Rivals of Aether

Rivals of Aether

Random Crits Buddy
26 kommentarer
whyhuhwo 22 okt, 2024 @ 11:09 
Ok but what if we get one of these but instead of tf2 crits it’s black flashes?
john halloween 13 okt, 2023 @ 4:25 
random crits are fair and balanced
Auger 2 nov, 2021 @ 6:06 
Okay so hear me out.
Infinite crits
Auger 2 nov, 2021 @ 6:05 
This is funny
squiggler 9 jan, 2021 @ 5:58 
still doesn't work in friendly matches
Agent 25 16 dec, 2020 @ 20:49 
This helps create those rare, high moments
Rykyuby 5 dec, 2020 @ 13:01 
you should make a major crits buddy making the crit chances high and a low chance of not getting a crit
Deor  [skapare] 1 dec, 2020 @ 11:57 
Well, I was planning on surprising everyone with an update that made it work online, but with the new Rivals update that's no longer necessary so... Thank Giik for being awesome. I take no responsibility for broken controllers resulting from dying to a random crit online.
Deor  [skapare] 20 nov, 2020 @ 13:56 
When making it I decided to make it in such a way that it would not work online to make sure all parties consented to it. That said, if there's enough interest I can update it so that it works online.
squiggler 19 nov, 2020 @ 19:19 
doesn't work in friendly matches for me either
Backdoor Bandit 14 nov, 2020 @ 7:09 
It doesn't work in friendly matches
kiwipowergreen 10 okt, 2020 @ 8:41 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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KnaveOfTheWind 26 sep, 2020 @ 19:18 
ok, but wait till someone makes it so you always get crits
﷽﷽﷽﷽﷽﷽﷽﷽﷽. 26 sep, 2020 @ 8:56 
WHYYYYYYYYYYYYYYYYYYYYYYYY
tenacity25 25 sep, 2020 @ 21:08 
smh, crit rate should be higher for melee attacks than ranged attacks as well
Redeemed Revan 25 sep, 2020 @ 20:35 
Yes, it affects taunts.
america 25 sep, 2020 @ 14:14 
yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyes
Tacomonster83 25 sep, 2020 @ 11:18 
i wonder if this gives those random high moments
Venom "the Cigar" Snake 25 sep, 2020 @ 11:16 
Finally, true balance. This will help create those rare high moments where a single player goes on a rampage and gets three or four kills in rapid succession.
SUIT 25 sep, 2020 @ 9:45 
Yes, now Rivals can be as fair and balanced as TF2
smool 25 sep, 2020 @ 5:29 
NOT THE CRITS
NOT THE CRIIIITS [/i]
JCGemX 25 sep, 2020 @ 0:23 
It would be cool if there was a meter that fills up as you attack, and when its full, the it changes into something like "KRITZKRIEG" or "Crandom Rits".
Daniel 24 sep, 2020 @ 23:14 
This helps create those rare high moments
Deor  [skapare] 24 sep, 2020 @ 22:19 
Truly a flawless mechanic with no downsides.
LackingLyrically 24 sep, 2020 @ 22:10 
random crits are fair and balanced
Jetie 24 sep, 2020 @ 17:48 
Hell yes. Tf2 in Rivals let's go!