Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
If its already made, let me know aswell.
I was watching that self-build robot show, where they duel to the death.
And i was thinking, why not make a standard map with no walls, roof and no goal, but kept the floor. Where if someone falls over the ledge, it gives a point/goal to the person that is alive.
Also i dont know if its too difficult to make, but i was thinking traps on the field could be cool too. But not neccesary imo.
I was thinking mutator settings, could be something like:
no boost paths, but cars has regenerating boost.
Maybe powerups.
Demos off.