Crusader Kings III

Crusader Kings III

Multiplayer Adopt Character
10 kommentarer
OpenAI 21. sep. 2021 kl. 6:26 
Test this mod in the new version. Is still working despite what the launcher say.
sjgallant  [ophavsmand] 20. sep. 2020 kl. 22:29 
You would need to edit the ai_accept in the join_dynasty_description.txt file. It's currently set so that no matter what, the AI will have a -1000 opinion to accept the offer. You can look at the character interactions in the base game files to see some examples of how you can modify that.
Lord Connir 20. sep. 2020 kl. 21:38 
@kushiban i understand where to find what i dont understand is how to change it so that it can be used in single player
Kushiban 19. sep. 2020 kl. 15:27 
X:\SteamLibrary\steamapps\workshop\content\1158310\2223606516
1158310 = Crusader King III
2223606516 = this mod
you find the game in the URL of the workshop page,
you find the mod in the URL of the mod page
Lord Connir 18. sep. 2020 kl. 9:26 
anyway a single player version of this could be made?
shay 15. sep. 2020 kl. 15:56 
Okay, stupid question, how to find which folder belongs to which mod then? They all have some random number names
Kushiban 13. sep. 2020 kl. 22:38 
It's easy to make it work, go to the files and remove the malus for ai.
There is only one text file, you can't miss it :D
Use sparingly after that, as I don't know how AI will react :)

@sjgallant, thanks for getting the main part of the script though, i wanted to be able to adopt a nive houseless character from some time :)
Сaution! BERSERK 12. sep. 2020 kl. 14:20 
Can it be made, that it's both AI acceptable and in multiplaye for players too? Roleplaying changing choices.
sjgallant  [ophavsmand] 12. sep. 2020 kl. 12:53 
Yes the mod was created for multiplayer to allow players to all belong to the same dynasty. AI is intentionally not allowed to accept it.
shay 10. sep. 2020 kl. 15:51 
Cannot make it work in single player: all characters have -1000 reluctance and do not accept hooks to be adopted.