瑞先生 15. aug. 2022 kl. 15:01 
Bug upgrade is invalid for special units and cannot recruit famous groups
드로우달스 26. jan. 2022 kl. 16:32 
The mod works fine.
However, the buff does not apply to Rictus Stormvermin, which was added as Tier 4.
I don't know because I haven't played Mors Stormvermin.
greyTiger  [ophavsmand] 23. jan. 2022 kl. 2:36 
Jon
It should run fine.
greyTiger  [ophavsmand] 23. jan. 2022 kl. 2:35 
Cebi
In my newer mods I try to integrate into others toys and expect to do so more when things are added to game 3.
To infinity and beyond 29. dec. 2021 kl. 3:30 
Awesome mod!
I noticed that all Stormvermin units didn't have "scurry away!" ability, is this intentional or something?
Jon 19. dec. 2021 kl. 10:59 
Please update!
Jon 15. dec. 2021 kl. 21:03 
Hello, can i run this along sfo's final patch the last kiss?
Zwei 20. nov. 2021 kl. 11:37 
The buffs from giving food do not apply to the SFO Rictus Stormvermin
Cebi 30. okt. 2021 kl. 15:11 
Hey this mod is actually fantastic, I am just wondering (this goes for anyone reading and willing to make a patch), any interest in making patches for custom races? So a Kislev regiment called "The Icebreakers", maybe an Araby regiment called "The Desert Rats", Chaos Dwarves could be "The Tusk-Snappers" ect ect. Feel free to take these names!

Would be cool to see some OVN and Expanded Races stuff have patches for Vanilla and SFO variants :D
greyTiger  [ophavsmand] 28. okt. 2021 kl. 17:49 
Been a while since I've played SFO but I believe they do.
Skuldrak 16. okt. 2021 kl. 2:47 
I was just wondering, do the rictus stormvemin (those from sfo with just more models) get the buffs from the mod?
greyTiger  [ophavsmand] 29. sep. 2021 kl. 7:59 
Kayuga no Akatsuki
Sure
greyTiger  [ophavsmand] 29. sep. 2021 kl. 7:59 
[Easy] billymom2
No. Sorry
greyTiger  [ophavsmand] 29. sep. 2021 kl. 7:59 
:(
They should do
Kaguya Asakura 23. sep. 2021 kl. 19:44 
Can i make a submod let your custom Stormvermin can be recruit in building?
billymom2 2. sep. 2021 kl. 14:29 
Any hope for it being ocop
Sin 24. aug. 2021 kl. 23:35 
Does those stormvermins get buffed by traits/skills that buff normal stormvermins?
greyTiger  [ophavsmand] 24. aug. 2021 kl. 13:43 
Updated for the Silence and the Fury
Skuldrak 18. maj 2021 kl. 11:48 
@GoatScream sadly no, i´ve tested it and it doesn´t buff rictus stormvermin
GoatScream 15. maj 2021 kl. 5:50 
Is this working?
Flamboyant Schemer61 28. apr. 2021 kl. 23:36 
:3:steamhappy:
Skuldrak 20. apr. 2021 kl. 6:25 
@greyTiger can the rictus stormvermin also receive the buffs now?
greyTiger  [ophavsmand] 24. mar. 2021 kl. 20:00 
The SFO submod for the Medallion of Chaqua was created by another person. For the Chieftain of the Deep Warrens and Plagues of the Liber Bubonicus mods they are the full mod with tweaked unit values which I have done from the start. No SFO specific version for Hammer of Grungni.

Still having issues with SFO I'm afraid, though have had very little time to dedicate to anything Warhammer related this last week. Just replying to messages mostly.
Barnacle Battlefront 24. mar. 2021 kl. 19:54 
Is SFO still not working for you also btw?
Barnacle Battlefront 24. mar. 2021 kl. 19:53 
Did you end up taking over the SFO submobs too? I could of swore someone else was doing it with your support
greyTiger  [ophavsmand] 26. feb. 2021 kl. 3:53 
I am currently too busy getting ready for my next release. I will be modifying this after that has gone live. 2-3 weeks.
GoatScream 25. feb. 2021 kl. 22:20 
Update?
deadhy1 15. jan. 2021 kl. 12:49 
Nice one man, looking forward to it. Cheers
greyTiger  [ophavsmand] 13. jan. 2021 kl. 14:36 
Once I have access to a working version of SFO I will look at making that change.
deadhy1 13. jan. 2021 kl. 6:14 
Hi , great mod however I noticed that the sfo version buffs for stormvermin is only applied to the standard stormvermin (T3). The SFO new unit for rictus, i.e., rictus stormvermin (T4) does not benefit from any of those. Will it be possible to make that change otherwise there isn't much point for SFO if you can't really use the units designed for it?
greyTiger  [ophavsmand] 5. dec. 2020 kl. 14:58 
New version 1.05 updated for the Twisted and the Twilight patch.

Update for SFO Clan Rictus Stormvermin not included. Will need to wait until I can test against the new version of SFO when it is released.
GreenSmiet 28. nov. 2020 kl. 3:40 
Yea sadly there's no point in using SFO Rictus Sormvermin over normal Stormvermin since sadly the buffs don't apply to them. If that is something you would take a look at that would be greatly appreciated. Otherwise the mod is great btw so thank you so much for your work!
Fluie 25. nov. 2020 kl. 13:04 
:(
greyTiger  [ophavsmand] 25. nov. 2020 kl. 11:40 
No sorry. Single-player only.
Fluie 25. nov. 2020 kl. 7:17 
Does this mod work with multiplayer aswel? I'm trying to play it with a friend and it doesn't work
Krimson 6. nov. 2020 kl. 10:22 
Nice! GreyTiger, if you could add that to this mod and also fix some more of the unit descriptions that would be dope. Similarly to the Pestilens mod, a lot of the ROR from this mod have too long descriptions, making them cutoff or unreadable.
TémpuS)(FátumA 5. nov. 2020 kl. 14:44 
"got it resolved"* lol
TémpuS)(FátumA 5. nov. 2020 kl. 14:43 
OK, boys, I've got the "Clan Rictus Stormvermin" issue for you (well, for myself, but I'll share). https://yadi.sk/d/xg6wnyVDJDYo_w
doctor giggletouch 3. nov. 2020 kl. 19:12 
hey bro I fking love this mod but wanted to put forward some improvements:
1. clan rictus stormvermin unaffected by deep warren mechanic
2. most ROR stormvermin are, simply put, really weak/inferior to standard stormvermin. Eg Council guard has (100 models, better stats, unbreakable, coordinated carnage, guardian + 55% phys resist) other ROR pale in comparison. The only arguably decent ones are the chitter blades (attuned to magic), grave robbers (reliquary corruption), fur in forest (good anti infantry). These however still have inferior phys resist (normal vermin have 30% and higher missile, magic res), inferior stats, and model count. Lvl 9 normal stormvermin still outweigh them. I love the theme of this mod, but the other ROR are weak; my suggestion is buff them up considerably. Eg dark malice guard : maybe toxic venom, area attacks, model inc to 100, stat boost to compensate, better racial ability. Along those lines but great mod love your work keep it up.
Krimson 30. okt. 2020 kl. 21:37 
Agree with Justin, ideally the buffs would apply to Rictus Stormvermin as well.
greyTiger  [ophavsmand] 10. okt. 2020 kl. 16:27 
Thanks. It seems there is an intermittent bug that has caused the issue. I'll investigate to see if I can find anything that may indicate why those did not unlock.
aeON 10. okt. 2020 kl. 14:37 
Idk if it is a mod conflict on my end but when I fought the high elves, and beastmen the ROR did not unlock? So far the empire, orcs, dwaves, chaos, and vampire rors have unlocked for me when I battled those races.
Omikami 9. okt. 2020 kl. 13:29 
@greyTiger

I see , thank you very much.
Justin Cider 8. okt. 2020 kl. 21:16 
Really nice mod, made a previously dead faction to me have alot more depth and a goal to go travelling and fight each faction.
Only thing i suggest is for the SFO version is making the stormvermin deep warren buffs go on the clan rictus stormvermin as well as the regular because as it stands theyre made redundant from how strong your mod makes the reg ones.
Love your work, keep it up.
greyTiger  [ophavsmand] 4. okt. 2020 kl. 1:00 
@Omikami
I have looked at the prospect of adjusting the mod for Clan Mors. There are a lot of faction specific references to Clan Rictus in the mod. This is not so much of an issue in the scripts, but the database tables.

Based on the number of changes I'd need to make and the required retesting I won't be making the adjustment at this time. Perhaps once I have wrapped on mu current mod in development I'll revisit it.
greyTiger  [ophavsmand] 4. okt. 2020 kl. 0:58 
Have you unlocked 10 units already, as only the first ten show on the Deep Warren screen?

If that's not the case then I'm sorry that you have encountered this issue. I'll look into it, though I'm not sure I'll be able to find a fix that would affect your current game.
Crazyivan 2. okt. 2020 kl. 1:05 
Thank you